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classquest
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implement initial CNJ job quests
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2024-01-17 20:51:17 -08:00 |
festivalquest
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There is now an applyStatusEffectSelf for status effects which same source and target.
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2023-03-13 11:21:42 +01:00 |
subquest
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fix infinite loop trying to return from Event
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2024-05-12 12:01:21 -07:00 |
ManFst001.cpp
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GiveQuestRewards is no longer used in quests, but called automatically on finish
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2021-12-21 01:05:08 +01:00 |
ManFst002.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst003.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst004.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst005.cpp
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Fixed cutscene to hide UI
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2023-02-13 21:20:05 -08:00 |
ManFst006.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst007.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst008.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst009.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst200.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst203.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst204.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst205.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst206.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst207.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst208.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst209.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst300.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst302.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst303.cpp
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Moving player packet generation into a player util function
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2023-03-05 23:27:43 +01:00 |
ManFst304.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst306.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst309.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst313.cpp
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Leave IDs for quest achievements
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2022-02-28 16:48:13 -06:00 |
ManFst401.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManFst404.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst405.cpp
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More MSQ, beginning of Mor Dhona
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2022-02-26 23:30:39 -06:00 |
ManFst407.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst408.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManFst502.cpp
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Finish 2.0 MSQ
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2022-03-14 14:01:09 -05:00 |
ManFst503.cpp
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Finish 2.0 MSQ
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2022-03-14 14:01:09 -05:00 |
ManSea001.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManSea002.cpp
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renamed setSystemActionUnlock to setRewardFlag
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2022-02-28 08:40:57 +01:00 |
ManSea003.cpp
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Fixed styling for consistency ManSea003
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2023-02-19 19:41:34 -08:00 |
ManSea005.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManWil001.cpp
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onBNpcKill now takes a bnpc ref
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2022-02-23 08:36:23 +01:00 |
ManWil002.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManWil003.cpp
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Updating starting quests to use new quest parse format
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2023-02-19 18:17:29 -08:00 |
ManWil004.cpp
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
ManWil005.cpp
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Underneath the Sultantree quest + questbattle implementation
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2023-05-07 01:43:22 -07:00 |