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244 commits

Author SHA1 Message Date
Biscuit Boy
3db961c726 Use that Gminvis yo 2018-04-19 22:30:23 +10:00
Biscuit Boy
7e17c6cf23 Fixed Shitty commit mistake 2018-04-19 22:27:57 +10:00
Biscuit Boy
ab7d745e65 Added status priority and made the invis check better 2018-04-19 22:22:20 +10:00
Biscuit Boy
b89ac35227 Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
2018-04-18 21:00:20 +10:00
Adam
c24c215208 fix infinite callback loop 2018-03-20 23:56:06 +11:00
Adam
6304e097e4 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Adam
1771ed14b4 proper festival handling (woah) 2018-03-20 20:30:05 +11:00
Adam
108268b107 bgm is set correctly for instances 2018-03-15 20:48:35 +11:00
Mordred
c501a62916 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred
24399e31e4 WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Mordred
0833bdd76c Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Mordred
37e7c2e51b Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00
Adam
33429a0284 better handling of EventStart IPC for instances 2018-03-05 22:40:11 +11:00
Adam
0aae810e16 fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Adam
bb35edd56b fix rotation in objectspawn ipc and send it too 2018-03-04 17:41:17 +11:00
Maru
77c044cd9d 🗣 💩 2018-03-02 08:13:45 -03:00
Maru
b3318f14a3 Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred
f1121b52b2 Object despawning added 2018-03-01 23:17:35 +01:00
Adam
416269dc63 move eobj/player spawnindex generation to common manager 2018-03-02 02:55:02 +11:00
Adam
0ff4acf8c8 note to self 2018-02-28 23:58:11 +11:00
Adam
439eeaaaf9 fix eobj out of bounds allocation client crash 2018-02-28 23:53:20 +11:00
Mordred Admin
72e8fa36e8 Rearranged includes for potential speed increases 2018-02-28 10:26:03 +01:00
Mordred
fae163eafa Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells 2018-02-28 00:03:26 +01:00
Adam
d4c3250ab0 eobj state cmd and some ontalk fixes 2018-02-27 23:05:42 +11:00
Adam
efd00c719f eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs 2018-02-27 02:13:01 +11:00
Adam
60def9134d fix possible null pointer access & eobj state update 2018-02-25 21:46:34 +11:00
Adam
3cf0a233b1 redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Mordred
2ce7d91096 Improved timing on instance starting 2018-02-24 23:53:32 +01:00
Mordred
2b3512ad64 Fixed eventObject not using correct object id 2018-02-24 15:21:18 +01:00
Mordred
c6c2210471 Added onEnterTerritory for IC, also changed the way IC is called 2018-02-24 15:19:32 +01:00
Mordred
7bf58b315a EObjects are now given a name and can be retrieved using it 2018-02-24 00:07:07 +01:00
Mordred
0a177c3470 EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Mordred
8b5d30802d More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Mordred
9fd3d59488 Added type checks for possibly object kinds 2018-02-22 17:06:30 +01:00
Mordred
dc1a7e4ae1 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
b806535f11 Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now 2018-02-21 23:30:35 +01:00
Mordred
c2a95a2d7e In range restructuring 2018-02-21 18:06:52 +01:00
Mordred
b8a366fb29 Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
Mordred
322dce393d Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred
6ec8601214 Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
2018-02-19 22:00:32 +01:00
Mordred
4457a45aa3 Changeing base access type of actors to gameobject 2018-02-18 23:48:51 +01:00
Mordred
7fddb75c46 Simplified in range logic 2018-02-18 22:53:12 +01:00
Mordred
a69ccd33df More cleanup of actionhandler 2018-02-18 01:50:20 +01:00
Mordred
c09ec03921 Actionhandler cleaned up a bit 2018-02-17 01:20:40 +01:00
Mordred
8c1835437f Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2018-02-15 23:50:40 +01:00
Mordred
5d8b5786d6 removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00
Adam
6864f217a7 add todo note 2018-02-15 19:44:54 +11:00
Adam
0d8a2aaf8c fix compile warning 2018-02-15 19:27:44 +11:00