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Commit graph

55 commits

Author SHA1 Message Date
collett
e22669876c update MapUpdate2/128 opcode, fix discovery and clean up custom PlayerSetup unlocks 2024-06-13 22:57:52 +09:00
collett
46295cc7dd Merge remote-tracking branch 'remotes/collett/Sapphire5.58' into retail 2024-06-12 05:35:17 +09:00
Mordred
67e17143c4 PartyMgr, ChatChannelMgr ported from 3.x 2023-05-30 22:42:20 +09:00
Rey
6ff45f7c5d Merge branch '6.31_Hotfix_Windows' (from unofficial forks) into Sapphire6.31
You can login to current retail (6.31 Hotfix) but also requires some new
fanagling with oodle.
2023-03-02 10:50:31 -06:00
collett
df35893d8f custom unlock options in PlayerSetup. 2023-02-07 06:10:43 +09:00
Skyliegirl33
ea27ff3a55 Gearset handler, mount item action, some GLA starting quests.
This is #732 with 25eaa62fa0 merged, cleaned up and slightly modified to avoid client desync.
2023-02-07 06:10:10 +09:00
Maple
f13bae27f7 Minor player fixes 2023-01-26 07:11:56 -03:00
コレット
23b7b052a1
PublicContent support. (#720)
* PublicContent support.

* update code
2021-08-16 18:18:29 +10:00
collett
301bd61180 update to 5.55 hotfix
Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
collett
b70435413e Selling items and buying back from shop, show corresponding messages in chat. 2020-05-11 06:27:34 +09:00
Adam
96774b5f55 Merge pull request #651 from Arazati/develop-serious
implemented dyeable items
2020-03-17 12:54:08 +11:00
Arazati
1496999358 more style changes 2020-03-16 02:08:35 -07:00
Arazati
02f1bd71c5 style + cast changes 2020-03-16 01:37:00 -07:00
Arazati
4c75f1fd32 implement dyeing items + show dyes in examine 2020-03-14 00:57:09 -07:00
collett
0816ba2002 fix npcspawn 2020-02-19 18:57:25 +09:00
collett
c98594f6c5 5.2 packet update. 2020-02-18 23:05:24 +09:00
collett
60e701dbdd enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
collett
bf247276b5 Minor tweaks and code clean up. 2020-01-05 20:49:50 +09:00
collett
e8dcef63ba Action system updates. 2020-01-05 17:09:27 +09:00
Mordred
cfc4a997fe Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
431948f7f8 proper sequencing now I think 2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
bd1130fe73 switch from binary to blobs, fix known array sizes in player obj 2019-07-06 15:00:26 +10:00
NotAdam
0efcfefa8c cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
JeidoUran
39a5f25478 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
NotAdam
1c8ca42d6c use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
be4d961116 eobj_parser also parses questbattles now 2019-03-31 13:06:37 +02:00
Mordred
b38da7c7cf Do not unlock all minions by default 2019-03-31 11:39:24 +02:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
NotAdam
4c888aba1b VFX ItemAction handling 2019-02-09 21:48:42 +11:00
NotAdam
274a591fed move effectentry to common, minor refactoring 2019-02-09 17:07:53 +11:00
AriAvery
8f012777a2 fixes 2019-02-06 09:27:30 +01:00
AriAvery
baedbf6e71 Improved player momvement 2019-02-06 08:49:57 +01:00
NotAdam
b777f24195 refactor minion to companion and add companion spawning 2019-02-02 23:06:57 +11:00
NotAdam
f084b34c3a #472 - fix gc ranks being read incorrectly in examine packet 2019-02-01 14:01:33 +11:00
Mordred
ace1d043ac Some more targetId fixes 2019-01-30 23:48:09 +01:00
Mordred
0ea201fd5e Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased 2019-01-29 00:10:21 +01:00
NotAdam
7cef77e2eb set correct bnpc animation when aggro'd/passive 2019-01-26 11:39:44 +11:00
Mordred
b0649858fa Despawn and respawn dead bnpcs 2019-01-23 22:37:55 +01:00
Mordred
813ad98c5f Fixed bnpc movement 2019-01-20 23:49:43 +01:00
Mordred
46205e9db4 BNpcs will now also initiate combat when being attacked, Death should reset them properly. 2019-01-20 13:36:34 +01:00
Mordred
092825c42c Fixed mobs not being killable and spawning will use the correct state 2019-01-20 00:20:35 +01:00