NotAdam
|
8c870d2f5d
|
somewhat working gilshops
|
2018-07-22 23:20:22 +10:00 |
|
NotAdam
|
e3539fda75
|
extremely broken gilshop implementation
|
2018-07-22 22:11:03 +10:00 |
|
NotAdam
|
778de8f154
|
replace old inline generation of effects packet with a wrapper
|
2018-07-21 23:32:10 +10:00 |
|
NotAdam
|
f24bfaf74c
|
fix builds with new effect packet
|
2018-07-21 15:54:37 +10:00 |
|
Mordred
|
6579a5d841
|
First step of inventory cleanup, moving defs to common
|
2018-07-20 22:39:10 +02:00 |
|
Maru
|
3032d9dc31
|
InitUI pose def + set val;
|
2018-07-14 19:32:50 -03:00 |
|
Mordred
|
b5bee7cfcb
|
fixes #122 - Searchmessages wont be overwritten anymore
|
2018-07-12 20:01:38 +02:00 |
|
NotAdam
|
0305777e38
|
fix emotes which require a weapon to be unholstered
|
2018-07-12 20:42:28 +10:00 |
|
Mordred
|
d09cdb15af
|
Groundwork for pose, still needs to be added to spawn / initui
|
2018-07-11 23:52:24 +02:00 |
|
NotAdam
|
0b88f63aa9
|
persist emotes now persist through logout/login
|
2018-07-11 18:07:48 +10:00 |
|
Tahir Akhlaq
|
cf184bda51
|
changed player.setQuestBitFlag functions to allow unsetting the bit
|
2018-07-09 21:53:23 +01:00 |
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Mordred
|
533ba50447
|
#329 Fixed relogging while persistent emote is on ( restting state to idle )
|
2018-07-09 22:34:56 +02:00 |
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Mordred
|
e7e8977d5b
|
Persistent emotes now show properly to other players on spawn
|
2018-07-09 21:48:42 +02:00 |
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Maru
|
a52b6803fd
|
Emote stuff, launcher;
Please don't look
Emote stuff;
|
2018-07-09 01:29:16 -03:00 |
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Mordred
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e9891a35c0
|
Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
|
2018-07-08 23:44:37 +02:00 |
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Mordred
|
58efdbb519
|
emotes with motion only added #329
|
2018-07-08 23:25:27 +02:00 |
|
NotAdam
|
ae895ccfc0
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2018-07-08 19:45:37 +10:00 |
|
Mordred
|
69a98f58df
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2018-07-08 00:43:08 +02:00 |
|
Mordred
|
406b69b88d
|
Walking displays correctly
|
2018-07-08 00:43:03 +02:00 |
|
goaaats
|
02244211c4
|
Correctly initialize m_targetId in Chara
|
2018-07-07 14:06:10 +02:00 |
|
NotAdam
|
25b6359736
|
fix searchinfo update, add searchinfo ipc struct
|
2018-07-07 16:50:11 +10:00 |
|
Mordred
|
814d9e995c
|
Some movement improvements, still not perfect.. baby steps...
|
2018-07-07 00:10:16 +02:00 |
|
NotAdam
|
3d09b3efc0
|
unlockAction now takes u16 param, unlockAction debug command added
|
2018-07-04 19:28:54 +10:00 |
|
Mordred Admin
|
9d620d160c
|
Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
|
2018-07-03 15:01:13 +02:00 |
|
Mordred
|
57cf959c94
|
Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
|
2018-07-03 14:38:57 +02:00 |
|
NotAdam
|
f693fa0a2f
|
segment header types, send inrange packets and override target id
|
2018-07-03 20:04:12 +10:00 |
|
Mordred Admin
|
c7760a0dc6
|
Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
|
2018-07-03 09:32:14 +02:00 |
|
Mordred Admin
|
8e6cdf0eda
|
Removed old GamePacket
|
2018-07-03 09:20:09 +02:00 |
|
Mordred
|
30b08d5817
|
More packet conversion for lobby and zone
|
2018-07-03 00:01:26 +02:00 |
|
Mordred
|
70425780d5
|
Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
|
2018-07-02 11:34:47 +02:00 |
|
Biscuit Boy
|
27cfa2f27f
|
change isActingAsGm const location and add const to getOnlineStatus
|
2018-07-02 07:31:23 +10:00 |
|
Biscuit Boy
|
c83c59c25d
|
Update isActingAsGm so we don't call getOnlineStatus 3 times
|
2018-07-01 21:43:50 +10:00 |
|
Biscuit Boy
|
4909791003
|
add isActingAsGm in Player
|
2018-07-01 21:31:49 +10:00 |
|
Mordred
|
e9c9eaa53a
|
Packet rework of server_zone
|
2018-06-28 00:07:07 +02:00 |
|
goaaats
|
f2c2087d7b
|
Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
|
2018-06-23 21:38:04 +02:00 |
|
Mordred
|
460175f75d
|
Merge pull request #317 from perize/develop
EObj thing
|
2018-06-12 06:22:28 +02:00 |
|
Perize
|
407bf76dc8
|
EObj anim
|
2018-06-12 09:29:21 +09:00 |
|
NotAdam
|
2452410c58
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
|
Mordred
|
10a39b2625
|
Cleanup cleanup cleanup
|
2018-06-03 19:31:03 +02:00 |
|
Mordred
|
86b2a9cded
|
More cleanup yet
|
2018-06-02 15:52:35 +02:00 |
|
Mordred
|
052ea5f1d2
|
Zone-Server should now start up fine again
|
2018-05-22 17:42:50 +02:00 |
|
Mordred
|
591b85a0ef
|
Implemented quest flag getters and setters
|
2018-05-20 00:33:26 +02:00 |
|
goaaats
|
251ecf6d28
|
Added SQL field for EquipDisplayFlags, fixed Legacy Mark
|
2018-05-17 20:46:11 +02:00 |
|
Adam
|
92e03bfcdd
|
shouldn't default to a nonexistant onlinestatus...
|
2018-04-24 20:36:06 +10:00 |
|
Adam
|
248952443f
|
biscuit didn't copy my code correctly 😢
|
2018-04-24 20:34:36 +10:00 |
|
Biscuit Boy
|
fb8208af1e
|
How did I not notice that....
|
2018-04-20 02:22:09 +10:00 |
|
Biscuit Boy
|
879ce3609e
|
Spacing should go back here
|
2018-04-19 23:04:31 +10:00 |
|
Biscuit Boy
|
6f86347aa0
|
Must be a fire type
|
2018-04-19 23:02:24 +10:00 |
|
Biscuit Boy
|
b760f08f29
|
Digital Monsters?
|
2018-04-19 22:50:17 +10:00 |
|
Biscuit Boy
|
b401c951a7
|
I love me some style and wording fixes
|
2018-04-19 22:34:45 +10:00 |
|