Mordred
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e7e8977d5b
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Persistent emotes now show properly to other players on spawn
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2018-07-09 21:48:42 +02:00 |
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Maru
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a52b6803fd
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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e9891a35c0
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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58efdbb519
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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NotAdam
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ae895ccfc0
|
Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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Mordred
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69a98f58df
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-07-08 00:43:08 +02:00 |
|
Mordred
|
406b69b88d
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Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
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goaaats
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02244211c4
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Correctly initialize m_targetId in Chara
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2018-07-07 14:06:10 +02:00 |
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NotAdam
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25b6359736
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fix searchinfo update, add searchinfo ipc struct
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2018-07-07 16:50:11 +10:00 |
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Mordred
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814d9e995c
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Some movement improvements, still not perfect.. baby steps...
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2018-07-07 00:10:16 +02:00 |
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NotAdam
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3d09b3efc0
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unlockAction now takes u16 param, unlockAction debug command added
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2018-07-04 19:28:54 +10:00 |
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Mordred Admin
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9d620d160c
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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57cf959c94
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Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-07-03 14:38:57 +02:00 |
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NotAdam
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f693fa0a2f
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segment header types, send inrange packets and override target id
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2018-07-03 20:04:12 +10:00 |
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Mordred Admin
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c7760a0dc6
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
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2018-07-03 09:32:14 +02:00 |
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Mordred Admin
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8e6cdf0eda
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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30b08d5817
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More packet conversion for lobby and zone
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2018-07-03 00:01:26 +02:00 |
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Mordred
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70425780d5
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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27cfa2f27f
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change isActingAsGm const location and add const to getOnlineStatus
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2018-07-02 07:31:23 +10:00 |
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Biscuit Boy
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c83c59c25d
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Update isActingAsGm so we don't call getOnlineStatus 3 times
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2018-07-01 21:43:50 +10:00 |
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Biscuit Boy
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4909791003
|
add isActingAsGm in Player
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2018-07-01 21:31:49 +10:00 |
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Mordred
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e9c9eaa53a
|
Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
|
f2c2087d7b
|
Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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Mordred
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460175f75d
|
Merge pull request #317 from perize/develop
EObj thing
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2018-06-12 06:22:28 +02:00 |
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Perize
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407bf76dc8
|
EObj anim
|
2018-06-12 09:29:21 +09:00 |
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NotAdam
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2452410c58
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
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Mordred
|
10a39b2625
|
Cleanup cleanup cleanup
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2018-06-03 19:31:03 +02:00 |
|
Mordred
|
86b2a9cded
|
More cleanup yet
|
2018-06-02 15:52:35 +02:00 |
|
Mordred
|
052ea5f1d2
|
Zone-Server should now start up fine again
|
2018-05-22 17:42:50 +02:00 |
|
Mordred
|
591b85a0ef
|
Implemented quest flag getters and setters
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2018-05-20 00:33:26 +02:00 |
|
goaaats
|
251ecf6d28
|
Added SQL field for EquipDisplayFlags, fixed Legacy Mark
|
2018-05-17 20:46:11 +02:00 |
|
Adam
|
92e03bfcdd
|
shouldn't default to a nonexistant onlinestatus...
|
2018-04-24 20:36:06 +10:00 |
|
Adam
|
248952443f
|
biscuit didn't copy my code correctly 😢
|
2018-04-24 20:34:36 +10:00 |
|
Biscuit Boy
|
fb8208af1e
|
How did I not notice that....
|
2018-04-20 02:22:09 +10:00 |
|
Biscuit Boy
|
879ce3609e
|
Spacing should go back here
|
2018-04-19 23:04:31 +10:00 |
|
Biscuit Boy
|
6f86347aa0
|
Must be a fire type
|
2018-04-19 23:02:24 +10:00 |
|
Biscuit Boy
|
b760f08f29
|
Digital Monsters?
|
2018-04-19 22:50:17 +10:00 |
|
Biscuit Boy
|
b401c951a7
|
I love me some style and wording fixes
|
2018-04-19 22:34:45 +10:00 |
|
Biscuit Boy
|
3db961c726
|
Use that Gminvis yo
|
2018-04-19 22:30:23 +10:00 |
|
Biscuit Boy
|
7e17c6cf23
|
Fixed Shitty commit mistake
|
2018-04-19 22:27:57 +10:00 |
|
Biscuit Boy
|
ab7d745e65
|
Added status priority and made the invis check better
|
2018-04-19 22:22:20 +10:00 |
|
Biscuit Boy
|
b89ac35227
|
Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
|
2018-04-18 21:00:20 +10:00 |
|
Adam
|
c24c215208
|
fix infinite callback loop
|
2018-03-20 23:56:06 +11:00 |
|
Adam
|
6304e097e4
|
eventPlay -> playScene, added playSceneChain
|
2018-03-20 22:08:25 +11:00 |
|
Adam
|
1771ed14b4
|
proper festival handling (woah)
|
2018-03-20 20:30:05 +11:00 |
|
Adam
|
108268b107
|
bgm is set correctly for instances
|
2018-03-15 20:48:35 +11:00 |
|
Mordred
|
c501a62916
|
Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
|
2018-03-12 23:51:17 +01:00 |
|
Mordred
|
24399e31e4
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
|
Mordred Admin
|
c2165e5f33
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
0833bdd76c
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
|