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72 commits

Author SHA1 Message Date
collett
4bed2f4c30 Allow action scripts to add effect. 2020-01-06 19:25:01 +09:00
collett
e6c3e327f7 Fix skill animation for other players. 2020-01-06 04:31:09 +09:00
collett
c319cb012c combo fix 2020-01-06 00:25:42 +09:00
collett
4b89c45790 local var rename 2020-01-05 21:31:54 +09:00
collett
bf247276b5 Minor tweaks and code clean up. 2020-01-05 20:49:50 +09:00
collett
e8dcef63ba Action system updates. 2020-01-05 17:09:27 +09:00
collett
1ff69bcce0 Fix non-existing lut entry being executed. 2020-01-02 17:42:48 +09:00
kbasikhin
4c4fff58ce using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
Mordred
cfc4a997fe Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
b1e6ad3141 some cleanup, kinda working battle dmg calc 2019-08-09 17:50:31 +10:00
NotAdam
6c011baa02 fix actorcast packet opcode, add new opcode 2019-08-09 17:50:31 +10:00
NotAdam
78aade9cea kinda working effect packets 2019-08-09 17:50:31 +10:00
NotAdam
443ea30b8d fix action parser not writing combo potency and offsetting all values 2019-08-09 17:50:31 +10:00
NotAdam
7e0108aea5 some effects/action wip crap 2019-08-09 17:49:40 +10:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
891a73720d rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
0efcfefa8c cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
b2542f442c update generated exd data, fix formatting outputted by exd_struct_gen 2019-06-15 20:56:19 +10:00
NotAdam
6c176eb61d actually fix world building on msvc this time 2019-06-03 00:39:02 +10:00
NotAdam
f935dd4282 move itemaction to own class, perchbird's effect command 2019-06-02 20:45:18 +10:00
NotAdam
d755ea2a32 somewhat working action lut stuff 2019-06-02 02:30:54 +10:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
1cab7afe0e fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows 2019-05-28 22:04:25 +10:00
Mordred
fc2c3248de Some naming changes for actions 2019-04-28 23:34:43 +02:00
Mordred
921bad031d Missing return value fixed 2019-04-09 22:11:36 +02:00
NotAdam
e4878c4cc7 refactoring, make ranged targeted aoe actions work somewhat properly 2019-04-07 16:31:09 +10:00
NotAdam
1b49f2502d Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
NotAdam
48870f72b6 costcheck refactored to has/consumeResources 2019-04-04 22:16:00 +11:00
NotAdam
89f60df2c8 slightly better name for the cost check function 2019-04-04 22:00:36 +11:00
NotAdam
a0aa7ea977 add primary cost handling for actions for mp/tp 2019-04-04 21:56:59 +11:00
NotAdam
789b5dfd9e add rudimentary action comboing, doesn't highlight actions on the hotbar 2019-03-23 20:59:51 +11:00
NotAdam
9803a59673 minor cleanup and move mp cost calc into calcstats 2019-03-23 11:48:49 +11:00
NotAdam
df78389013 pass actionid through to onEObjHit script callback 2019-03-19 00:01:34 +11:00
NotAdam
dea1f30f8b fix recast time truncated by field size, correctly send actionstart 2019-03-08 00:26:41 +11:00
NotAdam
d948ac942a fix casting stateflag not being unset after finishing a cast 2019-03-07 22:41:05 +11:00
NotAdam
e1ddf27d56 add teleporting back in, remove action targeting for now 2019-03-07 21:58:12 +11:00
NotAdam
6c5fc0b270 simplify action interface naming slightly - drops on prefix from vfuncs 2019-03-07 20:33:29 +11:00
NotAdam
3b670ebe57 add ref to Data::Action inside action obj, move can cast logic to action 2019-03-07 20:28:35 +11:00
NotAdam
f692c7bccf minor refactoring, fix adventurer actions not working 2019-02-17 16:55:00 +11:00
NotAdam
c5a0b97f33 Add EventActions back in so the opening quests work again 2019-02-17 15:47:03 +11:00
NotAdam
7ecbbd07c7 cleanup some unneeded log output 2019-02-11 14:51:56 +11:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
NotAdam
9fb1f8c2d5 add players to aggro table when using actions so script callbacks work 2019-02-11 10:36:17 +11:00
NotAdam
4fcef21481 refactor and simplify how actionscripts are called and used 2019-02-11 10:14:14 +11:00
NotAdam
f40f0a30e2 read aspect from exd, correct potency for heavy shot 2019-02-11 10:03:36 +11:00
NotAdam
a60d55250a handle -1 range case for bard/archer 2019-02-11 01:50:41 +11:00
NotAdam
4185ef5f38 cleanup action start behaviour, interrupt any unimplemented actions 2019-02-11 00:40:00 +11:00