Mordred
|
0079cba784
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
Mordred
|
ec84f7338f
|
Properly handle jobs when doing hunting logs
|
2019-04-06 17:17:56 +02:00 |
|
NotAdam
|
4eb42a3d0e
|
remove unused header, fix monsternote crashing world if class has none
|
2019-04-06 11:44:06 +11:00 |
|
mordred
|
4d5a8f1fcf
|
Let's not forget...
|
2019-04-05 13:16:06 +02:00 |
|
mordred
|
8ea23d521b
|
ActorFilters now functional
|
2019-04-05 13:15:14 +02:00 |
|
Mordred
|
060e26e193
|
Fixed typo
|
2019-04-04 23:58:29 +02:00 |
|
Mordred
|
0215d8eccb
|
Very basic proof of concept of streamlined actor filters
|
2019-04-04 23:57:06 +02:00 |
|
Mordred
|
af07092978
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
|
NotAdam
|
dbb81a9384
|
cleanup old func def, add docs for new funcs
|
2019-04-04 22:19:56 +11:00 |
|
NotAdam
|
5c6b49cc0b
|
costcheck refactored to has/consumeResources
|
2019-04-04 22:16:00 +11:00 |
|
NotAdam
|
0857af9439
|
slightly better name for the cost check function
|
2019-04-04 22:00:36 +11:00 |
|
NotAdam
|
360fd5ce69
|
add primary cost handling for actions for mp/tp
|
2019-04-04 21:56:59 +11:00 |
|
Mordred
|
4cc8b99da2
|
Added some InitZone information
|
2019-04-02 23:56:47 +02:00 |
|
Mordred
|
598dd50ff2
|
More simplifications of the questbattle handling, exposing a script function to init player position
|
2019-04-02 00:00:58 +02:00 |
|
Mordred
|
27dc5f8d93
|
style...
|
2019-03-31 23:53:44 +02:00 |
|
Mordred
|
e06099f762
|
Questbattle instances can be created and joined.
|
2019-03-31 23:45:03 +02:00 |
|
Mordred
|
e1e7affcde
|
Added default questBattle scripts and added implementation for QuestBattle constructor
|
2019-03-31 13:48:09 +02:00 |
|
Mordred
|
305a1e9c3a
|
eobj_parser also parses questbattles now
|
2019-03-31 13:06:37 +02:00 |
|
Mordred
|
e18ec582ed
|
Do not unlock all minions by default
|
2019-03-31 11:39:24 +02:00 |
|
Mordred
|
859fd0044a
|
More groundwork for questbattles
|
2019-03-31 11:27:11 +02:00 |
|
Mordred
|
5701749f9b
|
Initial work on QuestBattle instances
|
2019-03-31 01:39:49 +01:00 |
|
Mordred
|
5c9d40fa9b
|
Claimed mobs will now display in the correct color. Red if owned by self, purple if owned by others
|
2019-03-29 17:12:22 +01:00 |
|
Mordred
|
3f22f0de18
|
Re-added setOwner method to BNpc, not working yet though
|
2019-03-28 23:57:58 +01:00 |
|
Mordred
|
c2ca32592c
|
Hunting log now implemented for classes. GC still to come
|
2019-03-28 22:58:40 +01:00 |
|
Mordred
|
ec21b1de21
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2019-03-28 16:27:41 +01:00 |
|
mordred
|
3c554f4d0d
|
Repaired quest rewards
|
2019-03-28 11:59:02 +01:00 |
|
Mordred
|
a6ba575932
|
Properly initialize hunt data from db
|
2019-03-26 23:08:34 +01:00 |
|
NotAdam
|
ae4aab491e
|
add CrashHandler to lobby/api/world and cleanup test code in tools
|
2019-03-26 23:17:57 +11:00 |
|
mordred
|
e0a3c4d35d
|
Fixed quest complete size, db reinit needed
|
2019-03-26 09:27:48 +01:00 |
|
Mordred
|
4482d91e8e
|
Merge pull request #535 from NotAdam/develop
more stat calc functions, combo length validation
|
2019-03-26 08:17:22 +01:00 |
|
Mordred
|
37fd168051
|
Update PlayerSql.cpp
|
2019-03-26 08:13:45 +01:00 |
|
NotAdam
|
4b8b58a1a2
|
move m_bonusStats to std::array and zero it out on init
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
9eb765e85a
|
add malformed packet check back in and handle lobby connections better
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
acbfff5ab0
|
fix windows builds for now, missing a couple stat functions
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
14d42f857d
|
validate the time since the last combo action and ignore any old combos
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
b13c9eab18
|
more stat calc functions, some are missing still
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
aee78a21e5
|
add a bunch of stat calc functions in
|
2019-03-26 17:33:00 +11:00 |
|
Mordred
|
8b6e78877d
|
Load hunting log data
|
2019-03-26 00:04:27 +01:00 |
|
NotAdam
|
ec20b66f5b
|
make more vfx items work good 😎
|
2019-03-24 00:48:21 +11:00 |
|
NotAdam
|
c03b38b2fb
|
fix stats breaking at level 70 due to reading past the level table
|
2019-03-23 23:12:41 +11:00 |
|
NotAdam
|
06e199a364
|
add rudimentary action comboing, doesn't highlight actions on the hotbar
|
2019-03-23 20:59:51 +11:00 |
|
NotAdam
|
b89d7fa71c
|
more naming and style consistency in ScriptAPI
|
2019-03-23 17:02:47 +11:00 |
|
NotAdam
|
57d11460d6
|
rename ScriptObject getFramework to framework for consistency
|
2019-03-23 16:57:00 +11:00 |
|
NotAdam
|
9df536794b
|
style fix, not sure how that happened
|
2019-03-23 12:40:17 +11:00 |
|
NotAdam
|
6938e16618
|
minor cleanup and move mp cost calc into calcstats
|
2019-03-23 11:48:49 +11:00 |
|
Mordred
|
3f44b6c91b
|
Build fix
|
2019-03-22 22:02:37 +01:00 |
|
mordred
|
03b6f5229d
|
Added probability functions for dh / ch / block
|
2019-03-22 13:26:34 +01:00 |
|
Mordred
|
3e7950d219
|
Pieity bonus applies to mp and vitality to hp now
|
2019-03-21 18:53:32 +01:00 |
|
Mordred
|
df2da68633
|
Gear matters!
Gear stats are applied now, excluding materia.
|
2019-03-21 18:06:48 +01:00 |
|
Mordred
|
497761a282
|
Preload defense / block values into items
|
2019-03-20 22:16:02 +01:00 |
|