collett
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a8242fcf87
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Implement swiftcast.
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2020-01-14 23:24:06 +09:00 |
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collett
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bb4aab0acc
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let caller decide effect delay time
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2020-01-14 22:34:19 +09:00 |
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collett
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8c9228ff34
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Merge branch 'misc_fix' into action_data_update_pr
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2020-01-14 22:15:25 +09:00 |
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collett
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09a596183b
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Merge branch 'misc_fix' into develop_c
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2020-01-14 22:11:18 +09:00 |
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collett
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b3367cba63
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-14 22:11:12 +09:00 |
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collett
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983c772260
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fix inaccurate animation lock time for casts
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2020-01-14 22:01:11 +09:00 |
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collett
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62f25b4b77
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Implement presence of mind.
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2020-01-14 21:59:05 +09:00 |
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collett
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d04b7a3519
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-14 20:27:53 +09:00 |
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collett
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651e8e2d3e
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remove initial auto attack wait time for players
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2020-01-14 20:27:10 +09:00 |
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collett
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b6286da75e
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-14 17:39:45 +09:00 |
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collett
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5b05900455
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refreshed status keeps its old last tick time
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2020-01-14 17:38:09 +09:00 |
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collett
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271edea8ec
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fix dots & hots first tick not working
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2020-01-14 17:37:25 +09:00 |
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collett
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4592f955a3
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Implement lucid dreaming.
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2020-01-14 17:15:05 +09:00 |
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collett
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32b677ad4d
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Merge remote-tracking branch 'remotes/origin/develop' into action_data_update_pr
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2020-01-14 17:10:54 +09:00 |
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collett
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8698ea415a
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clean up
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2020-01-14 17:02:11 +09:00 |
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collett
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4485f22040
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Merge branch 'misc_fix' into develop_c
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2020-01-13 19:36:20 +09:00 |
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collett
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fc66254da3
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more animation lock stuff
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2020-01-13 17:58:07 +09:00 |
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collett
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d62b32b4c1
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-13 03:49:38 +09:00 |
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collett
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685fd9c3bf
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move applyShieldProtection to chara
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2020-01-13 03:49:25 +09:00 |
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collett
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f5b6dc7282
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-13 03:06:07 +09:00 |
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collett
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0573138e1b
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Implement shield buff, and script for adloquium as a demo.
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2020-01-13 03:05:54 +09:00 |
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collett
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df472ae3e3
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 21:17:48 +09:00 |
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collett
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659786590c
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cannot absorb more than target remaining hp
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2020-01-12 21:17:36 +09:00 |
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collett
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86e37ef7f7
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 20:59:00 +09:00 |
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collett
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511fc2b35a
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Implement hp absorb.
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2020-01-12 20:58:32 +09:00 |
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collett
|
57635ac69b
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 18:19:39 +09:00 |
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collett
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b9eaef6a85
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must be correct combo to apply status if a combo action is used.
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2020-01-12 18:19:23 +09:00 |
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collett
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2ba1c4d940
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 18:00:57 +09:00 |
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collett
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64a1c4033b
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Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
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2020-01-12 17:46:18 +09:00 |
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collett
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30461e8583
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 03:48:53 +09:00 |
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collett
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e08643f380
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Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
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2020-01-12 03:29:52 +09:00 |
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collett
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b83c70589e
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scale npc aa damage base on level
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2020-01-11 21:37:07 +09:00 |
|
collett
|
fecd838fe7
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Merge branch 'misc_fix' into action_data_update
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2020-01-11 21:05:10 +09:00 |
|
collett
|
36fe4a72e6
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Merge branch 'action_data_update_pr' into action_data_update
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2020-01-11 21:05:01 +09:00 |
|
collett
|
0620aaa932
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Update EffectResult packet and send proper animation lock time.
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2020-01-11 21:02:11 +09:00 |
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collett
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8d7c6f5188
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Actually it is working and I'm going to do a separate PR alongside with some other related changes.
This reverts commit ed51e1537e .
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2020-01-11 20:54:24 +09:00 |
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collett
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a2958601a1
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Merge branch 'action_data_update_pr' into action_data_update
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2020-01-11 19:40:38 +09:00 |
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collett
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ed51e1537e
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this seems like a better value matching retail experience after playing with some artificial latency, and set the not functioning value just to match retail packet.
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2020-01-11 19:39:18 +09:00 |
|
collett
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a556d8dce4
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fix status applying too fast.
|
2020-01-11 18:05:12 +09:00 |
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collett
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3b140f36d3
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Merge remote-tracking branch 'remotes/origin/develop' into action_data_update
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2020-01-11 17:53:58 +09:00 |
|
Adam
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5d5763c74e
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Merge pull request #627 from NotAdam/develop
fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:42:19 +11:00 |
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collett
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b15864b541
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move attack type enum to common.h
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2020-01-11 16:33:19 +09:00 |
|
NotAdam
|
755c6b55c0
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fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:20:06 +11:00 |
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collett
|
0724364d69
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update attackType.
remove healType as such thing does not exist.
|
2020-01-10 23:42:20 +09:00 |
|
collett
|
896ce73175
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Generic action handler update with status support.
|
2020-01-10 21:24:35 +09:00 |
|
Adam
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38392be3bf
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Merge pull request #625 from collett8192/crit_and_dh
Critical and direct hit.
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2020-01-09 12:03:49 +11:00 |
|
collett
|
f7f44e9c15
|
rename
|
2020-01-08 18:28:19 +09:00 |
|
collett
|
00d8c0eef7
|
Fix shop packet.
|
2020-01-08 18:26:11 +09:00 |
|
collett
|
ddb08ff59c
|
rip vs2019 right click rename
|
2020-01-08 17:59:02 +09:00 |
|
collett
|
4bdfb1ef1f
|
oops
|
2020-01-08 17:32:15 +09:00 |
|