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610 commits

Author SHA1 Message Date
collett
0d6a0719de fix quest battles which are using InstanceContent instead of QuestBattle. 2023-02-05 07:22:14 +09:00
collett
616b12c695 Fix OutsideRange event. 2023-02-05 07:20:29 +09:00
collett
459fa4865b fix merge error 2023-02-05 07:18:31 +09:00
Mordred
ec7195639e Removed unused cell logic 2023-02-05 07:18:31 +09:00
Mordred
a9a628fe47 Updated EventHandlerTypes 2023-02-05 07:18:31 +09:00
Mordred
a56eec5d32 Fallback to entranceRect if no entrance circle is found in instance 2023-02-05 07:18:30 +09:00
Mordred
a84d0f4154 Map previously unmapped eobj and enpc
# Conflicts:
#	src/world/Manager/EventMgr.cpp
2023-02-05 07:18:30 +09:00
collett
1e7176b3d8 minor fix 2023-01-26 22:30:42 +09:00
collett
3624b4374f Handle house removing.
Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00
Taezen
52d83465a1 remove completed quest properly 2021-09-29 15:43:15 +02:00
collett
413c69aa41 container db fix 2021-09-17 02:07:15 +09:00
Adam
1689b3fd1a
Merge pull request #730 from collett8192/patch
fix the loading of some quest battles
2021-09-15 19:16:20 +10:00
collett
1fa5aadf1c update proper event type check 2021-09-15 16:55:45 +09:00
collett
0fe75c373e fix the loading of some quest battles 2021-09-15 01:24:02 +09:00
Skyliegirl33
1f6b31dd4c Update opcodes and fix CFCommenceHandler 2021-09-13 18:53:53 +02:00
collett
e360dadb95 fix duty info remaining on client after leaving 2021-09-13 05:29:53 +09:00
collett
378e5d75bc fix wrong value used to determine armory container for swapped out equipment. 2021-09-12 00:18:04 +09:00
Taezen
71b459ba62 fix for previous quest and quest lock check 2021-09-11 14:00:04 +02:00
collett
46ce78aa45 Correctly removes players from their cells when leaving zone, fixes mob-in-city problem. 2021-09-11 00:52:59 +09:00
collett
26f0b7f88f load quest icon correctly after finishing a quest. 2021-09-10 18:28:39 +09:00
Adam
0ebc900cc4
Merge pull request #721 from Taezen/develop-map
Including support for basic map icons
2021-09-08 20:47:31 +10:00
Taezen
322a7bb4c2 better naming 2021-09-08 11:25:16 +02:00
Taezen
774d16667d little map manager rework 2021-09-07 16:50:13 +02:00
Taezen
55247a41f6 minor changes for the map implementation 2021-09-06 11:39:52 +02:00
コレット
f4d84e0a17
fix /sit rotation on other client (#722) 2021-09-01 16:50:45 +10:00
Taezen
e8c7c83197 Map support 2021-08-30 10:16:05 +02:00
コレット
23b7b052a1
PublicContent support. (#720)
* PublicContent support.

* update code
2021-08-16 18:18:29 +10:00
コレット
b1e430cf39
CF register fix. (#719)
* CF register fix.

* typo
2021-08-10 16:55:10 +10:00
collett
46aa33cffa keep the const 2021-07-29 16:54:24 +09:00
collett
245d709566 minor update 2021-07-29 16:42:31 +09:00
collett
602f175912 remove reference from LandIdent param 2021-07-29 16:39:36 +09:00
collett
b014b9265d housing edit interior 2021-07-29 02:01:02 +09:00
collett
301bd61180 update to 5.55 hotfix
Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
collett
627cf93b4c fix performing 2021-02-25 21:28:58 +09:00
collett
f499b53f25 store new mount bytes to db 2021-02-16 23:56:31 +09:00
collett
c4effc7e21 EquipSlotCategory reverted back or I updated the wrong enum last time? Anyway all values are checked manually and better naming. 2021-02-16 23:56:31 +09:00
collett
f5c9e56aa1 bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
Jeido
0bc38c791c style 2021-01-25 17:46:28 +01:00
Jeido
de160f96de Several fixes and improvements
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
3d4e39846c implement diving 2020-11-16 17:11:05 +09:00
collett
a006900fba event battle fix 2020-11-11 20:06:29 +09:00
collett
0ec4c4e4fd 5.35 updates 2020-11-11 02:07:59 +09:00
collett
d887ecdebe inventory fix 2020-06-28 09:27:44 +09:00
collett
570eb19b18 Add TradeMultipleReturnEventHander, seen in quests where the player trade more than 1 item to an npc. 2020-06-21 19:49:52 +09:00
collett
00f0adf620 typo 2020-06-17 02:30:57 +09:00
collett
031d354bbd add id check in addItem as well 2020-06-17 02:28:39 +09:00
collett
b43893d560 prevent empty quest reward slot (id == 0) being added as items 2020-06-17 02:19:34 +09:00
collett
e97165eaac clean up 2020-06-15 08:40:55 +09:00
collett
ecd8adf21b implement "/sit" on world obj 2020-06-15 08:36:27 +09:00
collett
104f554a40 fix adding crystal also adds gil. 2020-06-14 23:32:56 +09:00