Maru
77c044cd9d
🗣 💩
2018-03-02 08:13:45 -03:00
Maru
92bb6187cd
🚮
2018-03-02 07:39:38 -03:00
Maru
b3318f14a3
Framework; Refactors, styling, other minor stuff;
2018-03-02 07:22:25 -03:00
Mordred
a164e7d3ce
Merge pull request #260 from GokuWeedLord/actor_rewrite
...
fix return for nextFreeSpawnIndex
2018-03-02 06:10:44 +01:00
Adam
9a0041e093
set weatheroverride debug command and assert fix in spawnindexallocator
2018-03-02 15:29:48 +11:00
Adam
facba12fed
fix stupid return type mistake
2018-03-02 11:39:52 +11:00
Mordred
f1121b52b2
Object despawning added
2018-03-01 23:17:35 +01:00
Mordred
1392e7e411
Merge pull request #259 from GokuWeedLord/actor_rewrite
...
move eobj/player spawnindex generation to common manager
2018-03-01 22:41:49 +01:00
Adam
edebe804f1
Merge remote-tracking branch 'upstream/actor_rewrite' into actor_rewrite
2018-03-02 02:55:08 +11:00
Adam
416269dc63
move eobj/player spawnindex generation to common manager
2018-03-02 02:55:02 +11:00
Mordred
78b5ed525d
Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite
2018-03-01 16:32:28 +01:00
Mordred
99bbfa0eb3
More include stuff
2018-03-01 16:31:58 +01:00
Mordred
979c321572
Merge pull request #258 from ShelbyZ/actor_rewrite_minor_cmake_changes
...
Minor updates for actor_rewrite branch
2018-03-01 08:13:33 +01:00
Mordred
38913e7649
Merge pull request #257 from GokuWeedLord/actor_rewrite
...
eobj crash fix, ignore cotire generated files, director branch/seq setters
2018-03-01 08:13:17 +01:00
ShelbyZ
8e2859d038
Minor updates for actor_rewrite branch
...
- The libraries/external is not correctly mapped for windows cmake, had
an extra '../'
- add build flag for msvc for building with multiple processors /MP
2018-02-28 20:51:47 -08:00
Adam
0ff4acf8c8
note to self
2018-02-28 23:58:11 +11:00
Adam
439eeaaaf9
fix eobj out of bounds allocation client crash
2018-02-28 23:53:20 +11:00
Adam
56af490008
ignore cotire generated files
2018-02-28 22:25:34 +11:00
Adam
841e292e9b
director sequence/branch setters & debug command
2018-02-28 22:25:18 +11:00
Mordred Admin
e0f0414a75
Use precompiled headers for scripts and some libraries
2018-02-28 11:51:44 +01:00
Mordred Admin
6934df80f2
More include improvements
2018-02-28 11:14:25 +01:00
Mordred Admin
72e8fa36e8
Rearranged includes for potential speed increases
2018-02-28 10:26:03 +01:00
Mordred
fae163eafa
Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
2018-02-28 00:03:26 +01:00
Mordred
40797f425e
Merge pull request #256 from GokuWeedLord/actor_rewrite
...
restructure instance script folder
2018-02-27 17:41:48 +01:00
Adam
a299b9f7e6
Merge remote-tracking branch 'upstream/actor_rewrite' into actor_rewrite
2018-02-27 23:05:52 +11:00
Adam
d4c3250ab0
eobj state cmd and some ontalk fixes
2018-02-27 23:05:42 +11:00
Mordred Admin
d068e24476
Build fix by excluding pcb_reader and event_object_dumper for now
2018-02-27 09:32:50 +01:00
Adam
737a3a12f9
restructure instance script folder
2018-02-27 17:08:38 +11:00
Mordred
e15c34a74d
Added instance script dumper
2018-02-26 23:50:50 +01:00
Mordred
8e41e35a4e
Added all barebone scripts
2018-02-26 23:43:19 +01:00
Mordred
cc1614c04b
Merge pull request #255 from GokuWeedLord/actor_rewrite
...
fix possible null pointer access & eobj state update
2018-02-26 22:06:31 +01:00
Mordred
699a9fac8f
Update Sastasha.cpp
2018-02-26 19:33:31 +01:00
Adam
efd00c719f
eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
2018-02-27 02:13:01 +11:00
Adam
60def9134d
fix possible null pointer access & eobj state update
2018-02-25 21:46:34 +11:00
Mordred
d98ad3b315
Merge pull request #254 from GokuWeedLord/actor_rewrite
...
opcodes, ontalk handling in instances, build fix (maybe)
2018-02-25 09:41:27 +01:00
Adam
6b089af4af
cmake test
2018-02-25 17:24:00 +11:00
Adam
3cf0a233b1
redirect ontalk events inside instances to instancecontent ptr
2018-02-25 17:23:52 +11:00
Adam
1235ce264b
more opcodes
2018-02-25 15:16:42 +11:00
Mordred
8504ee7e12
Simplified syntax for eobj registering, added test script for thousand maws
2018-02-25 01:23:40 +01:00
Mordred
2ce7d91096
Improved timing on instance starting
2018-02-24 23:53:32 +01:00
Mordred
2b3512ad64
Fixed eventObject not using correct object id
2018-02-24 15:21:18 +01:00
Mordred
c6c2210471
Added onEnterTerritory for IC, also changed the way IC is called
2018-02-24 15:19:32 +01:00
Mordred
1a1349b33c
Use make shared in instance scripts for eobjs
2018-02-24 09:40:44 +01:00
Mordred
7bf58b315a
EObjects are now given a name and can be retrieved using it
2018-02-24 00:07:07 +01:00
Mordred
0a177c3470
EventObjects are not properly spawned and initialized
2018-02-23 23:47:21 +01:00
Mordred
20f87d7236
Warrior of light in init ui
2018-02-22 23:13:31 +01:00
Mordred
d05f523eb9
More transitional work towards actors as base
2018-02-22 22:15:32 +01:00
Mordred
8b5d30802d
More stuff moved over to actor baseclass
2018-02-22 18:12:36 +01:00
Mordred
9fd3d59488
Added type checks for possibly object kinds
2018-02-22 17:06:30 +01:00
Mordred
dc1a7e4ae1
Actors are now used as base for any entity
2018-02-22 15:31:10 +01:00