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2393 commits

Author SHA1 Message Date
NotAdam
de11c69904 cleanup onBnpcKill debug message 2019-02-03 18:37:58 +11:00
Glenn
cde7678cc0 Scripts/Quest (#520)
* Scripts/Quest

Add quest Subsea0012 (Quest Glory Days)

* Scripts/Quests

changes to avoid Travis warnings

* Scripts/Quests

added style changes

* Scripts/Quests

more style changes

* Update src/scripts/quest/subquest/limsa/SubSea012.cpp

Co-Authored-By: AussieGlenn <glenn_brisbane@hotmail.com>

* Update src/scripts/quest/subquest/limsa/SubSea012.cpp

Co-Authored-By: AussieGlenn <glenn_brisbane@hotmail.com>

* Scripts/Quests

extra style changes

* Scripts/Quests

style changes

* Scripts/Quests

style changes

* Scripts/Quests

more style changes

* Scripts/Quests

style changes

* Update SubSea012.cpp

* Scripts/Quest

delete unwanted file
2019-02-03 18:29:17 +11:00
Adam
558ae87568
Merge pull request #519 from NotAdam/develop
fix bnpc callback name inconsistency, add companion spawning
2019-02-02 23:53:06 +11:00
NotAdam
9f2dee403c fix name inconsistency with bnpc kill script callbacks 2019-02-02 23:32:36 +11:00
NotAdam
252998c194 refactor minion to companion and add companion spawning 2019-02-02 23:06:57 +11:00
Mordred
b29311a36b Cleaned up pcb_reader as nav_export 2019-02-01 23:27:16 +01:00
Mordred
7db1d54fcf
Merge pull request #518 from NotAdam/develop
#472 - fix gc ranks being read incorrectly in examine packet
2019-02-01 15:15:14 +01:00
NotAdam
3161579a56 #472 - fix gc ranks being read incorrectly in examine packet 2019-02-01 14:01:33 +11:00
Mordred
412202cc0b Temprarly disabling pushing of other bnpcs 2019-01-31 23:08:43 +01:00
Mordred
6d69cefdfd
Merge pull request #516 from NotAdam/develop
diminishing aggro distance based on level, bnpc avoidance
2019-01-31 22:12:28 +01:00
NotAdam
c349142929 don't send position updates when pushing bnpcs 2019-02-01 00:04:19 +11:00
NotAdam
8c9c98e896 Revert "fix npcs not facing target after being pushed"
This reverts commit 692c32b934.
2019-02-01 00:03:15 +11:00
NotAdam
692c32b934 fix npcs not facing target after being pushed 2019-01-31 23:55:55 +11:00
NotAdam
31cb9ba97c minor cleanup, some improvements to bnpc avoidance 2019-01-31 23:44:53 +11:00
NotAdam
dc89f0af10 slight improvements to bnpc avoidance 2019-01-31 23:19:25 +11:00
NotAdam
9fde7918be add naive bnpc pushing behaviour 2019-01-31 22:49:04 +11:00
NotAdam
b019a1a0c1 ignore aggro range calc if level difference >= 10 2019-01-31 21:46:05 +11:00
NotAdam
085a184ad3 add deminishing aggro range based on level difference 2019-01-31 17:53:20 +11:00
NotAdam
8e945a5698 cleanup tellhandler and allow GMs to send messages to busy players 2019-01-31 13:13:46 +11:00
NotAdam
73ceb36d7d style fix, type consistency 2019-01-31 12:46:51 +11:00
Adam
7972fc9426
Merge pull request #515 from JeidoUran/gmtells
GM Tells fixed
2019-01-31 10:06:03 +11:00
Mordred
d5bb3c847e Some more targetId fixes 2019-01-30 23:48:09 +01:00
Mordred
223e94e9bd #48 - Fixed bnpcs not despawning properly, aswell as not updating cell as they go 2019-01-30 22:37:58 +01:00
JeidoUran
3c4b99668c Fixed GM Tells 2019-01-30 18:29:11 +01:00
JeidoUran
101baa20b4 Merge remote-tracking branch 'SapphireServer/develop' into develop 2019-01-30 18:02:09 +01:00
NotAdam
055a5c6346 add VFX effect type 2019-01-30 22:45:54 +11:00
NotAdam
702ede1fb8 add itemaction type 2019-01-30 20:26:03 +11:00
Mordred
a387f649fa Small bnpc fixed. Target / initial state 2019-01-29 23:54:52 +01:00
Mordred
3a4b472ddd
Merge pull request #514 from NotAdam/develop
fix bnpc kill events not being called in scripts
2019-01-29 10:29:06 +01:00
NotAdam
83ed77844a fix bnpc kill events not being called in scripts 2019-01-29 19:04:24 +11:00
mordred
5605a2227a Added onMobKill call for it to actually be forwarded to scripts 2019-01-29 08:02:39 +01:00
Mordred
14cbda944e Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased 2019-01-29 00:10:21 +01:00
Mordred
8db8a1d0e5
Merge pull request #512 from NotAdam/develop
Fix player despawning in the event an actor isn't found in the spawned list
2019-01-28 11:18:31 +01:00
NotAdam
7796abfd11 remove InRangeDistance config option 2019-01-28 21:13:02 +11:00
NotAdam
44b556c6a6 log a warning to world log/player in the event an actor wasn't spawned 2019-01-28 21:02:51 +11:00
NotAdam
6079e4c022 Make in range distance configurable 2019-01-28 20:48:33 +11:00
NotAdam
8999f9bc16 slightly decrease cell size and inrange distance 2019-01-28 20:37:51 +11:00
NotAdam
bc1ed29948 Increase cell size and spawn distance, fix player despawn issue 2019-01-28 20:30:22 +11:00
Mordred
58d58d3fc0
Merge pull request #511 from NotAdam/develop
fixed bnpc movement speed tick rate inconsistency
2019-01-28 09:29:31 +01:00
NotAdam
7741acefcd manage timer vars and call onTick from Chara update instead of derived classes 2019-01-28 19:16:44 +11:00
NotAdam
72ca7b612d fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472 2019-01-28 18:58:02 +11:00
NotAdam
ac709c5945 fix formatting and drop MAX_POLYS back down 2019-01-28 16:35:03 +11:00
NotAdam
0b9e1fb1ab Slightly increase bnpc speed and restore update rate to 250ms 2019-01-28 15:47:46 +11:00
NotAdam
9af04e0fb7 fixed roaming/following speed inconsistency 2019-01-28 15:44:27 +11:00
NotAdam
04b7870b11 add more verbose logging to pathing failures 2019-01-28 15:40:05 +11:00
NotAdam
762add95d1 minor bnpc cleanup, correctly set lastticktime on bnpc entities 2019-01-28 13:40:03 +11:00
Mordred
7bef38d475
Merge pull request #510 from NotAdam/develop
bnpc pathing
2019-01-27 13:54:48 +01:00
NotAdam
2011c8ca91 probably fix stepping past the next step destination 2019-01-27 23:47:36 +11:00
NotAdam
c2356b9057 cap poly length for generated nav paths 2019-01-27 23:26:34 +11:00
Mordred
edf682cc00 cleaned up movement code a bit, roamings mobs can aggro now 2019-01-27 01:12:31 +01:00