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  • 3e4cf70c8e Fix compilation issues on GCC/Linux redstrate 2021-02-15 15:06:13 -05:00
  • 946080808d Update .gitignore to ignore KDevelop files redstrate 2021-02-15 15:05:13 -05:00
  • c9caa9ac8d Automatically detect theme on Windows redstrate 2021-02-09 14:21:22 -05:00
  • 1e141a90f9
    Fix typo in README redstrate 2021-02-08 20:25:29 -05:00
  • bc5c400129 Change Recompile button into menu item redstrate 2021-02-08 20:24:13 -05:00
  • e53206e906 Improve the look of material nodes redstrate 2021-02-08 20:21:42 -05:00
  • 572388c6c5 Remove unused start_render function redstrate 2021-02-08 17:41:57 -05:00
  • 8f4b9f593c Support all culling and winding modes on Vulkan redstrate 2021-02-07 16:37:38 -05:00
  • a80b6034c5 Support all depth mode types on Vulkan redstrate 2021-02-07 16:34:22 -05:00
  • a74465fefe Add support for the SetDepthBias cmd on Vulkan backend redstrate 2021-02-07 16:32:25 -05:00
  • bc33054fb3 Add more sampler options to Vulkan backend redstrate 2021-02-07 16:22:06 -05:00
  • 14c0dcad3f Properly set windows size on Windows redstrate 2021-02-07 15:57:30 -05:00
  • 90272af197 Only enable validation if found on system redstrate 2021-02-07 15:48:09 -05:00
  • f5f107b0b4 Disable IBL on Windows redstrate 2021-02-05 20:21:25 -05:00
  • 73fa35b674 Non-mac platforms can finally load the proper imgui font redstrate 2021-02-05 20:05:10 -05:00
  • 6b12689e5a Update imgui version to latest redstrate 2021-02-05 19:57:23 -05:00
  • 461fb98a8c Quit early if cannot write to thumbnail cache redstrate 2021-02-05 19:50:31 -05:00
  • d97e88741b Handle pipelines with no fragment shaders on Metal redstrate 2021-02-05 19:50:19 -05:00
  • fcf6277032 Fix embarassing macOS/iOS switchup redstrate 2021-02-05 19:50:00 -05:00
  • 63f844a20d Batch viewport render commands with main render commands redstrate 2021-02-05 19:35:13 -05:00
  • e9bb4bc82c More debug label changes redstrate 2021-02-05 19:17:13 -05:00
  • c92054e31b Better handling of non allocated descriptor sets redstrate 2021-02-05 19:17:02 -05:00
  • 90ae1ad614 Update README.md redstrate 2021-02-04 10:06:57 -05:00
  • ae599ba744 Make fragment shader stage optional redstrate 2021-02-04 09:36:06 -05:00
  • 0b9a376c24 Fix command buffer sync redstrate 2021-02-04 09:19:17 -05:00
  • a8f3122ed9 Change wrong shader inputs redstrate 2021-02-04 09:01:39 -05:00
  • f7de1441a5 Name main cmd bufs redstrate 2021-02-04 09:01:28 -05:00
  • 6a1b80a112 Add empty material redstrate 2021-02-04 09:01:21 -05:00
  • a56fa3030e Enable default imgui font again on windows redstrate 2021-02-04 08:28:19 -05:00
  • 9d13316d0c Properly transition image layouts after creation redstrate 2021-02-04 08:28:08 -05:00
  • 93b55e7022 Add debug names for textures redstrate 2021-02-04 08:21:40 -05:00
  • c548971d5a Add font file for imgui redstrate 2021-02-04 08:20:10 -05:00
  • 38250e1663 Fix vulkan image transitions redstrate 2021-02-03 09:04:30 -05:00
  • 9ccfcf90c2 Add required data for editor redstrate 2021-02-03 07:02:48 -05:00
  • 0c3c879497 More vulkan fixes redstrate 2021-02-03 06:55:46 -05:00
  • 97f67560df Add skeleton for future example redstrate 2020-12-28 15:45:09 -05:00
  • 8572149697 Remove implicit path conversions in the editor redstrate 2020-12-28 15:44:54 -05:00
  • ee72736a30 Add some weird VS folder to .gitignore redstrate 2020-12-28 15:33:18 -05:00
  • b1fcacdf2b Stop Windows platform from crashing when creating a new window redstrate 2020-12-28 15:33:11 -05:00
  • cddb50c4d6 Only render DoF when enabled redstrate 2020-12-28 15:32:48 -05:00
  • 19a60a7a06 Make tools compile successfully under MSVC redstrate 2020-12-28 15:22:38 -05:00
  • b3ecbab352 Last changes to make Vulkan backend work redstrate 2020-09-30 19:18:17 -04:00
  • 9a49c127d4 Add mouse down behavior on windows redstrate 2020-09-23 12:28:21 -04:00
  • 525f5aa7f6 Flip vulkan viewport redstrate 2020-09-23 12:21:15 -04:00
  • 505934fae8 Fix last few vulkan errors redstrate 2020-09-23 11:54:59 -04:00
  • 1ba9222a43 Add labels for render passes and framebuffers redstrate 2020-09-23 10:17:24 -04:00
  • 482c7ef748 Fix vulkan backend validation errors redstrate 2020-09-23 09:53:45 -04:00
  • 96758b8b3e Fix windows build redstrate 2020-09-23 08:44:14 -04:00
  • b5ae6c87de Move is_numeric to string utils redstrate 2020-09-22 23:13:08 -04:00
  • 22e0c89e39 Prevent the debug button from eating text input redstrate 2020-09-22 22:52:39 -04:00
  • 2113c9a7da Only use non-infinite perspective when required redstrate 2020-09-22 22:45:21 -04:00
  • 83b47b31b4 Add console variable support redstrate 2020-09-22 22:43:30 -04:00
  • df0d5d1ad4 Update README to add missing features redstrate 2020-09-22 22:16:45 -04:00
  • f10b5fd62b Add debug toggle for dynamic resolution redstrate 2020-09-22 22:10:02 -04:00
  • 91600b5f6f Add toggle for experimental depth of field effect redstrate 2020-09-22 21:47:11 -04:00
  • 24d3ac12c1 Add auto exposure mode redstrate 2020-09-22 20:05:51 -04:00
  • 4b4fc0b00d Add buffer/image binding for compute, and add histogram construction redstrate 2020-09-22 17:27:10 -04:00
  • 267f6221bf Show shader files in IDE redstrate 2020-09-22 16:21:35 -04:00
  • 5d93616e03 Add functions to dispatch compute workloads redstrate 2020-09-22 16:09:25 -04:00
  • 41ef1c33f5 Add framework for compute shaders redstrate 2020-09-22 15:39:20 -04:00
  • bcac561a1e Create color space and tonemapping render options redstrate 2020-09-22 15:25:06 -04:00
  • e1bcb7085c Fix light mode issues redstrate 2020-09-22 14:21:56 -04:00
  • 8a40f3e5f8 Add quit command redstrate 2020-09-22 13:28:08 -04:00
  • 219751a05d Remove faulty ctrl detection on macos preventing t from being inputted redstrate 2020-09-22 13:17:53 -04:00
  • 615a6605ab Reorganize core dependencies redstrate 2020-09-22 13:02:26 -04:00
  • 174b50d1ba Reorganize cmake folders redstrate 2020-09-22 12:54:08 -04:00
  • 807cf7ba86 Add detection for light/dark theme redstrate 2020-09-22 12:27:41 -04:00
  • 827ce8bec6 Fix strange glslang error and reduce spirv-cross modules redstrate 2020-09-22 12:26:49 -04:00
  • c1156fbfbd Always use FetchContent redstrate 2020-09-21 10:15:28 -04:00
  • bbd5b81de9 Small CMake improvements redstrate 2020-09-21 09:58:42 -04:00
  • 2ffd1a421e Remove even more includes redstrate 2020-09-21 09:37:52 -04:00
  • 29633020c9 Remove unnecessary includes redstrate 2020-09-20 23:31:03 -04:00
  • 6a5c53f596 Remove missing headers in utility redstrate 2020-09-20 22:42:46 -04:00
  • dc3cbfeab8 Merge branch 'master' of https://github.com/redstrate/prism into master redstrate 2020-09-20 22:39:16 -04:00
  • afefd9b1da Add framework for console commands redstrate 2020-09-20 22:37:15 -04:00
  • af3993abbd Move some file utility into seperate header, update vulkan backend to compile fine redstrate 2020-08-27 20:36:24 -04:00
  • 0664ec66b1 Fix MSVC compiler errors redstrate 2020-08-27 20:28:16 -04:00
  • b31534ab62 Fix quat_look_at redstrate 2020-08-19 22:46:07 -04:00
  • 404acc114c Update PCSS and Sponza screenshots redstrate 2020-08-19 22:33:35 -04:00
  • 8f652f8b7d Fix SRGB handling, now converting from srgb->linear properly redstrate 2020-08-19 22:09:32 -04:00
  • 9af4c2f2c4 Move frustum class into renderer redstrate 2020-08-19 22:09:14 -04:00
  • 6927dee9d7 Make Vector4 construction from Vector3 take any type redstrate 2020-08-19 18:06:45 -04:00
  • 65e6616e5f Remove unused option to configure textures through an optional json file redstrate 2020-08-19 17:39:05 -04:00
  • b242f5b2cf Fix bug in transform handles only allowing Y axis to function redstrate 2020-08-19 17:35:02 -04:00
  • 5fa5ae32bf Fix spot shadows being used upside down redstrate 2020-08-19 17:19:20 -04:00
  • 56cfc02816 Fix look_at, and stop scene capture from creating cubemap seams redstrate 2020-08-19 17:15:00 -04:00
  • 6656bd8e58 Load vec3 constant node types from disk redstrate 2020-08-18 09:16:35 -04:00
  • e1205662ec Insert float epsilon to prevent NaN and other artifacts in infinite perspectives redstrate 2020-08-18 00:46:16 -04:00
  • d798d1328e Add support for greater depth function redstrate 2020-08-18 00:45:56 -04:00
  • b2deff18aa Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing redstrate 2020-08-18 00:35:49 -04:00
  • 519e4cb9b1 Fix scene probes rendering the sky incorrectly redstrate 2020-08-17 10:56:15 -04:00
  • fc7a528310 Correctly orientate sphere in material thumbnails redstrate 2020-08-17 10:51:54 -04:00
  • 72229d43c6 Improve default material editor preview redstrate 2020-08-17 10:50:20 -04:00
  • 563fbf526b Stop strftime from inserting \0, stopping the console from working redstrate 2020-08-17 10:35:28 -04:00
  • cc151ad07e Fix material saving redstrate 2020-08-17 10:21:32 -04:00
  • 2181611c2e Remove extraneous debug messages redstrate 2020-08-17 10:11:58 -04:00
  • cb3f9d3202 Improve the metal backend's command buffer acquire behavior redstrate 2020-08-17 09:54:55 -04:00
  • 6e446d4260 Only show valid and up to date meshes and materials in the editor redstrate 2020-08-17 09:39:31 -04:00
  • 86f10f9f2a Change asset browser's column calculation to be more conservative redstrate 2020-08-17 09:27:24 -04:00
  • 66858c687f Render all parts in mesh thumbnail, and use bounding box to determine camera distance redstrate 2020-08-17 08:45:28 -04:00