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sapphire/src/common/Network/PacketDef/Ipcs.h

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#ifndef _CORE_NETWORK_PACKETS_IPCS_H
#define _CORE_NETWORK_PACKETS_IPCS_H
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#include <stdint.h>
namespace Sapphire::Network::Packets
{
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////////////////////////////////////////////////////////////////////////////////
/// Lobby Connection IPC Codes
/**
* Server IPC Lobby Type Codes.
*/
enum ServerLobbyIpcType : uint16_t
{
LobbyError = 0x0002,
LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
LobbyCharCreate = 0x000E,
LobbyEnterWorld = 0x000F,
LobbyServerList = 0x0015,
LobbyRetainerList = 0x0017,
};
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/**
* Client IPC Lobby Type Codes.
*/
enum ClientLobbyIpcType : uint16_t
{
ReqCharList = 0x0003,
ReqEnterWorld = 0x0004,
ClientVersionInfo = 0x0005,
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ReqCharDelete = 0x000A,
ReqCharCreate = 0x000B,
};
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////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
/**
* Server IPC Zone Type Codes.
*/
enum ServerZoneIpcType : uint16_t
{
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Ping = 0x03E4, // updated 5.21
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Init = 0x00F2, // updated 5.21
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ActorFreeSpawn = 0x034F, // updated 5.21
InitZone = 0x019C, // updated 5.21
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EffectResult = 0x02CF, // updated 5.21
ActorControl = 0x0246, // updated 5.21
ActorControlSelf = 0x02D1, // updated 5.21
ActorControlTarget = 0x02FB, // updated 5.21
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/*!
* @brief Used when resting
*/
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UpdateHpMpTp = 0x0284, // updated 5.21
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///////////////////////////////////////////////////
ChatBanned = 0x006B,
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Playtime = 0x0284, // updated 5.21
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Logout = 0x01D4, // updated 5.21
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CFNotify = 0x0241, // updated 5.21
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CFMemberStatus = 0x0079,
CFDutyInfo = 0x007A,
CFPlayerInNeed = 0x007F,
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CFPreferredRole = 0x00D4, // added 5.21
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SocialRequestError = 0x00AD,
CFRegistered = 0x00B8, // updated 4.1
SocialRequestResponse = 0x00BB, // updated 4.1
CancelAllianceForming = 0x00C6, // updated 4.2
LogMessage = 0x00D0,
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Chat = 0x022F, // updated 5.21
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WorldVisitList = 0x00FE, // added 4.5
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SocialList = 0x00CE, // updated 5.21
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ExamineSearchInfo = 0x014B, // updated 5.21
UpdateSearchInfo = 0x00EA, // updated 5.21
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InitSearchInfo = 0x0143, // updated 5.21
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ExamineSearchComment = 0x0102, // updated 4.1
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ServerNoticeShort = 0x0115, // updated 5.0
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ServerNotice = 0x016F, // updated 5.21
SetOnlineStatus = 0x01EA, // updated 5.21
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CountdownInitiate = 0x0309, // updated 5.11
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CountdownCancel = 0x00D9, // updated 5.18
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PlayerAddedToBlacklist = 0x033F, // updated 5.1
PlayerRemovedFromBlacklist = 0x0385, // updated 5.1
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BlackList = 0x01DE, // updated 5.21
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LinkshellList = 0x01EB, // updated 5.21
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MailDeleteRequest = 0x012B, // updated 5.0
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// 12D - 137 - constant gap between 4.5x -> 5.0
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ReqMoogleMailList = 0x0138, // updated 5.0
ReqMoogleMailLetter = 0x0139, // updated 5.0
MailLetterNotification = 0x013A, // updated 5.0
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MarketTaxRates = 0x01D7, // updated 5.21
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MarketBoardItemListingCount = 0x030A, // updated 5.2
MarketBoardItemListing = 0x023E, // updated 5.2
MarketBoardItemListingHistory = 0x03C0, // updated 5.2
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MarketBoardSearchResult = 0x01DD, // updated 5.21
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CharaFreeCompanyTag = 0x013B, // updated 4.5
FreeCompanyBoardMsg = 0x013C, // updated 4.5
FreeCompanyInfo = 0x013D, // updated 4.5
ExamineFreeCompanyInfo = 0x013E, // updated 4.5
FreeCompanyUpdateShortMessage = 0x0157, // added 5.0
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StatusEffectList = 0x01B8, // updated 5.21
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EurekaStatusEffectList = 0x0167, // updated 5.18
BossStatusEffectList = 0x0312, // added 5.1
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Effect = 0x0371, // updated 5.21
AoeEffect8 = 0x02DA, // updated 5.21
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AoeEffect16 = 0x012E, // updated 5.21
AoeEffect24 = 0x0089, // updated 5.21
AoeEffect32 = 0x01A9, // updated 5.21
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PersistantEffect = 0x03E7, // updated 5.21
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GCAffiliation = 0x016F, // updated 5.0
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PlayerSpawn = 0x018E, // updated 5.21
NpcSpawn = 0x023A, // updated 5.21
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NpcSpawn2 = 0x010C, // ( Bigger statuseffectlist? ) updated 5.18
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ActorMove = 0x0213, // updated 5.21
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ActorSetPos = 0x00CC, // updated 5.21
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ActorCast = 0x0262, // updated 5.21
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SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
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PartyList = 0x0287, // updated 5.18
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HateRank = 0x008F, // updated 5.21
HateList = 0x01C5, // updated 5.21
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ObjectSpawn = 0x01B3, // updated 5.2
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ObjectDespawn = 0x034B, // updated 5.18
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UpdateClassInfo = 0x0145, // updated 5.21
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SilentSetClassJob = 0x018E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
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PlayerSetup = 0x028A, // updated 5.21
PlayerStats = 0x0112, // updated 5.21
ActorOwner = 0x0385, // updated 5.21
PlayerStateFlags = 0x02E1, // updated 5.21
PlayerClassInfo = 0x016B, // updated 5.21
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CharaVisualEffect = 0x00AB, // updated 5.21
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ModelEquip = 0x0292, // updated 5.21
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Examine = 0x0210, // updated 5.21
CharaNameReq = 0x03A6, // updated 5.21
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// nb: see #565 on github
UpdateRetainerItemSalePrice = 0x019F, // updated 5.0
SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore
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ItemInfo = 0x009E, // updated 5.21
ContainerInfo = 0x0315, // updated 5.21
InventoryTransactionFinish = 0x030E, // updated 5.21
InventoryTransaction = 0x006E, // updated 5.21
CurrencyCrystalInfo = 0x00E9, // updated 5.21
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InventoryActionAck = 0x01F8, // updated 5.21
UpdateInventorySlot = 0x006F, // updated 5.21
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HuntingLogEntry = 0x01B3, // updated 5.0
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EventPlay = 0x0167, // updated 5.21
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EventPlay4 = 0x0313, // updated 5.21
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EventPlay8 = 0x0119, // updated 5.18
EventPlay16 = 0x01FB, // updated 5.18
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EventPlay32 = 0x017D, // updated 5.21
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EventPlay64 = 0x00E5, // updated 5.18
EventPlay128 = 0x02BE, // updated 5.18
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EventPlay255 = 0x0249, // updated 5.21
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EventStart = 0x0392, // updated 5.21
EventFinish = 0x00EF, // updated 5.21
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UseMooch = 0x006E, // updated 5.21
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EventLinkshell = 0x1169,
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QuestActiveList = 0x01FA, // updated 5.21
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QuestUpdate = 0x00B1, // updated 5.21
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QuestCompleteList = 0x0093, // updated 5.21
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QuestFinish = 0x00AA, // updated 5.21
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MSQTrackerComplete = 0x01D6, // updated 5.0
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MSQTrackerProgress = 0xF1CD, // updated 4.5 ? this actually looks like the two opcodes have been combined, see #474
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QuestMessage = 0x0379, // updated 5.21
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QuestTracker = 0x00B0, // updated 5.21
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Mount = 0x036C, // updated 5.21
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DirectorVars = 0x00E6, // updated 5.18
SomeDirectorUnk1 = 0x0084, // updated 5.18
SomeDirectorUnk2 = 0x00C1, // updated 5.18
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SomeDirectorUnk4 = 0x014A, // updated 5.21
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SomeDirectorUnk8 = 0x028A, // updated 5.18
SomeDirectorUnk16 = 0x028C, // updated 5.18
DirectorPopUp = 0x0162, // updated 5.18 - display dialogue pop-ups in duties and FATEs, for example, Teraflare's countdown
DirectorPopUp4 = 0x0214, // updated 5.18
DirectorPopUp8 = 0x00F8, // updated 5.18
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CFAvailableContents = 0xF1FD, // updated 4.2
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WeatherChange = 0x024A, // updated 5.21
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PlayerTitleList = 0x037D, // updated 5.1
Discovery = 0x0091, // updated 5.2
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EorzeaTimeOffset = 0x03B8, // updated 5.1
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EquipDisplayFlags = 0x012F, // updated 5.21
/// Housing //////////////////////////////////////
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LandSetInitialize = 0x0234, // updated 5.0
LandUpdate = 0x0235, // updated 5.0
YardObjectSpawn = 0x0236, // updated 5.0
HousingIndoorInitialize = 0x0237, // updated 5.0
LandPriceUpdate = 0x0238, // updated 5.0
LandInfoSign = 0x0239, // updated 5.0
LandRename = 0x023A, // updated 5.0
HousingEstateGreeting = 0x023B, // updated 5.0
HousingUpdateLandFlagsSlot = 0x023C, // updated 5.0
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HousingLandFlags = 0x0291, // updated 5.21
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HousingShowEstateGuestAccess = 0x023E, // updated 5.0
HousingObjectInitialize = 0x0240, // updated 5.0
HousingInternalObjectSpawn = 0x241, // updated 5.0
HousingWardInfo = 0x0243, // updated 5.0
HousingObjectMove = 0x0244, // updated 5.0
SharedEstateSettingsResponse = 0x0245, // updated 4.5
LandUpdateHouseName = 0x0257, // updated 4.5
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LandSetMap = 0x025B, // updated 4.5
//////////////////////////////////////////////////
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DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
PerformNote = 0x0286, // updated 4.3
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PrepareZoning = 0x01BE, // updated 5.21
ActorGauge = 0x03BB, // updated 5.21
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// daily quest info -> without them sent, login will take longer...
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DailyQuests = 0x00E4, // updated 5.21
DailyQuestRepeatFlags = 0x0068, // updated 5.21
/// Doman Mahjong //////////////////////////////////////
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MahjongOpenGui = 0x02A4, // only available in mahjong instance
MahjongNextRound = 0x02BD, // initial hands(baipai), # of riichi(wat), winds, honba, score and stuff
MahjongPlayerAction = 0x02BE, // tsumo(as in drawing a tile) called chi/pon/kan/riichi
MahjongEndRoundTsumo = 0x02BF, // called tsumo
MahjongEndRoundRon = 0x2C0, // called ron or double ron (waiting for action must be flagged from discard packet to call)
MahjongTileDiscard = 0x02C1, // giri (discarding a tile.) chi(1)/pon(2)/kan(4)/ron(8) flags etc..
MahjongPlayersInfo = 0x02C2, // actor id, name, rating and stuff..
// 2C3 and 2C4 are currently unknown
MahjongEndRoundDraw = 0x02C5, // self explanatory
MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen.
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};
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/**
* Client IPC Zone Type Codes.
*/
enum ClientZoneIpcType : uint16_t
{
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PingHandler = 0x03E4, // updated 5.21
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InitHandler = 0x00F2, // updated 5.21
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FinishLoadingHandler = 0x007D, // updated 5.21
CFCommenceHandler = 0x0201, // updated 5.21
CFRegisterDuty = 0x00C4, // updated 5.21
CFRegisterRoulette = 0x030F, // updated 5.21
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PlayTimeHandler = 0x0276, // updated 5.1
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LogoutHandler = 0x0365, // updated 5.21
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CancelLogout = 0x008F, // updated 5.1
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CFDutyInfoHandler = 0x0078, // updated 4.2
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SocialReqSendHandler = 0x00AE, // updated 4.1
CreateCrossWorldLS = 0x00AF, // updated 4.3
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ChatHandler = 0x034C, // updated 5.21
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SocialListHandler = 0x0123, // updated 5.21
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SetSearchInfoHandler = 0x039B, // updated 5.21
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ReqSearchInfoHandler = 0x01CD, // updated 5.21
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ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
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ReqRemovePlayerFromBlacklist = 0x00F1, // updated 5.0
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BlackListHandler = 0x0358, // updated 5.21
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PlayerSearchHandler = 0x00F4, // updated 5.0
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LinkshellListHandler = 0x01CF, // updated 5.21
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MarketBoardRequestItemListingInfo = 0x0102, // updated 4.5
MarketBoardRequestItemListings = 0x0103, // updated 4.5
MarketBoardSearch = 0x0107, // updated 4.5
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ReqExamineFcInfo = 0x0113, // updated 4.1
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FcInfoReqHandler = 0x011A, // updated 4.2
FreeCompanyUpdateShortMessageHandler = 0x0123, // added 5.0
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ReqMarketWishList = 0x012C, // updated 4.3
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ReqJoinNoviceNetwork = 0x0129, // updated 4.2
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ReqCountdownInitiate = 0x0135, // updated 5.0
ReqCountdownCancel = 0x0136, // updated 5.0
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ZoneLineHandler = 0x0163, // updated 5.21
ClientTrigger = 0x01A0, // updated 5.21
DiscoveryHandler = 0x019A, // updated 5.2
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PlaceFieldMarker = 0x013C, // updated 5.0
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SkillHandler = 0x0372, // updated 5.21
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GMCommand1 = 0x029A, // updated 5.21
GMCommand2 = 0x0182, // updated 5.21
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AoESkillHandler = 0x0072, // updated 5.18
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UpdatePositionHandler = 0x031A, // updated 5.21
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InventoryModifyHandler = 0x0073, // updated 5.21
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InventoryEquipRecommendedItems = 0x0149, // updated 5.0
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ReqPlaceHousingItem = 0x014B, // updated 5.0
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BuildPresetHandler = 0x0150, // updated 5.0
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TalkEventHandler = 0x02CF, // updated 5.21
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EmoteEventHandler = 0x0246, // updated 5.21
WithinRangeEventHandler = 0x02D1, // updated 5.21
OutOfRangeEventHandler = 0x02FB, // updated 5.21
EnterTeriEventHandler = 0x0284, // updated 5.21
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ShopEventHandler = 0x0156, // updated 5.0
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ReturnEventHandler = 0x012E, // updated 5.21
TradeReturnEventHandler = 0x0089, // updated 5.21
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LinkshellEventHandler = 0x016B, // updated 4.5
LinkshellEventHandler1 = 0x016C, // updated 4.5
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ReqEquipDisplayFlagsChange = 0x0083, // updated 5.21
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LandRenameHandler = 0xF177, // updated 5.0
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HousingUpdateHouseGreeting = 0x0178, // updated 5.0
HousingUpdateObjectPosition = 0x0179, // updated 5.0
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SetSharedEstateSettings = 0x017B, // updated 5.0
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UpdatePositionInstance = 0x0180, // updated 5.0
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PerformNoteHandler = 0x029B, // updated 4.3
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};
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////////////////////////////////////////////////////////////////////////////////
/// Chat Connection IPC Codes
/**
* Server IPC Chat Type Codes.
*/
enum ServerChatIpcType : uint16_t
{
Tell = 0x0064, // updated for sb
TellErrNotFound = 0x0066,
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FreeCompanyEvent = 0x012C, // added 5.0
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};
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/**
* Client IPC Chat Type Codes.
*/
enum ClientChatIpcType : uint16_t
{
TellReq = 0x0064,
};
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}
#endif /*_CORE_NETWORK_PACKETS_IPCS_H*/