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195 commits

Author SHA1 Message Date
NotAdam
daf8fbfdb6 more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
NotAdam
4e3edbbcd2 remove more boost 2018-10-25 12:44:51 +11:00
Mordred
cd9b857689
Merge pull request #401 from KBiscuit/updates/packetDefs
ModelEquip Updates
2018-10-18 12:38:47 +02:00
Biscuit
b0b09ea91f ModelEquip Updates
Turns out padding1 holds some extra stuff
2018-10-18 20:46:55 +11:00
NotAdam
66b6ec2b20 Merge remote-tracking branch 'upstream/develop' into develop 2018-10-14 23:36:05 +11:00
NotAdam
319e9e5050 cleanup unnecessary refs 2018-10-14 23:31:52 +11:00
Mordred
89b3b6368d
Merge pull request #396 from KBiscuit/updates/packetDefs
GMCommand1 & 2 almost fully mapped / Fixed /playtime
2018-10-14 09:16:14 +02:00
Biscuit
72fde12b0c Update GMCommand 1 and 2 Defs 2018-10-14 12:52:06 +11:00
root
bebfd928ad Lexical cast missing on windows 2018-09-26 09:11:59 -04:00
Mordred
8421980b43 Various cleanups and start of spawn system 2018-09-24 23:48:42 +02:00
Mordred
f6cf3b076b
Merge pull request #389 from KBiscuit/develop
Lobby now shows correct info (fixes #328), Gm teri improvements, Discov ref is debug text
2018-09-24 22:20:19 +02:00
Biscuit Boy
30a47d3494 style 2018-09-25 01:24:50 +10:00
Biscuit Boy
ef87b9b36d Examine works correctly again / Handles errors for GM's and diff zones 2018-09-25 01:11:14 +10:00
Biscuit Boy
a045dfc5c5 welcome back to moredreds coooode review!
today we are going to be hunting for some extra brackets in the sewer! so come along for the ride
2018-09-21 09:28:34 +10:00
Mordred
81eb149d8e Some cmake cleanups 2018-09-20 23:31:38 +02:00
Biscuit Boy
87d099c6d8 Style for mordred 2018-09-21 03:50:38 +10:00
Biscuit Boy
31333dea49 I can already hear the screams of mordred shouting style 2018-09-21 02:06:00 +10:00
Biscuit Boy
ff186c7d0e Discov ref should be a debug, not notice 2018-09-21 02:03:10 +10:00
Biscuit Boy
d32cc45f0d Gm teri will now tele to the main aetheryte if there is one in the zone 2018-09-21 02:02:51 +10:00
Mordred
c0f873dce1 Build fix 2018-09-19 23:26:36 +02:00
Mordred
f7d2bb813a Fixed !instance cr, it now takes contentfindercondition ids as input though 2018-09-19 23:04:23 +02:00
Mordred
0aa94d6efc Mostly fixed for 4.4 2018-09-18 22:45:48 +02:00
Mordred
275ac206a9 Merge branch 'bnpc' of https://github.com/SapphireMordred/Sapphire into bnpc 2018-09-17 23:10:59 +02:00
Mordred
6ff116a9e1 Inventory fix 2018-09-17 22:52:57 +02:00
Mordred Admin
150ce725bc Merge develop into bnpc 2018-09-17 14:04:40 +02:00
Mordred
eccb946a4c Mobs can now be spawned from templates using debug commands 2018-09-13 22:14:31 +02:00
Tahir Akhlaq
5ca9b8f90b moved examine packet to its own class
- fixed accessory display in examine packet
- fixed accessory display in playerspawn packet
2018-09-13 11:12:22 +01:00
Biscuit Boy
46f79fca4e Add some missing examine unknowns 2018-09-12 17:58:19 +10:00
Tahir Akhlaq
8d6ec91757 added equip models for examine (todo: main/sub/accessories)
- added stub for item crafter name request
2018-09-11 17:46:04 +01:00
Mordred
01a147b561 More BNpc work, close to actual spawning 2018-09-10 23:57:14 +02:00
Tahir Akhlaq
e487a9ae24 moved examine handling out of client trigger switch and into its own function 2018-09-10 15:01:13 +01:00
Tahir Akhlaq
afc4d89d22 added basic examine functionality
- todo: fix gear models not displaying
2018-09-10 14:34:24 +01:00
Mordred
0d767e4986 Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
NotAdam
23344c02e6 incredible 2018-08-31 23:02:45 +10:00
NotAdam
e0d6c1024e item handin collection & fix quest abandon 2018-08-31 22:57:33 +10:00
Mordred
d221758355 Properly use new classes... at least let this compile 2018-08-29 22:03:10 +02:00
Mordred
89a9b16555 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
34c0f74139 Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2018-08-28 19:07:53 +02:00
Mordred
7f7588ef1f Simplified actorcontrol creation 2018-08-28 19:05:52 +02:00
Biscuit Boy
aa0857ccad forgot space 2018-08-28 15:09:03 +10:00
Biscuit Boy
cf3ad7628f Added wireframe rendering actorcontrol type and gm wireframe command 2018-08-28 15:02:59 +10:00
NotAdam
be1a5d53f3 fix db storage for classjobs, improve switching between classes 2018-08-26 16:19:05 +10:00
NotAdam
7f448494ed EquipSlot -> GearSetSlot 2018-08-25 22:56:46 +10:00
NotAdam
901168d810 addItem is way less retarded now, stacks are automagically filled first 2018-08-25 00:15:26 +10:00
NotAdam
44fa5e545d fix some compile warnings 2018-08-23 23:19:25 +10:00
NotAdam
8a2b472554 additem returns an itemptr, handin item container 2018-08-12 22:53:21 +10:00
Mordred Admin
82ab19faae Renamed SkillHandler -> ActionHandler 2018-07-27 10:57:04 +02:00
Mordred
f5aba946be Merge remote-tracking branch 'origin/inventory_rework' into develop 2018-07-26 23:43:27 +02:00
NotAdam
d8afc7a83e remove a 2nd space in //gm gil output 2018-07-26 23:38:58 +10:00
Mordred Admin
783bd655a8 Inventory code cleanup number 2, packetWrapper for slot update 2018-07-26 14:09:09 +02:00