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114 commits

Author SHA1 Message Date
NotAdam
2cf1b5aaf7 ignore invalid actions and pass action data into manager 2019-02-09 14:45:28 +11:00
NotAdam
c12348a52e skeleton action handling inside actionmgr, packet fixes 2019-02-08 21:04:48 +11:00
NotAdam
cfb3e68d7e fix SkillHandler packet size and add AoESkillHandler packet 2019-02-08 21:04:48 +11:00
NotAdam
ebec29563f Make in range distance configurable 2019-01-28 20:48:33 +11:00
NotAdam
bdf4eb2f04 only create naviproviders if one doesn't exist for the map 2019-01-25 22:47:50 +11:00
mordred
0988b3abac Renamed params for clearity 2019-01-25 08:50:44 +01:00
mordred
b319d5501f Navmeshes should now work again using bgpath 2019-01-25 08:45:00 +01:00
mordred
176ae00c08 Changed navigation to use meshes named by bg path instead of teriinfo name# 2019-01-25 08:31:20 +01:00
NotAdam
145e0dea5b bit of cleanup and consistent startup log formatting 2019-01-25 12:34:21 +11:00
NotAdam
1252390c2d fix config reading, alter territory loading output slightly 2019-01-25 12:23:38 +11:00
goaaats
557ffcfcb2 Add navi mesh folder to world config 2019-01-24 22:24:45 +01:00
mordred
e54d546b56 Fixing code for consistency, const correctness, include tree and style. 2019-01-24 12:10:31 +01:00
goaaats
39c1282d6f Spaces 2019-01-23 21:36:26 +01:00
goaaats
54e60107e9 Style 2019-01-23 21:26:48 +01:00
goaaats
0c6755565d Add NaviMgr 2019-01-23 19:23:49 +01:00
goaaats
a1720bd179 More pathfinding 2019-01-21 18:25:22 +01:00
goaaats
4116e0202c More pathing 2019-01-21 14:02:47 +01:00
goaaats
b200204ee3 pathing things? 2019-01-20 16:10:48 +01:00
Maru
98f2720fa2 RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00
Mordred
79daa7ac56 Make sure to reinit DB -> Various small fixes and refactors 2019-01-17 23:54:47 +01:00
Mordred
a230a2ca2a Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now 2019-01-14 22:29:52 +01:00
NotAdam
0e138e5e5f Move housingmgr to u8s for inv slots instead of u16s 2019-01-14 21:37:32 +11:00
Mordred
f468949df2 Temporary fix for resetting directors. Eventually zoning needs to be streamlined 2019-01-13 17:32:43 +01:00
Mordred
06e214956c Mobs spawn with randomized rotation and are actually targetable now 2019-01-13 00:51:31 +01:00
NotAdam
d3e6514af1 change itemcontainer back to use u8s for slots, some cleanup 2019-01-10 22:01:58 +11:00
NotAdam
a1b4f98032 slightly change behaviour for items that can't be loaded for a house 2019-01-10 21:08:19 +11:00
NotAdam
c1f7d9ddef cleanup old setrot calls using float -> u16 2019-01-10 20:50:16 +11:00
NotAdam
6e6ffc7cf3 fix housing object init structure, game no longer crashes/doesn't load 2019-01-10 20:38:27 +11:00
NotAdam
c03dc6dc80 initial pass to fix housing issues 2019-01-10 15:03:25 +11:00
Mordred
da67f6cae8 Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
Mordred
572a6e1257 Updated sendNotice and sendUrgent calls 2019-01-06 00:26:26 +01:00
Mordred
b0ab052bd4 Changed sendDebug to use fmt aswell 2019-01-05 12:32:10 +01:00
Adam
c09333c96a Merge pull request #469 from JeidoUran/crashes_fix
"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
2019-01-05 00:03:52 +11:00
JeidoUran
37417800ac Formatting... 2019-01-04 13:57:29 +01:00
JeidoUran
a027784247 Formatting² 2019-01-04 13:50:57 +01:00
JeidoUran
329ee05156 Formatting 2019-01-04 13:47:03 +01:00
JeidoUran
bc783993f3 Update DebugCommandMgr.cpp 2019-01-04 13:30:14 +01:00
NotAdam
646cf701cb fix blasphemous indentation 2019-01-04 22:59:20 +11:00
NotAdam
2a205cc2db convert more log calls to format string 2019-01-04 22:37:01 +11:00
JeidoUran
a4f54d2b31 "!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted 2019-01-04 05:12:06 +01:00
NotAdam
4673a8122e fix structs, disable market cache gen 2019-01-01 23:37:32 +11:00
NotAdam
cd19435876 somewhat working marketboard implementation 2019-01-01 17:29:06 +11:00
NotAdam
717acba9cb fix oob error on market board result lists and correctly sort the items 2019-01-01 14:19:44 +11:00
NotAdam
50d1d9d492 correctly send marketboard item list 2019-01-01 11:51:48 +11:00
NotAdam
af7a769433 start of marketboard implementation 2018-12-31 23:27:21 +11:00
NotAdam
d421888a07 fix storing items in the housing storerooms for real this time 2018-12-31 22:45:39 +11:00
NotAdam
1c890a43bf handle fc doors properly 2018-12-31 22:02:34 +11:00
NotAdam
a04d01be90 some housing cleanup and refactoring 2018-12-31 21:54:32 +11:00
NotAdam
b7fcf6080c fix issue where items couldn't be removed from interior storeroom 2018-12-31 21:39:43 +11:00
NotAdam
66964ec8f6 fix issue where items couldn't be placed in storeroom from inv 2018-12-30 21:26:32 +11:00