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275 commits

Author SHA1 Message Date
goaaats
91b8aec97d * Better fix for logout issue 2017-12-02 20:45:31 +01:00
goaaats
497f555eb4 * Fix logout dc 2017-12-02 17:50:08 +01:00
goaaats
dbe289385a * Add def for legacy mark equip flag 2017-12-02 17:49:38 +01:00
Mordred
2a3fd0ff96 Even more refactoring for cleaner code 2017-11-28 17:43:00 +01:00
Mordred
d0cb635ce3 Enforcing style rules 2017-11-28 17:29:06 +01:00
Mordred
cf29b9e80c More code quality improvment in script manager 2017-11-28 17:22:19 +01:00
Mordred
f900bec801 Refactoring of event name generation 2017-11-28 17:16:12 +01:00
Mordred
23a32e67db Applied template simplification to chat channel packets 2017-11-28 17:06:44 +01:00
Mordred
5f5ce9970b refactoring various files 2017-11-28 00:09:36 +01:00
Mordred
4c71428dc2 renamed type in actors to ObjKind as thats what it is called internally, also less ambugious to modelType which i also added an enum for 2017-11-26 01:12:26 +01:00
Ay'yaruq Dotharl
9e900520a6
Fix #183 hardcoded Chai scripts path 2017-11-26 00:38:33 +11:00
Mordred
e4ffaedf1f Merge remote-tracking branch 'origin/SQL_REWRITE_OWN' 2017-11-25 00:24:30 +01:00
Perize
8bac927099 Fix typo 2017-11-22 10:13:49 +09:00
Mordred
cfc8373f5d Simplification of packet templates 2017-11-21 18:43:09 +01:00
Mordred
526be370d3
Merge pull request #175 from GokuWeedLord/feature/mounts
fix mounting & mount persistance
2017-11-21 17:47:19 +01:00
Mordred
4224f78242
Merge pull request #174 from itsMaru/others
Reorganize math classes; Fix crash on spawning actor; Style;
2017-11-21 17:46:55 +01:00
Perize
6574369e58 Merge remote-tracking branch 'upstream/SQL_REWRITE_OWN' into SQL_REWRITE_OWN 2017-11-22 00:34:03 +09:00
Perize
f72a61d934 Add a perform handler 2017-11-22 00:29:42 +09:00
Maru
e0d9086219 Fix build 2017-11-21 06:08:23 -02:00
GokuWeedLord
a25a9027f6 fix mounting & mount persistance 2017-11-21 17:39:10 +11:00
Maru
2392f50497 Reorganize math classes; Fix crash on spawning actor; Style; 2017-11-21 03:19:08 -02:00
Mordred
ec3375a5b1 Sql Keepalive in server zone 2017-11-20 23:24:50 +01:00
Mordred
46d0dbfde8 using instead of typedef where possible 2017-11-19 22:43:26 +01:00
Maru
189ff33913 Static cast class (consider ClassJob type for m_class); 2017-11-18 01:22:49 -02:00
Mordred
3395b21dd6 Started using pregenerated common emuns, fixed a mysql field length issue with titlelists 2017-11-18 01:25:55 +01:00
Tahir Akhlaq
708c2f324a fix server_zone headers appearing as external deps in visual studio 2017-11-17 18:12:35 +00:00
Mordred
d130f00d53 Merge https://github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN 2017-11-16 23:20:59 +01:00
Mordred
1d4655f750 Players wont be able to connect anymore if a session is already present 2017-11-16 23:06:33 +01:00
Mordred
b58acb90af Logout will now remove a playersession almost instantly 2017-11-14 23:55:38 +01:00
Maru
a1a6cc59f8 Small stuff (organizing, adding titlelist loading) 2017-11-02 17:54:10 -02:00
ShelbyZ
ca5d1d3982 gcc warnings
- uint64_t format errors using <cinttypes> define SCNu64
- sprintf without format string replacing with strcpy (might be better
to move to strncpy or something else)
- use return value of fread(...)
- use return value of system(...)
2017-11-01 22:24:50 -07:00
goaaats
fe278843c7 Set debug working path for generated solutions 2017-10-31 13:36:03 +01:00
Mordred
42df7b7d13 Removed old database class entirely, some minor cleanups 2017-10-28 22:47:25 +02:00
Mordred Admin
19decb8e39 Simplified usage of new database class 2017-10-27 14:01:50 +02:00
Mordred Admin
50c68c4468 Removed unnused includes 2017-10-27 09:06:16 +02:00
Mordred
db5cf9c45c Almost done porting... 2017-10-27 00:10:13 +02:00
Mordred Admin
dff1a5a28e Ported DebugCommandHandler naively 2017-10-26 15:22:58 +02:00
Mordred Admin
7e3c03ca32 Removed reference to database where unused 2017-10-26 14:40:58 +02:00
Mordred Admin
ec72cf6836 Merge http://www.github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN
Conflicts:
	CMakeLists.txt
	src/servers/Server_Common/Network/PacketDef/Ipcs.h
	src/servers/Server_Zone/Actor/PlayerQuest.cpp
	src/servers/Server_Zone/Actor/PlayerSql.cpp
2017-10-25 14:49:35 +02:00
Mordred
64eac677a5 Merge pull request #157 from ShelbyZ/static_cast_round_2
More static_cast
2017-10-24 07:52:43 +02:00
Mordred
3564964a8a fixed an issue with binary fields bit read incorrectly 2017-10-23 23:55:25 +02:00
ShelbyZ
24f937fd61 Fixing linkshellid to uint64_t
updating methods, internal collection, and sql representation
2017-10-23 08:33:47 -07:00
ShelbyZ
c9a53b5d2b More static_cast
- expand some types
- gnarly std::pair issue with short to int8_t
- getLinkshellById now uses uint32_t
2017-10-22 20:51:25 -07:00
ShelbyZ
818f617661 Quantity treated as uint32_t at packet level
- move tryAddItem/AddItem to uint32_t from uint16_t
2017-10-22 18:53:58 -07:00
ShelbyZ
e50fd76062 Fix up Flags around Edit and Continue
- remove /SAFESEH:NO
- apply /INCREMENTAL /ZI (debug only)
- remove sprinkling of /INCREMENTAL /ZI
2017-10-21 22:09:03 -07:00
GokuWeedLord
7707b4a750 !unlock and !help debug commands 2017-10-21 23:41:09 +11:00
GokuWeedLord
8957e1672b compiler warning fix 2017-10-21 23:40:51 +11:00
GokuWeedLord
72e8b86239 expose isincombat to scripts - isInCombat doesn't work though 2017-10-21 22:24:04 +11:00
GokuWeedLord
c79affb137 fix a compile warning 2017-10-21 22:23:28 +11:00
GokuWeedLord
5d9ab6fe48 gm command fix, quest debug output change 2017-10-21 19:21:43 +11:00