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14 commits

Author SHA1 Message Date
Maru
ac752ab524 ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings; 2017-10-01 21:50:09 -03:00
Maru
ad2e93f5e6 Happy little mistakes 2017-09-28 13:12:56 -03:00
Maru
64caa88872 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Maru
62734c7616 Map actions as pointers; Prototype AoE healing; 2017-09-18 19:07:41 -03:00
Maru
d620f0763d Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Maru
161d24f505 Might as well refactor a bit more; 2017-09-05 00:37:22 -03:00
Maru
68e862d95b Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD; 2017-09-04 01:36:19 -03:00
Maru
2d15367c7d Definitions for Action type and aspect; 2017-09-02 18:24:31 -03:00
Mordred
a6ee31eb11 Fixed teleport interruption wrongfully showing animation.\n Fixed Teleport interruption not resetting casting state. \n Changed GLOBAL keyword in chai to global 2017-08-30 18:45:34 +02:00
Maru
34568b6431 Sorting out action effects (castbar, anim); Block heal and damage on dead actors; 2017-08-30 01:52:20 -03:00
Maru
2779d00c6b Fix issue #68 (Wrong cast time info sent when multiple players are in a zone) 2017-08-29 20:28:51 -03:00
Mordred
0e8a5c3820 Overhaul of packet system to allow for an arbitrary amount of packet definition sets 2017-08-20 22:31:23 +02:00
Mordred
3ecc1e6f14 more restructuring 2017-08-19 00:18:40 +02:00
Mordred
d3f6fc9a67 Massivly modified project structure in server_zone 2017-08-18 17:16:15 +02:00