Mordred
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f4ab4ab418
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More cleanup of player packets.
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2023-03-06 10:12:29 +01:00 |
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Mordred
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d8dd7dea4c
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Moved player management actually into playerMgr...
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2023-02-25 15:58:11 +01:00 |
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Mordred
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6bf3ac0be8
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Refactoring ongoing.
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2023-02-20 15:25:57 +01:00 |
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Mordred
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d34d93a7dd
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
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Mordred
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9b46b89c65
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Changing various packet sending functions to clean up the project.
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2023-02-17 15:34:51 +01:00 |
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Mordred
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85501effed
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Implemented a basic actionintegrity implementation, subject to be changed.
Fixed replay packet sending.
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2023-02-16 08:25:03 +01:00 |
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Alice Ogeda
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62136f66a7
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warpmgr vfx; get threadcount for nav export;
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2023-02-10 23:13:00 -03:00 |
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Mordred
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6cde08d073
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Cleanup inside the player class.
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2023-01-27 11:13:57 +01:00 |
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Mordred
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0838881a5b
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Overhaul of the queued zoning system
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2022-01-30 14:44:17 +01:00 |
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dude22072
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0cc2a497dd
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DelayedEmnityTask and BNpc additions
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2022-01-24 02:39:21 -06:00 |
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Mordred
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f8303be9e8
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Fixed issues with using copies instead of references
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2022-01-24 09:20:34 +01:00 |
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Mordred
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7e8209c11b
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Minor code cleanups
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2022-01-21 08:41:48 +01:00 |
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Mordred
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d00be5cd88
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Properly fade out dead mobs
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2022-01-21 00:42:40 +01:00 |
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Mordred
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092e3eca76
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Removed test tasks and moved info print on task execute to taskmgr
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2022-01-20 22:45:48 +01:00 |
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Mordred
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097a00b913
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Task for dead bnpc removal
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2022-01-20 22:42:26 +01:00 |
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Mordred
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e7eb8df433
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Basic Task system, proper zone initializing
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2022-01-20 21:37:14 +01:00 |
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