NotAdam
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ed63c819bd
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fix dead mobs following you around and beating you to death
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2019-01-20 19:14:35 +11:00 |
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Mordred
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2909775875
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Merge pull request #484 from itsMaru/develop
RNGManager PoC
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2019-01-20 00:39:50 +01:00 |
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Mordred
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092825c42c
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Fixed mobs not being killable and spawning will use the correct state
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2019-01-20 00:20:35 +01:00 |
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Maru
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315a2fdf7a
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-19 21:20:31 -02:00 |
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Maru
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98f2720fa2
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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Mordred
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6b6c400558
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-19 22:56:21 +01:00 |
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Mordred
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f18dae441b
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Hate list is now displayed for players
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2019-01-19 22:56:07 +01:00 |
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Mordred
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0a72529448
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Merge pull request #483 from itsMaru/develop
fix high cpu usage
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2019-01-19 20:59:02 +01:00 |
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Maru
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2e5a9d3567
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fix server [extrem hoch] cpu usage
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2019-01-19 17:52:58 -02:00 |
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Maru
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ab66162291
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-19 17:44:20 -02:00 |
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Mordred
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a3652d4dbe
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Merge pull request #482 from NotAdam/develop
fix bnpcs not despawning
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2019-01-19 20:33:58 +01:00 |
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Mordred
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2a7727ec51
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Fixed initial actorids for zones
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2019-01-19 10:37:18 +01:00 |
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NotAdam
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9712f94d00
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cleanup spawn slot handling for bnpcs
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2019-01-19 19:28:12 +11:00 |
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NotAdam
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603604b28d
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fix bnpcs not despawning, stop passive mobs from aggroing the player
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2019-01-19 17:50:33 +11:00 |
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Mordred
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4db227c5db
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Merge pull request #481 from takhlaq/develop
navmesh generation in pcb_reader
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2019-01-19 01:18:35 +01:00 |
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Mordred
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80e25ac2c2
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-19 01:15:23 +01:00 |
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Mordred
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83a8fc4456
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Cleaned up bnppc code, fixed effect packet
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2019-01-19 01:15:17 +01:00 |
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Tahir Akhlaq
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bb5224bcd6
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navmesh generation in pcb_reader
- requires RecastDemo built from https://github.com/takhlaq/recastnavigation/tree/garbage
- copy recastdemo.exe, sdl.dll, sdl2.dll into same directory as pcb_reader exe
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2019-01-18 18:32:48 +00:00 |
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NotAdam
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2743f4483e
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remove utf8 bom from inserts.sql
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2019-01-18 20:05:45 +11:00 |
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Mordred
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79daa7ac56
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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Mordred
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1c2da46428
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Merge pull request #480 from NotAdam/develop
fix dismount, fix some debug msg formatting
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2019-01-15 12:13:42 +01:00 |
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NotAdam
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3793b16b36
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potentially fix shifted dutyrecorder actorcontrols
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2019-01-15 20:10:35 +11:00 |
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NotAdam
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30c329ee1f
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fix dismount actrl
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2019-01-15 19:13:36 +11:00 |
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NotAdam
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efab738660
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fix some event debug message formatting
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2019-01-15 18:20:21 +11:00 |
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Mordred
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a230a2ca2a
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Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
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2019-01-14 22:29:52 +01:00 |
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Mordred
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8bc9b8d4a4
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Merge pull request #479 from NotAdam/develop
more housing fixes
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2019-01-14 14:01:06 +01:00 |
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NotAdam
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0e138e5e5f
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Move housingmgr to u8s for inv slots instead of u16s
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2019-01-14 21:37:32 +11:00 |
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NotAdam
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339f74b62f
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fix doxygen missing documentation after project restructure
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2019-01-14 21:32:18 +11:00 |
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NotAdam
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63ce4c42be
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fix placing interior housing items
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2019-01-14 20:05:27 +11:00 |
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Mordred
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f468949df2
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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51242ce5dc
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Fixed remaining g_log appearances and fmt usage
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2019-01-13 13:19:15 +01:00 |
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Mordred
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06e214956c
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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Mordred
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b0760043c3
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Fixed tell, fixed examine, fixed equipping gear, fixed itemlevel
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2019-01-12 22:53:16 +01:00 |
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Mordred
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f805eb3485
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SightseeingMask fixed in initui
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2019-01-12 11:22:30 +01:00 |
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Mordred
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55e47a4b34
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-12 10:48:05 +01:00 |
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Mordred
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2d770211b5
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Linux build fix
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2019-01-12 10:47:45 +01:00 |
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Mordred
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af1bb0fa7f
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Merge pull request #478 from BiscuitUmU/develop
Updated GMCommand2 Def
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2019-01-12 09:24:44 +01:00 |
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Biscuit
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3b97971c30
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Updated GMCommand2 Def
Added worldId to the def since you can now Player@WorldName, this also fixes GM2 Commands not working
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2019-01-12 13:18:58 +11:00 |
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Mordred
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ea7b104a73
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InitUI almost fully fixed.
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2019-01-12 00:19:23 +01:00 |
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Mordred
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d2dc84fa83
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Merge pull request #477 from NotAdam/develop
some 4.5 fixes for housing
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2019-01-10 16:57:18 +01:00 |
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NotAdam
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d3e6514af1
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change itemcontainer back to use u8s for slots, some cleanup
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2019-01-10 22:01:58 +11:00 |
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NotAdam
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a1b4f98032
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slightly change behaviour for items that can't be loaded for a house
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2019-01-10 21:08:19 +11:00 |
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NotAdam
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c1f7d9ddef
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cleanup old setrot calls using float -> u16
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2019-01-10 20:50:16 +11:00 |
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NotAdam
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6e6ffc7cf3
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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NotAdam
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22e73a0da8
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additional playerspawn fields and fix logging into housing zones
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2019-01-10 17:34:22 +11:00 |
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NotAdam
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c03dc6dc80
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initial pass to fix housing issues
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2019-01-10 15:03:25 +11:00 |
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Mordred
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1cc38c0cca
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Fixed black screen on new character, fixed servernotice size, initial initui adjustments.
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2019-01-09 23:57:49 +01:00 |
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Adam
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07d0dc59ea
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Merge pull request #471 from JeidoUran/crashes_fix
Several crashes fixed, GM Jump and Call fixed and closer to retail
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2019-01-09 18:58:06 +11:00 |
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Mordred
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2a626ebc29
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Added a field for bluemage to player
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2019-01-08 23:58:14 +01:00 |
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Mordred
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734bad10be
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Merge pull request #476 from takhlaq/develop
apparently /std:c++17 is needed even if CMAKE_CXX_COMPILER is 17
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2019-01-08 21:40:46 +01:00 |
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