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170 commits

Author SHA1 Message Date
Tahir Akhlaq
c2dab83c8b pcb_reader:
- export obj if it doesnt exist already
2019-01-26 11:30:25 +00:00
NotAdam
d027ea688c fix build and obj exporting 2019-01-26 21:34:16 +11:00
NotAdam
bdbf8a840b revert to default path 2019-01-26 21:26:45 +11:00
Adam
db105cbb98
Merge branch 'develop' into develop 2019-01-26 21:25:40 +11:00
Tahir Akhlaq
341dd45776 pcb_reader
- export by level name
2019-01-26 10:10:40 +00:00
NotAdam
68f9e7eae0 cleanup navmesh and navquery 2019-01-26 20:14:14 +11:00
NotAdam
6ae66c1edb style is good now probably 2019-01-26 19:45:42 +11:00
NotAdam
29edf87924 fix more style 2019-01-26 19:43:42 +11:00
NotAdam
e5f612bc43 fix style 2019-01-26 19:41:57 +11:00
NotAdam
df3ea49f1a move comment to correct location 2019-01-26 18:47:59 +11:00
NotAdam
b5fd8d8c3f add headless navmesh exporting 2019-01-26 18:45:37 +11:00
NotAdam
f1fe40ffe5 fix race condition where navmesh export would start before object is exported 2019-01-26 16:37:18 +11:00
NotAdam
d4b70cf1b6 fix pcb_reader not exporting terrain in composite zone objects 2019-01-26 15:23:37 +11:00
NotAdam
625bcaebc7 fix pcb_reader compiler warnings 2019-01-24 19:04:37 +11:00
Tahir Akhlaq
e540dbca47 more pcb_reader things 2019-01-23 18:47:41 +00:00
Tahir Akhlaq
2f02b5c850 pcb_reader
- added eobj parsing (doesnt seem to work?)
- readded ghetto commandline recastdemo export (windows only)
- fixed threadpool legit this time
2019-01-22 19:43:12 +00:00
Tahir Akhlaq
4bad458849 pcb_reader:
- purge cache every 1000 files
- fixed issues with threadpool
- attempt at using recast api to generate navmesh (doesnt work)
2019-01-21 15:23:38 +00:00
Tahir Akhlaq
3bbf8fe2aa hopefully builds on linux this time 2019-01-20 21:24:36 +00:00
Tahir Akhlaq
b5ecf60f7a clean up some includes in pcb_reader
- fix deadlock
2019-01-20 20:56:14 +00:00
Tahir Akhlaq
59725025e7 refactored pcb_reader
- now uses a shitty threadpool which never terminates apparently
- todo: fix indices
2019-01-20 17:47:39 +00:00
Tahir Akhlaq
a4a60ca057 Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-01-20 09:56:50 +00:00
Tahir Akhlaq
ba6ed64982 pcb_reader things because lets use two threads and keep one locked for no reason 2019-01-20 09:53:15 +00:00
NotAdam
b54ea61cc6 link and include recast in pcb_reader 2019-01-20 20:07:32 +11:00
Mordred
362a7d3e17
Merge pull request #481 from takhlaq/develop
navmesh generation in pcb_reader
2019-01-19 01:18:35 +01:00
Tahir Akhlaq
7659c1be1b navmesh generation in pcb_reader
- requires RecastDemo built from https://github.com/takhlaq/recastnavigation/tree/garbage
- copy recastdemo.exe, sdl.dll, sdl2.dll into same directory as pcb_reader exe
2019-01-18 18:32:48 +00:00
Mordred
328b8bf14d Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now 2019-01-14 22:29:52 +01:00
NotAdam
25023e2ed1 fix housing object init structure, game no longer crashes/doesn't load 2019-01-10 20:38:27 +11:00
Mordred
3f62c65aea Updated CommonGen.h for bluemage 2019-01-08 21:20:37 +01:00
NotAdam
8d183e4193 manually merge in some exd changes and some 4.5 opcodes 2019-01-08 18:08:51 +11:00
Mordred
5232909ccb Extended schema for spawnpoints 2019-01-06 23:34:19 +01:00
mordred
d6ec45b048 Converting logging calls 2019-01-04 12:34:19 +01:00
NotAdam
a140eeac4c add logger message formatting 2019-01-04 21:47:19 +11:00
Mordred
a022a37aab Automatically copy libmysql.dll to bin folder 2019-01-03 21:32:44 +01:00
Mordred
51ee602e43 Moved tools to oos build aswell 2019-01-02 23:40:34 +01:00
Mordred
ade2dece10 Moved cmake logic to root cmakelists 2018-12-31 13:54:31 +01:00
Mordred
3ffa92073d Added a new table for spawnpoints and initial data 2018-12-30 17:36:30 +01:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
NotAdam
5f5b28bcbe Refactor managers and move them into Sapphire::World::Managers namespace 2018-12-01 00:27:16 +11:00
Mordred
2d1a70a4ce No more namespace Core, renamed to Sapphire 2018-11-29 16:55:48 +01:00
Mordred
0d1c58d2ae Variant2 exds are now readable 2018-11-24 01:35:25 +01:00
Mordred
ee2f45a335 One slipped through 2018-11-23 21:20:16 +01:00
Mordred
e2220b0685 Fixed exd to work with generated data, also fixed generator ( boost leftovers ) 2018-11-23 21:16:02 +01:00
mordred
f6a5ad812a Added variant identification to exds and fixed exd_struct_gen with adam 2018-11-23 15:02:42 +01:00
Mordred
e998fbb694 Typo fix 2018-11-20 17:15:23 +01:00
NotAdam
7cf925d1c3 Add ward selection, ward info & some script cleanup 2018-11-20 22:52:57 +11:00
Mordred
f391fe3c99 Boost removed from all tools 2018-10-27 22:51:16 +02:00
NotAdam
c9b6f3a424 pls build 2018-10-27 23:30:29 +11:00
NotAdam
033c9747a8 fix appveyor again 2018-10-27 23:17:52 +11:00
NotAdam
1387c6c866 appveyor machine 🅱️roke 2018-10-27 22:50:31 +11:00
NotAdam
af0ac23e46 quest_parser unboosted 2018-10-27 22:47:58 +11:00