mordred
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bfda1adca4
|
Flags added to control BNpc behaviour in fights
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2019-04-17 12:37:24 +02:00 |
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mordred
|
f0390f394c
|
Moved bnpc creation from level to zone, implicitly adding them to world aswell
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2019-04-17 09:26:29 +02:00 |
|
mordred
|
c712c747c6
|
Moved bnpc creation from level to zone, implicitly adding them to world aswell
|
2019-04-17 09:26:29 +02:00 |
|
mordred
|
fe4c2d7a0c
|
implicitly add bnpc to player hatelist if player hate is added to the bnpc
|
2019-04-17 08:34:58 +02:00 |
|
mordred
|
8badc6e34d
|
implicitly add bnpc to player hatelist if player hate is added to the bnpc
|
2019-04-17 08:34:58 +02:00 |
|
JeidoUran
|
1cc0573e66
|
Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
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2019-04-17 00:31:19 +02:00 |
|
JeidoUran
|
39a5f25478
|
Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
|
2019-04-17 00:31:19 +02:00 |
|
Mordred
|
01537f12ce
|
First iteration of questbattle update logic
|
2019-04-17 00:10:32 +02:00 |
|
Mordred
|
6c43c79af1
|
First iteration of questbattle update logic
|
2019-04-17 00:10:32 +02:00 |
|
Mordred
|
9a2c346872
|
Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
|
2019-04-15 23:41:43 +02:00 |
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Mordred
|
69f3d47100
|
Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
|
2019-04-15 23:41:43 +02:00 |
|
NotAdam
|
8ffd81248f
|
use prepared statement for item loading, network item stain
|
2019-04-13 22:42:02 +10:00 |
|
NotAdam
|
1c8ca42d6c
|
use prepared statement for item loading, network item stain
|
2019-04-13 22:42:02 +10:00 |
|
Mordred
|
13ce1b47d0
|
QuestBattles can now be started from scripts, see ManFst005
|
2019-04-11 00:16:04 +02:00 |
|
Mordred
|
cfd4352ff6
|
QuestBattles can now be started from scripts, see ManFst005
|
2019-04-11 00:16:04 +02:00 |
|
Mordred
|
5e6f4cb756
|
Questbattle fail can be triggerd using a command and will remove you from the battle
|
2019-04-09 23:17:00 +02:00 |
|
Mordred
|
28f47643aa
|
Questbattle fail can be triggerd using a command and will remove you from the battle
|
2019-04-09 23:17:00 +02:00 |
|
Mordred
|
83f95922d5
|
Missing return value fixed
|
2019-04-09 22:11:36 +02:00 |
|
Mordred
|
921bad031d
|
Missing return value fixed
|
2019-04-09 22:11:36 +02:00 |
|
NotAdam
|
799588114e
|
fix debug commands not working for questbattles, map another actrl
|
2019-04-08 23:36:02 +10:00 |
|
NotAdam
|
160b7fae3d
|
fix debug commands not working for questbattles, map another actrl
|
2019-04-08 23:36:02 +10:00 |
|
NotAdam
|
a0ee37d9db
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2019-04-08 08:02:50 +10:00 |
|
NotAdam
|
c0533349f5
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2019-04-08 08:02:50 +10:00 |
|
Mordred
|
e4f18a0850
|
Shortcut adde for questbattle command
|
2019-04-07 23:59:33 +02:00 |
|
Mordred
|
8d6f80b357
|
Shortcut adde for questbattle command
|
2019-04-07 23:59:33 +02:00 |
|
Mordred
|
975fcf1be8
|
Move questbattle opening scene into the script
|
2019-04-07 23:42:24 +02:00 |
|
Mordred
|
c7023fb6a3
|
Move questbattle opening scene into the script
|
2019-04-07 23:42:24 +02:00 |
|
Mordred
|
4fd49a1dae
|
Show svent on questbattle completion, remove inactive questbattle instances
|
2019-04-07 16:01:53 +02:00 |
|
Mordred
|
e4b919e319
|
Show svent on questbattle completion, remove inactive questbattle instances
|
2019-04-07 16:01:53 +02:00 |
|
Mordred
|
0079cba784
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
Mordred
|
6c8124373c
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
NotAdam
|
03856a339c
|
refactoring, make ranged targeted aoe actions work somewhat properly
|
2019-04-07 16:31:09 +10:00 |
|
NotAdam
|
e4878c4cc7
|
refactoring, make ranged targeted aoe actions work somewhat properly
|
2019-04-07 16:31:09 +10:00 |
|
NotAdam
|
2f73a61eb2
|
Start of action target selection implementation
|
2019-04-07 16:04:36 +10:00 |
|
NotAdam
|
1b49f2502d
|
Start of action target selection implementation
|
2019-04-07 16:04:36 +10:00 |
|
Mordred
|
ec84f7338f
|
Properly handle jobs when doing hunting logs
|
2019-04-06 17:17:56 +02:00 |
|
Mordred
|
4e4ab53381
|
Properly handle jobs when doing hunting logs
|
2019-04-06 17:17:56 +02:00 |
|
NotAdam
|
4eb42a3d0e
|
remove unused header, fix monsternote crashing world if class has none
|
2019-04-06 11:44:06 +11:00 |
|
NotAdam
|
d5f01363ca
|
remove unused header, fix monsternote crashing world if class has none
|
2019-04-06 11:44:06 +11:00 |
|
mordred
|
4d5a8f1fcf
|
Let's not forget...
|
2019-04-05 13:16:06 +02:00 |
|
mordred
|
ce1a58a7f7
|
Let's not forget...
|
2019-04-05 13:16:06 +02:00 |
|
mordred
|
8ea23d521b
|
ActorFilters now functional
|
2019-04-05 13:15:14 +02:00 |
|
mordred
|
127d969eec
|
ActorFilters now functional
|
2019-04-05 13:15:14 +02:00 |
|
Mordred
|
060e26e193
|
Fixed typo
|
2019-04-04 23:58:29 +02:00 |
|
Mordred
|
ec691c5499
|
Fixed typo
|
2019-04-04 23:58:29 +02:00 |
|
Mordred
|
0215d8eccb
|
Very basic proof of concept of streamlined actor filters
|
2019-04-04 23:57:06 +02:00 |
|
Mordred
|
220190f4f1
|
Very basic proof of concept of streamlined actor filters
|
2019-04-04 23:57:06 +02:00 |
|
Mordred
|
af07092978
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
|
Mordred
|
2014ec41dc
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
|
NotAdam
|
dbb81a9384
|
cleanup old func def, add docs for new funcs
|
2019-04-04 22:19:56 +11:00 |
|