NotAdam
ec20b66f5b
make more vfx items work good 😎
2019-03-24 00:48:21 +11:00
NotAdam
db44c5dfb2
add ActionEffectType for showing combo indicators
2019-03-24 00:31:25 +11:00
NotAdam
c03b38b2fb
fix stats breaking at level 70 due to reading past the level table
2019-03-23 23:12:41 +11:00
NotAdam
06e199a364
add rudimentary action comboing, doesn't highlight actions on the hotbar
2019-03-23 20:59:51 +11:00
NotAdam
b89d7fa71c
more naming and style consistency in ScriptAPI
2019-03-23 17:02:47 +11:00
NotAdam
57d11460d6
rename ScriptObject getFramework to framework for consistency
2019-03-23 16:57:00 +11:00
NotAdam
9df536794b
style fix, not sure how that happened
2019-03-23 12:40:17 +11:00
NotAdam
6938e16618
minor cleanup and move mp cost calc into calcstats
2019-03-23 11:48:49 +11:00
Mordred
3f44b6c91b
Build fix
2019-03-22 22:02:37 +01:00
mordred
03b6f5229d
Added probability functions for dh / ch / block
2019-03-22 13:26:34 +01:00
Mordred
3e7950d219
Pieity bonus applies to mp and vitality to hp now
2019-03-21 18:53:32 +01:00
Mordred
df2da68633
Gear matters!
...
Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
f1310f065c
Cache baseParam modifiers in items
2019-03-20 22:55:35 +01:00
Mordred
497761a282
Preload defense / block values into items
2019-03-20 22:16:02 +01:00
Mordred
b639db836e
Calculate and display character stats correctly
2019-03-20 21:29:34 +01:00
mordred
adc6cab69b
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
2019-03-20 15:22:56 +01:00
mordred
0c89ada077
Added lookup table to calc in preparation of improved calculation
2019-03-20 15:22:40 +01:00
Mordred
2d2579d0ac
Merge pull request #533 from NotAdam/develop
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pass actionid through to onEObjHit script callback
2019-03-20 09:50:45 +01:00
mordred
66be114dc7
Great improved connection stability when connecting to a remote world-server
2019-03-20 09:15:57 +01:00
mordred
8105473992
General cleanup and improvements of quest_parser
2019-03-18 15:51:04 +01:00
NotAdam
5412677e9d
pass actionid through to onEObjHit script callback
2019-03-19 00:01:34 +11:00
Mordred
dc3e235c0c
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
2019-03-17 22:26:33 +01:00
Mordred
796967b300
Missed one
2019-03-17 22:26:14 +01:00
Mordred
67a9b3cc5a
Added SubWil020
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Changed the way QuestFlags are indexed to directly mimic retail.
This should make implementing new quests more straight forward as
indices can be used as they appear in the decompiled scripts.
2019-03-17 22:25:52 +01:00
Mordred
a2a06ce42f
Merge pull request #532 from NotAdam/develop
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add missing zonepositions, use move semantics for framework constructor
2019-03-17 11:21:33 +01:00
NotAdam
62060d78c1
move default constructors for SapphireAPI to header
2019-03-17 21:10:20 +11:00
NotAdam
e1ee0c6843
minor consistency/code style fixes in sapphireapi
2019-03-17 21:07:00 +11:00
NotAdam
f1469a554c
add missing zonepositions, use move semantics for framework constructor
2019-03-17 13:50:01 +11:00
Mordred
e227a951d5
Set initial homepoint correctly for uldah and limsa
2019-03-16 23:52:50 +01:00
mordred
cfa049a2b5
Refactor -> removal of unnessecary player pointer in eventhandler
2019-03-14 14:08:21 +01:00
Mordred
8a35c4e370
Plenty more cleanup and code quality adjustments.
2019-03-11 22:48:33 +01:00
Mordred
35a8461dbb
Next time i shall push it all...
2019-03-08 16:48:17 +01:00
mordred
bfa6f74501
Renamed GamePacketNew... finally
2019-03-08 15:34:38 +01:00
mordred
5f34cb0a06
More refactoring for code consistency
2019-03-08 11:05:32 +01:00
mordred
f3ff018ade
Refactor -> this has been bothering me for a while...
2019-03-08 09:43:56 +01:00
Mordred
b4f1f3afe4
Merge pull request #524 from NotAdam/action_rewrite
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WIP action rewrite
2019-03-08 00:08:10 +01:00
NotAdam
6129f8c5a8
fix one more IPC padding type inconsistency
2019-03-08 00:43:30 +11:00
NotAdam
b37c57619c
fix IPC struct padding type inconsistencies
2019-03-08 00:40:34 +11:00
NotAdam
e0ef23c3be
cleanup skillhandler IPC structs having an array with 1 element
2019-03-08 00:35:35 +11:00
NotAdam
bcbbca056a
fix recast time truncated by field size, correctly send actionstart
2019-03-08 00:26:41 +11:00
NotAdam
d9419b49b4
fix casting stateflag not being unset after finishing a cast
2019-03-07 22:41:05 +11:00
NotAdam
a4959a6eee
minor teleport action script cleanup
2019-03-07 22:24:42 +11:00
NotAdam
2f4ca9b589
add teleporting back in, remove action targeting for now
2019-03-07 21:58:12 +11:00
NotAdam
fc62be84a2
simplify action interface naming slightly - drops on prefix from vfuncs
2019-03-07 20:33:29 +11:00
NotAdam
9d6622b522
add ref to Data::Action inside action obj, move can cast logic to action
2019-03-07 20:28:35 +11:00
Mordred
d30b3b6c47
Improving log readability for client actions
2019-02-24 11:10:55 +01:00
NotAdam
2f9d86f962
add EXPOSE_SCRIPT to Heavy Shot script
2019-02-21 00:06:10 +11:00
NotAdam
666b548a45
Merge branch 'develop' into action_rewrite
2019-02-20 23:26:47 +11:00
Adam
88a6e7e547
Merge pull request #531 from NotAdam/develop
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fix event_object_parser, add missing instance scripts, minor scriptapi change
2019-02-20 21:20:42 +11:00
NotAdam
0e2669dffb
fix invalid indentation on eobj state output
2019-02-20 19:58:57 +11:00