NotAdam
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daf8fbfdb6
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more boost gone & remove duplicated watchdog lib
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2018-10-25 13:38:32 +11:00 |
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Mordred
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f7d2bb813a
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Fixed !instance cr, it now takes contentfindercondition ids as input though
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2018-09-19 23:04:23 +02:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Mordred
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d96c86853b
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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Mordred Admin
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a3d5dc8c26
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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671576b861
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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3b9811ef17
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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Mordred
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2d4d6c6579
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Fixed an issue where players were removed from the wrong zone
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2018-03-17 11:36:56 +01:00 |
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Adam
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15dd60534c
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some more initui figured out
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2018-03-17 01:25:44 +11:00 |
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Adam
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96bf9d506a
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don't start instance until all bound players are present
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2018-03-16 19:43:36 +11:00 |
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Adam
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00771da156
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instance player binding done, minor refactoring
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2018-03-16 16:56:43 +11:00 |
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Mordred
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efa0a81d9e
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Basics of instance binding system
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2018-03-15 23:37:21 +01:00 |
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Mordred
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fa198efbb5
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style fix
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2018-03-15 12:24:34 +01:00 |
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Mino
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1e19a7b0ae
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Implement director wide bgm
Warning: Not tested
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2018-03-15 19:57:35 +09:00 |
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Adam
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093f23c5c4
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bgm is set correctly for instances
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2018-03-15 20:48:35 +11:00 |
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Adam
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3f0cdfac73
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style points and packet def
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2018-03-15 18:06:12 +11:00 |
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Adam
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2456902467
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its magic
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2018-03-15 02:49:35 +11:00 |
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Adam
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f6a4edc6de
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magic numbers mason
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2018-03-15 02:36:16 +11:00 |
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Adam
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3baa7efa30
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reorganise event defs, make instance cutscene playback generic
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2018-03-13 20:06:34 +11:00 |
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Adam
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28ee0fd182
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proper event plays upon entering sastasha
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2018-03-13 17:57:52 +11:00 |
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Mino
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a33894f70a
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Add a qte event command
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2018-03-10 00:06:44 +09:00 |
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Mordred Admin
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250b1aef79
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More framework changes, linker still unhappy
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2018-03-09 10:19:38 +01:00 |
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Mordred Admin
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6ed1b274a3
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Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite
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2018-03-06 22:24:25 +01:00 |
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Mordred Admin
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b91e711834
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Adam
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32e10ec6e8
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make mordred happy
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2018-03-06 18:00:57 +11:00 |
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Adam
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df4ee95cf5
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if player already zoned into instance, don't teleport them back to start on zonein
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2018-03-06 14:26:35 +11:00 |
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Adam
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39e379747d
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auto hide entrance circle
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2018-03-06 13:33:10 +11:00 |
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Mordred
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ec0335b64a
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Mordred
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22402651e9
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Basic event play for directors, still buggy. Also some small fixes all around
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2018-03-05 23:01:55 +01:00 |
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Mordred
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df29f674df
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formatting
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2018-03-05 14:34:34 +01:00 |
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Adam
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8fd1a2e3df
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fix onEnterTerritory events
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2018-03-05 22:10:14 +11:00 |
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Maru
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a61aef2c1e
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Adam
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d024f0a396
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fix eobj out of bounds allocation client crash
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2018-02-28 23:53:20 +11:00 |
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Adam
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416366c144
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director sequence/branch setters & debug command
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2018-02-28 22:25:18 +11:00 |
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Mordred Admin
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083a3aa239
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Rearranged includes for potential speed increases
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2018-02-28 10:26:03 +01:00 |
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Adam
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6d6c3c0f90
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eobj state cmd and some ontalk fixes
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2018-02-27 23:05:42 +11:00 |
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Adam
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4afc9e91b7
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eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
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2018-02-27 02:13:01 +11:00 |
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Adam
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8a3ed93fbc
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redirect ontalk events inside instances to instancecontent ptr
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2018-02-25 17:23:52 +11:00 |
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Mordred
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67c2cb7971
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Improved timing on instance starting
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2018-02-24 23:53:32 +01:00 |
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Mordred
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acee4d4b51
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EObjects are now given a name and can be retrieved using it
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2018-02-24 00:07:07 +01:00 |
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Mordred
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f9722b5e2e
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EventObjects are not properly spawned and initialized
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2018-02-23 23:47:21 +01:00 |
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Adam
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31a9ed45a6
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move instance objects to zone from instancecontent
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2018-02-10 21:53:16 +11:00 |
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Adam
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3d1555209e
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rename objectcontrol -> objectspawn
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2018-02-10 21:51:02 +11:00 |
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Adam
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727207ec08
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Merge remote-tracking branch 'upstream/develop' into instancescripting
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2018-02-10 14:05:12 +11:00 |
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Adam
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2f6bc9e1eb
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instane obj spawning
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2018-02-10 14:03:59 +11:00 |
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Mordred
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1f415a0d05
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Adam
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01e22b679d
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instance objects, gameobj implementation
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2018-02-10 02:47:32 +11:00 |
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Adam
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d3bdd8856a
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instance scripting stuff
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2018-02-09 02:34:43 +11:00 |
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Adam
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1e7c2adefb
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fix instance expire time
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2018-02-09 00:04:46 +11:00 |
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