Mordred
90018d0137
Fixed quest state breaking on zoning, fixed some formatting issues in some quests, more are still messed up though
2021-12-20 00:06:52 +01:00
Alice Ogeda
e07b182a19
add blacklist mgr + handlers + paging;
2021-12-13 22:36:29 -03:00
Alice Ogeda
3e73da6463
add initial friendlist impl; fix teri crash on login if commonlist is called; fix sql type and initial data on player creation;
2021-12-01 21:30:12 -03:00
Mordred
48ed9da414
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
2021-11-27 00:53:57 +01:00
collett
413c69aa41
container db fix
2021-09-17 02:07:15 +09:00
Taezen
55247a41f6
minor changes for the map implementation
2021-09-06 11:39:52 +02:00
Taezen
e8c7c83197
Map support
2021-08-30 10:16:05 +02:00
コレット
23b7b052a1
PublicContent support. ( #720 )
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* PublicContent support.
* update code
2021-08-16 18:18:29 +10:00
コレット
b1e430cf39
CF register fix. ( #719 )
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* CF register fix.
* typo
2021-08-10 16:55:10 +10:00
collett
301bd61180
update to 5.55 hotfix
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Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
collett
f499b53f25
store new mount bytes to db
2021-02-16 23:56:31 +09:00
collett
d887ecdebe
inventory fix
2020-06-28 09:27:44 +09:00
Sophie Hamilton
0902d31980
Fix quest completion for questId > 2047 (67583)
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It's currently impossible to permanently store quest completion flags
for quests beyond questId 2047 (67583) due to the code using a type
that's too small. This manifests in the correct quest completion packet
being sent, but as soon as you move to another zone the quest disappears
from the journal (and is probably replaced by another quest you didn't
ask for).
This fixes the issue by using an appropriately-sized index variable, and
also increases the flag storage so that all currently-available quests
can be stored.
2020-05-28 05:55:22 +01:00
collett
cc95097fbe
Add LootMessage packet to fix old ItemObtainIcon.
2020-05-12 02:30:21 +09:00
collett
1e53333c9e
Fix buy back price.
2020-05-11 19:03:52 +09:00
collett
b70435413e
Selling items and buying back from shop, show corresponding messages in chat.
2020-05-11 06:27:34 +09:00
collett
484657f102
JobGauge definition
2020-04-24 19:24:04 +09:00
Adam
96774b5f55
Merge pull request #651 from Arazati/develop-serious
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implemented dyeable items
2020-03-17 12:54:08 +11:00
Arazati
02f1bd71c5
style + cast changes
2020-03-16 01:37:00 -07:00
Arazati
4c75f1fd32
implement dyeing items + show dyes in examine
2020-03-14 00:57:09 -07:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
collett
c22f524435
Inventory fix and more opcode update.
2020-02-24 18:23:43 +09:00
collett
264f4bd459
fix derp
2020-01-24 08:09:20 +09:00
collett
66a2021e95
these bytes are mounts as well.
2020-01-23 23:23:44 +09:00
collett
08704ffe88
Play the sound effect when buying items from shop.
...
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
2020-01-06 19:57:18 +09:00
collett
e8dcef63ba
Action system updates.
2020-01-05 17:09:27 +09:00
NotAdam
891a73720d
rename zone to territory
2019-08-09 17:49:40 +10:00
NotAdam
bd1130fe73
switch from binary to blobs, fix known array sizes in player obj
2019-07-06 15:00:26 +10:00
NotAdam
90d1fbc3ea
refactor Util -> Common::Util & Action to World::Action
2019-06-02 00:35:00 +10:00
NotAdam
4de66b1064
autoattack damage stat calc funcs, bnpc stat calculation
2019-04-24 23:25:07 +10:00
Mordred
6c8124373c
Changed the way players are being iterated for updating, some questbattle additions
2019-04-07 13:27:56 +02:00
Mordred
2014ec41dc
Refactored the way timestamps are passed through update handlers
2019-04-04 23:29:52 +02:00
Mordred
988ab5b020
Hunting log now implemented for classes. GC still to come
2019-03-28 22:58:40 +01:00
Mordred
52c451d274
Properly initialize hunt data from db
2019-03-26 23:08:34 +01:00
mordred
8cd18d6a33
Fixed quest complete size, db reinit needed
2019-03-26 09:27:48 +01:00
Mordred
6e52a63526
Load hunting log data
2019-03-26 00:04:27 +01:00
Mordred
35d859d57a
Gear matters!
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Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
4eee04156d
Plenty more cleanup and code quality adjustments.
2019-03-11 22:48:33 +01:00
NotAdam
e1ddf27d56
add teleporting back in, remove action targeting for now
2019-03-07 21:58:12 +11:00
NotAdam
f692c7bccf
minor refactoring, fix adventurer actions not working
2019-02-17 16:55:00 +11:00
NotAdam
37f71da03c
cleanup teleport query code
2019-02-08 21:20:53 +11:00
AriAvery
baedbf6e71
Improved player momvement
2019-02-06 08:49:57 +01:00
NotAdam
b777f24195
refactor minion to companion and add companion spawning
2019-02-02 23:06:57 +11:00
NotAdam
edd050ece9
heal npcs when retreating, set hp to max when retreat finishes, cleanup
2019-01-26 13:40:02 +11:00
Mordred
f18dae441b
Hate list is now displayed for players
2019-01-19 22:56:07 +01:00
Adam
07d0dc59ea
Merge pull request #471 from JeidoUran/crashes_fix
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Several crashes fixed, GM Jump and Call fixed and closer to retail
2019-01-09 18:58:06 +11:00
Mordred
2a626ebc29
Added a field for bluemage to player
2019-01-08 23:58:14 +01:00
JeidoUran
880ea0a336
Added prepareZoning research + fixed typo
2019-01-06 16:32:06 +01:00
Mordred
24cbff7c7e
Added fmt for sendNotice and sendUrgent, have not ported appearances yet
2019-01-05 14:53:42 +01:00
Mordred
b0ab052bd4
Changed sendDebug to use fmt aswell
2019-01-05 12:32:10 +01:00