Maru
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ac752ab524
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ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings;
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2017-10-01 21:50:09 -03:00 |
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Maru
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ad2e93f5e6
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Happy little mistakes
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2017-09-28 13:12:56 -03:00 |
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Maru
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64caa88872
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Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
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2017-09-27 04:31:41 -03:00 |
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Maru
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62734c7616
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Map actions as pointers; Prototype AoE healing;
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2017-09-18 19:07:41 -03:00 |
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Maru
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d620f0763d
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Status effect source reference; ActionCast battle log work; Cleaning compiler warnings;
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2017-09-15 00:56:29 -03:00 |
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Maru
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161d24f505
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Might as well refactor a bit more;
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2017-09-05 00:37:22 -03:00 |
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Maru
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68e862d95b
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Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
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2017-09-04 01:36:19 -03:00 |
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Maru
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2d15367c7d
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Definitions for Action type and aspect;
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2017-09-02 18:24:31 -03:00 |
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Mordred
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a6ee31eb11
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Fixed teleport interruption wrongfully showing animation.\n Fixed Teleport interruption not resetting casting state. \n Changed GLOBAL keyword in chai to global
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2017-08-30 18:45:34 +02:00 |
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Maru
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34568b6431
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Sorting out action effects (castbar, anim); Block heal and damage on dead actors;
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2017-08-30 01:52:20 -03:00 |
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Maru
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2779d00c6b
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Fix issue #68 (Wrong cast time info sent when multiple players are in a zone)
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2017-08-29 20:28:51 -03:00 |
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Mordred
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0e8a5c3820
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Overhaul of packet system to allow for an arbitrary amount of packet definition sets
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2017-08-20 22:31:23 +02:00 |
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Mordred
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3ecc1e6f14
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more restructuring
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2017-08-19 00:18:40 +02:00 |
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Mordred
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d3f6fc9a67
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Massivly modified project structure in server_zone
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2017-08-18 17:16:15 +02:00 |
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