Tahir Akhlaq
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c2dab83c8b
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pcb_reader:
- export obj if it doesnt exist already
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2019-01-26 11:30:25 +00:00 |
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NotAdam
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d027ea688c
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fix build and obj exporting
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2019-01-26 21:34:16 +11:00 |
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NotAdam
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bdbf8a840b
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revert to default path
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2019-01-26 21:26:45 +11:00 |
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Adam
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db105cbb98
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Merge branch 'develop' into develop
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2019-01-26 21:25:40 +11:00 |
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Tahir Akhlaq
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341dd45776
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pcb_reader
- export by level name
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2019-01-26 10:10:40 +00:00 |
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NotAdam
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68f9e7eae0
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cleanup navmesh and navquery
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2019-01-26 20:14:14 +11:00 |
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NotAdam
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6ae66c1edb
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style is good now probably
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2019-01-26 19:45:42 +11:00 |
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NotAdam
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29edf87924
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fix more style
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2019-01-26 19:43:42 +11:00 |
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NotAdam
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e5f612bc43
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fix style
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2019-01-26 19:41:57 +11:00 |
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NotAdam
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df3ea49f1a
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move comment to correct location
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2019-01-26 18:47:59 +11:00 |
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NotAdam
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b5fd8d8c3f
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add headless navmesh exporting
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2019-01-26 18:45:37 +11:00 |
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NotAdam
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f1fe40ffe5
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fix race condition where navmesh export would start before object is exported
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2019-01-26 16:37:18 +11:00 |
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NotAdam
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d4b70cf1b6
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fix pcb_reader not exporting terrain in composite zone objects
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2019-01-26 15:23:37 +11:00 |
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NotAdam
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625bcaebc7
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fix pcb_reader compiler warnings
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2019-01-24 19:04:37 +11:00 |
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Tahir Akhlaq
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e540dbca47
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more pcb_reader things
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2019-01-23 18:47:41 +00:00 |
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Tahir Akhlaq
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2f02b5c850
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pcb_reader
- added eobj parsing (doesnt seem to work?)
- readded ghetto commandline recastdemo export (windows only)
- fixed threadpool legit this time
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2019-01-22 19:43:12 +00:00 |
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Tahir Akhlaq
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4bad458849
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pcb_reader:
- purge cache every 1000 files
- fixed issues with threadpool
- attempt at using recast api to generate navmesh (doesnt work)
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2019-01-21 15:23:38 +00:00 |
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Tahir Akhlaq
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3bbf8fe2aa
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hopefully builds on linux this time
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2019-01-20 21:24:36 +00:00 |
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Tahir Akhlaq
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b5ecf60f7a
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clean up some includes in pcb_reader
- fix deadlock
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2019-01-20 20:56:14 +00:00 |
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Tahir Akhlaq
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59725025e7
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refactored pcb_reader
- now uses a shitty threadpool which never terminates apparently
- todo: fix indices
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2019-01-20 17:47:39 +00:00 |
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Tahir Akhlaq
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a4a60ca057
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-20 09:56:50 +00:00 |
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Tahir Akhlaq
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ba6ed64982
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pcb_reader things because lets use two threads and keep one locked for no reason
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2019-01-20 09:53:15 +00:00 |
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NotAdam
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b54ea61cc6
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link and include recast in pcb_reader
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2019-01-20 20:07:32 +11:00 |
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Mordred
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362a7d3e17
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Merge pull request #481 from takhlaq/develop
navmesh generation in pcb_reader
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2019-01-19 01:18:35 +01:00 |
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Tahir Akhlaq
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7659c1be1b
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navmesh generation in pcb_reader
- requires RecastDemo built from https://github.com/takhlaq/recastnavigation/tree/garbage
- copy recastdemo.exe, sdl.dll, sdl2.dll into same directory as pcb_reader exe
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2019-01-18 18:32:48 +00:00 |
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Mordred
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328b8bf14d
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Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
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2019-01-14 22:29:52 +01:00 |
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NotAdam
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25023e2ed1
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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Mordred
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3f62c65aea
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Updated CommonGen.h for bluemage
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2019-01-08 21:20:37 +01:00 |
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NotAdam
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8d183e4193
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manually merge in some exd changes and some 4.5 opcodes
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2019-01-08 18:08:51 +11:00 |
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Mordred
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5232909ccb
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Extended schema for spawnpoints
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2019-01-06 23:34:19 +01:00 |
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mordred
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d6ec45b048
|
Converting logging calls
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2019-01-04 12:34:19 +01:00 |
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NotAdam
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a140eeac4c
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add logger message formatting
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2019-01-04 21:47:19 +11:00 |
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Mordred
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a022a37aab
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Automatically copy libmysql.dll to bin folder
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2019-01-03 21:32:44 +01:00 |
|
Mordred
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51ee602e43
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Moved tools to oos build aswell
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2019-01-02 23:40:34 +01:00 |
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Mordred
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ade2dece10
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Moved cmake logic to root cmakelists
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2018-12-31 13:54:31 +01:00 |
|
Mordred
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3ffa92073d
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Added a new table for spawnpoints and initial data
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2018-12-30 17:36:30 +01:00 |
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Mordred
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f1c0512d28
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Progress...
|
2018-12-23 03:53:08 +01:00 |
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NotAdam
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5f5b28bcbe
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Refactor managers and move them into Sapphire::World::Managers namespace
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2018-12-01 00:27:16 +11:00 |
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Mordred
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2d1a70a4ce
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
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Mordred
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0d1c58d2ae
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Variant2 exds are now readable
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2018-11-24 01:35:25 +01:00 |
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Mordred
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ee2f45a335
|
One slipped through
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2018-11-23 21:20:16 +01:00 |
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Mordred
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e2220b0685
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Fixed exd to work with generated data, also fixed generator ( boost leftovers )
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2018-11-23 21:16:02 +01:00 |
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mordred
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f6a5ad812a
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Added variant identification to exds and fixed exd_struct_gen with adam
|
2018-11-23 15:02:42 +01:00 |
|
Mordred
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e998fbb694
|
Typo fix
|
2018-11-20 17:15:23 +01:00 |
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NotAdam
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7cf925d1c3
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Add ward selection, ward info & some script cleanup
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2018-11-20 22:52:57 +11:00 |
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Mordred
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f391fe3c99
|
Boost removed from all tools
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2018-10-27 22:51:16 +02:00 |
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NotAdam
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c9b6f3a424
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pls build
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2018-10-27 23:30:29 +11:00 |
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NotAdam
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033c9747a8
|
fix appveyor again
|
2018-10-27 23:17:52 +11:00 |
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NotAdam
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1387c6c866
|
appveyor machine 🅱️roke
|
2018-10-27 22:50:31 +11:00 |
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NotAdam
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af0ac23e46
|
quest_parser unboosted
|
2018-10-27 22:47:58 +11:00 |
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