collett
0d6a0719de
fix quest battles which are using InstanceContent instead of QuestBattle.
2023-02-05 07:22:14 +09:00
collett
616b12c695
Fix OutsideRange event.
2023-02-05 07:20:29 +09:00
collett
459fa4865b
fix merge error
2023-02-05 07:18:31 +09:00
Mordred
ec7195639e
Removed unused cell logic
2023-02-05 07:18:31 +09:00
Mordred
a9a628fe47
Updated EventHandlerTypes
2023-02-05 07:18:31 +09:00
Mordred
a56eec5d32
Fallback to entranceRect if no entrance circle is found in instance
2023-02-05 07:18:30 +09:00
Mordred
a84d0f4154
Map previously unmapped eobj and enpc
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# Conflicts:
# src/world/Manager/EventMgr.cpp
2023-02-05 07:18:30 +09:00
collett
1e7176b3d8
minor fix
2023-01-26 22:30:42 +09:00
collett
3624b4374f
Handle house removing.
...
Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00
Taezen
52d83465a1
remove completed quest properly
2021-09-29 15:43:15 +02:00
collett
413c69aa41
container db fix
2021-09-17 02:07:15 +09:00
Adam
1689b3fd1a
Merge pull request #730 from collett8192/patch
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fix the loading of some quest battles
2021-09-15 19:16:20 +10:00
collett
1fa5aadf1c
update proper event type check
2021-09-15 16:55:45 +09:00
collett
0fe75c373e
fix the loading of some quest battles
2021-09-15 01:24:02 +09:00
Skyliegirl33
1f6b31dd4c
Update opcodes and fix CFCommenceHandler
2021-09-13 18:53:53 +02:00
collett
e360dadb95
fix duty info remaining on client after leaving
2021-09-13 05:29:53 +09:00
collett
378e5d75bc
fix wrong value used to determine armory container for swapped out equipment.
2021-09-12 00:18:04 +09:00
Taezen
71b459ba62
fix for previous quest and quest lock check
2021-09-11 14:00:04 +02:00
collett
46ce78aa45
Correctly removes players from their cells when leaving zone, fixes mob-in-city problem.
2021-09-11 00:52:59 +09:00
collett
26f0b7f88f
load quest icon correctly after finishing a quest.
2021-09-10 18:28:39 +09:00
Adam
0ebc900cc4
Merge pull request #721 from Taezen/develop-map
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Including support for basic map icons
2021-09-08 20:47:31 +10:00
Taezen
322a7bb4c2
better naming
2021-09-08 11:25:16 +02:00
Taezen
774d16667d
little map manager rework
2021-09-07 16:50:13 +02:00
Taezen
55247a41f6
minor changes for the map implementation
2021-09-06 11:39:52 +02:00
コレット
f4d84e0a17
fix /sit rotation on other client ( #722 )
2021-09-01 16:50:45 +10:00
Taezen
e8c7c83197
Map support
2021-08-30 10:16:05 +02:00
コレット
23b7b052a1
PublicContent support. ( #720 )
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* PublicContent support.
* update code
2021-08-16 18:18:29 +10:00
コレット
b1e430cf39
CF register fix. ( #719 )
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* CF register fix.
* typo
2021-08-10 16:55:10 +10:00
collett
46aa33cffa
keep the const
2021-07-29 16:54:24 +09:00
collett
245d709566
minor update
2021-07-29 16:42:31 +09:00
collett
602f175912
remove reference from LandIdent param
2021-07-29 16:39:36 +09:00
collett
b014b9265d
housing edit interior
2021-07-29 02:01:02 +09:00
collett
301bd61180
update to 5.55 hotfix
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Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
collett
627cf93b4c
fix performing
2021-02-25 21:28:58 +09:00
collett
f499b53f25
store new mount bytes to db
2021-02-16 23:56:31 +09:00
collett
c4effc7e21
EquipSlotCategory reverted back or I updated the wrong enum last time? Anyway all values are checked manually and better naming.
2021-02-16 23:56:31 +09:00
collett
f5c9e56aa1
bug fixes and implement house exterior editing.
2021-02-06 05:18:26 +09:00
Jeido
0bc38c791c
style
2021-01-25 17:46:28 +01:00
Jeido
de160f96de
Several fixes and improvements
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-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
3d4e39846c
implement diving
2020-11-16 17:11:05 +09:00
collett
a006900fba
event battle fix
2020-11-11 20:06:29 +09:00
collett
0ec4c4e4fd
5.35 updates
2020-11-11 02:07:59 +09:00
collett
d887ecdebe
inventory fix
2020-06-28 09:27:44 +09:00
collett
570eb19b18
Add TradeMultipleReturnEventHander, seen in quests where the player trade more than 1 item to an npc.
2020-06-21 19:49:52 +09:00
collett
00f0adf620
typo
2020-06-17 02:30:57 +09:00
collett
031d354bbd
add id check in addItem as well
2020-06-17 02:28:39 +09:00
collett
b43893d560
prevent empty quest reward slot (id == 0) being added as items
2020-06-17 02:19:34 +09:00
collett
e97165eaac
clean up
2020-06-15 08:40:55 +09:00
collett
ecd8adf21b
implement "/sit" on world obj
2020-06-15 08:36:27 +09:00
collett
104f554a40
fix adding crystal also adds gil.
2020-06-14 23:32:56 +09:00