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308 commits

Author SHA1 Message Date
collett
f5149c9625 fix CF register 2024-06-12 19:39:09 +09:00
collett
6953dfc6f2 mark verified fields in PlayerSetup for future reference 2024-06-12 18:45:03 +09:00
collett
f464bbc3cb more PlayerSetup work 2024-06-12 18:29:03 +09:00
collett
8387f00381 Revert "let global effect counter starts at 1 so the first status in each zone is not ignored by the client"
real problem is global seq field shifted
2024-06-12 08:45:43 +09:00
collett
46295cc7dd Merge remote-tracking branch 'remotes/collett/Sapphire5.58' into retail 2024-06-12 05:35:17 +09:00
collett
beacceec92 really fix PlayerSpawn and NpcSpawn 2024-06-12 04:45:05 +09:00
collett
dd3abf2f18 fix Effect 2024-06-12 03:56:01 +09:00
collett
9ef7a8642d fix status effect client crash 2024-06-12 03:15:36 +09:00
collett
0e01894264 minor update 2024-06-11 05:39:23 +09:00
collett
1f946c9f2e update to 6.58h2 2024-06-11 04:29:44 +09:00
Mordred
67e17143c4 PartyMgr, ChatChannelMgr ported from 3.x 2023-05-30 22:42:20 +09:00
Maple
e34e3606b6 Add FFXIVIpcEnvironmentControl and FFXIVIpcRemoteServerValue for 6.40 2023-05-29 22:26:00 -03:00
Maple
52affac4bb Update PlayerSetup and Chat structs 2023-05-27 00:03:07 -03:00
Moydow
445597a639 add LandAvailability packet
New packet introduced in 6.1 that tells the client on clicking on a housing placard, whether the property is available by lottery or first-come-first-served, private or FC, etc.
2023-03-04 00:11:02 +00:00
Moydow
9cc0b01b3b fix LandFlagsSlot
What was previously listed as "apartment" should be the private chambers in a FC house, and the unknown value should be apartments
2023-03-04 00:09:44 +00:00
Rey
6ff45f7c5d Merge branch '6.31_Hotfix_Windows' (from unofficial forks) into Sapphire6.31
You can login to current retail (6.31 Hotfix) but also requires some new
fanagling with oodle.
2023-03-02 10:50:31 -06:00
Skyliegirl33
ea27ff3a55 Gearset handler, mount item action, some GLA starting quests.
This is #732 with 25eaa62fa0 merged, cleaned up and slightly modified to avoid client desync.
2023-02-07 06:10:10 +09:00
collett
14860047b6 First batch of 5.58 updates:
- Common defs, ActorControls and packet updates (more to come later).
  - Haste added to chara base stats for later use.
  - Acquiring HQ items support (HQ status not yet saved to db, need table modification).
  - Event item support.
  - Load more default zones.
  - Quest related debug commands.
2023-02-06 02:32:21 +09:00
Mordred
ba1b8aadfb Added layerset parsing 2023-02-05 07:18:30 +09:00
Maple
a2bdb4e347 Update Network definitions to 6.30hf1 (Thanks Moydow, Reyli, Guaiguaijun) 2023-01-26 04:25:51 -03:00
Adam
a87572de2b
Merge pull request #729 from Skyliegirl33/develop
Update opcodes for 5.58 hotfix and fix CFCommenceHandler
2021-09-15 09:51:38 +10:00
Taezen
b771630fd3 fix InitZone packet 2021-09-13 20:01:52 +02:00
Skyliegirl33
1f6b31dd4c Update opcodes and fix CFCommenceHandler 2021-09-13 18:53:53 +02:00
Taezen
55247a41f6 minor changes for the map implementation 2021-09-06 11:39:52 +02:00
Taezen
e8c7c83197 Map support 2021-08-30 10:16:05 +02:00
コレット
23b7b052a1
PublicContent support. (#720)
* PublicContent support.

* update code
2021-08-16 18:18:29 +10:00
コレット
b1e430cf39
CF register fix. (#719)
* CF register fix.

* typo
2021-08-10 16:55:10 +10:00
collett
b014b9265d housing edit interior 2021-07-29 02:01:02 +09:00
collett
301bd61180 update to 5.55 hotfix
Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
collett
627cf93b4c fix performing 2021-02-25 21:28:58 +09:00
collett
e976abd586 failed to count bytes 2021-02-16 23:56:31 +09:00
collett
f4b5c99c88 manual opcode & packet updates 2021-02-16 23:56:30 +09:00
collett
f5c9e56aa1 bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
Jeido
de160f96de Several fixes and improvements
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
3d4e39846c implement diving 2020-11-16 17:11:05 +09:00
collett
0ec4c4e4fd 5.35 updates 2020-11-11 02:07:59 +09:00
karashiiro
a6e9c567ee MiniCactpotInit opcode and documentation; MarketTaxRates tweak 2020-09-15 11:02:23 -07:00
Caraxi
ba046002f1 Wow that was stupid 2020-06-27 18:52:52 +09:30
Caraxi
a95de16c4e Add RetainerInformation packet definition 2020-06-27 18:41:59 +09:30
pmgr
4ae5d6120d Convert markerId in FFXIVIpcPlaceFieldMarker into an enum 2020-06-21 01:26:54 +01:00
pmgr
d9777084c5 At demo's recommendation, stuffed FieldMarkerStatus in Common.h; also added the PlaceFieldMarker struct 2020-06-21 01:09:19 +01:00
pmgr
7c396b90b5 Add PlaceFieldMarkerPreset ServerZoneIpc and struct 2020-06-21 00:13:27 +01:00
collett
ecd8adf21b implement "/sit" on world obj 2020-06-15 08:36:27 +09:00
collett
986a6cebf1 adjust QuestCompleteList 2020-05-28 16:58:28 +09:00
collett
bb00bd9dca Add WorldInteractionHandler. 2020-05-22 14:07:05 +09:00
collett
cc95097fbe Add LootMessage packet to fix old ItemObtainIcon. 2020-05-12 02:30:21 +09:00
collett
b70435413e Selling items and buying back from shop, show corresponding messages in chat. 2020-05-11 06:27:34 +09:00
collett
01555ee8da Fix CFCancel, more opcode update. 2020-05-01 20:19:10 +09:00
collett
852842c0cf more opcode, fix mount list shift 2020-04-14 21:14:23 +09:00
Flavien Normand
e38658feff Add struct for UpdatePositionInstance 2020-03-28 14:24:31 +01:00