NotAdam
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1bbc01f04f
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manage timer vars and call onTick from Chara update instead of derived classes
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2019-01-28 19:16:44 +11:00 |
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NotAdam
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1380db037a
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fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472
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2019-01-28 18:58:02 +11:00 |
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NotAdam
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49e86e22ac
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fix formatting and drop MAX_POLYS back down
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2019-01-28 16:35:03 +11:00 |
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NotAdam
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e12ff7e7da
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Slightly increase bnpc speed and restore update rate to 250ms
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2019-01-28 15:47:46 +11:00 |
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NotAdam
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0cb0b5bc23
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fixed roaming/following speed inconsistency
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2019-01-28 15:44:27 +11:00 |
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NotAdam
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f0d28bf30f
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add more verbose logging to pathing failures
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2019-01-28 15:40:05 +11:00 |
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NotAdam
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fcd934034d
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minor bnpc cleanup, correctly set lastticktime on bnpc entities
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2019-01-28 13:40:03 +11:00 |
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Mordred
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6070247dc9
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Merge pull request #510 from NotAdam/develop
bnpc pathing
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2019-01-27 13:54:48 +01:00 |
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NotAdam
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82489de201
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probably fix stepping past the next step destination
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2019-01-27 23:47:36 +11:00 |
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NotAdam
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549542efe5
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cap poly length for generated nav paths
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2019-01-27 23:26:34 +11:00 |
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Mordred
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956b115e58
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cleaned up movement code a bit, roamings mobs can aggro now
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2019-01-27 01:12:31 +01:00 |
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Mordred
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a155420786
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Merge pull request #508 from takhlaq/develop
pcb_reader things
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2019-01-26 17:17:38 +01:00 |
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Tahir Akhlaq
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9711cc475d
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pcb_reader:
- block main export thread while tasks are pending
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2019-01-26 16:07:07 +00:00 |
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Tahir Akhlaq
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ebeb5db3ba
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pcb_reader:
- try free up some memory (recast still leaking a lot though)
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2019-01-26 15:39:20 +00:00 |
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Mordred
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1a17241bae
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Merge pull request #507 from NotAdam/develop
bnpc fixes, headless navmesh exporting
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2019-01-26 16:30:13 +01:00 |
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NotAdam
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eb0f0f06dd
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fix fs::path::preferred_separator not working with string concat on msvc
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2019-01-26 23:17:51 +11:00 |
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Adam
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648f1c0b0b
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Merge pull request #3 from takhlaq/develop
pcb_reader:
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2019-01-26 23:12:49 +11:00 |
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NotAdam
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695b6ee484
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fix expansion data loading on linux
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2019-01-26 22:33:00 +11:00 |
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Tahir Akhlaq
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3827650c9e
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pcb_reader:
- export obj if it doesnt exist already
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2019-01-26 11:30:25 +00:00 |
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NotAdam
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4fb118ab16
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turn on optimisation for release builds on linux
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2019-01-26 22:08:26 +11:00 |
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NotAdam
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75e9571c8f
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fix build and obj exporting
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2019-01-26 21:34:16 +11:00 |
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NotAdam
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ff3848729a
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revert to default path
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2019-01-26 21:26:45 +11:00 |
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Adam
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c80f6f561c
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Merge pull request #2 from takhlaq/develop
pcb reader shit
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2019-01-26 21:25:54 +11:00 |
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Adam
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bcdfc0cab1
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Merge branch 'develop' into develop
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2019-01-26 21:25:40 +11:00 |
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Tahir Akhlaq
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519398a96d
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pcb_reader
- export by level name
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2019-01-26 10:10:40 +00:00 |
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NotAdam
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3075764990
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cleanup navmesh and navquery
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2019-01-26 20:14:14 +11:00 |
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NotAdam
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6e736ed4f1
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style is good now probably
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2019-01-26 19:45:42 +11:00 |
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NotAdam
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a30ae6bcac
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fix more style
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2019-01-26 19:43:42 +11:00 |
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NotAdam
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a8fd79e6ad
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fix style
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2019-01-26 19:41:57 +11:00 |
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NotAdam
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d7418fb6c3
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move comment to correct location
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2019-01-26 18:47:59 +11:00 |
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NotAdam
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c608d9e629
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add headless navmesh exporting
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2019-01-26 18:45:37 +11:00 |
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NotAdam
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3d88447968
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fix race condition where navmesh export would start before object is exported
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2019-01-26 16:37:18 +11:00 |
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NotAdam
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80c06a76b4
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fix pcb_reader not exporting terrain in composite zone objects
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2019-01-26 15:23:37 +11:00 |
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NotAdam
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83eeacb1ce
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style fix
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2019-01-26 14:59:04 +11:00 |
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NotAdam
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e72b031d82
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only run bnpc update in active cells
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2019-01-26 13:40:22 +11:00 |
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NotAdam
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edd050ece9
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heal npcs when retreating, set hp to max when retreat finishes, cleanup
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2019-01-26 13:40:02 +11:00 |
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NotAdam
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7cef77e2eb
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set correct bnpc animation when aggro'd/passive
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2019-01-26 11:39:44 +11:00 |
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Mordred
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a7e070556b
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Do not crash on zones without navi data
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2019-01-26 00:12:54 +01:00 |
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Mordred
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7e935df56f
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Initial roaming tests, still very rough and ugly
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2019-01-26 00:06:24 +01:00 |
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Mordred
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93e24a28b1
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Merge pull request #506 from perize/develop
More Mahjong opcodes
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2019-01-25 14:52:37 +01:00 |
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Mordred
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9b518e84e4
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Merge pull request #505 from NotAdam/develop
add customisable log level to config
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2019-01-25 14:52:25 +01:00 |
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Perize
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7525298b97
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Mahjong opcodes
A very professional, carefully written commit messages™.
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2019-01-25 22:48:10 +09:00 |
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NotAdam
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bdf4eb2f04
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only create naviproviders if one doesn't exist for the map
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2019-01-25 22:47:50 +11:00 |
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NotAdam
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912a97b92e
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remove exceptions and handle error cases inside initMesh
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2019-01-25 22:43:04 +11:00 |
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NotAdam
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91abe63598
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add customisable log level to config
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2019-01-25 19:00:21 +11:00 |
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mordred
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0988b3abac
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Renamed params for clearity
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2019-01-25 08:50:44 +01:00 |
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mordred
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b319d5501f
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Navmeshes should now work again using bgpath
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2019-01-25 08:45:00 +01:00 |
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mordred
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176ae00c08
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Changed navigation to use meshes named by bg path instead of teriinfo name#
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2019-01-25 08:31:20 +01:00 |
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Mordred
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b994989ed6
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Merge pull request #503 from NotAdam/develop
fix things
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2019-01-25 08:08:46 +01:00 |
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Mordred
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8415b937b1
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Merge pull request #504 from perize/develop
🀄 opcodes
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2019-01-25 07:59:24 +01:00 |
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