Mordred
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5288c6b00e
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Merge pull request #792 from Skyliegirl33/contentfinder
[3.x] CF commence and undersized implemented
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2022-02-18 23:22:10 +01:00 |
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Rushi
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3c15b8566a
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CF: Implement commence and undersized
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2022-02-18 19:41:11 +01:00 |
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Rushi
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c03968b194
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WIP: Implement gearset handler
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2022-02-18 02:24:18 +01:00 |
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Rushi
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cbb1b54b4a
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Cleaner way to send EventLogMessage packets
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2022-02-16 09:43:27 +01:00 |
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Mordred
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dc562bfe61
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Added layerset parsing
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2022-02-11 10:32:13 +01:00 |
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Mordred
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0838881a5b
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Overhaul of the queued zoning system
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2022-01-30 14:44:17 +01:00 |
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Mordred
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9ab636662d
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Added triggerOwner to bnpc
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2022-01-18 08:03:49 +01:00 |
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Mordred
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0c1bbfb8d0
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Removing references to getCurrentTerritory in preparation for further detangleing
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2022-01-10 23:50:44 +01:00 |
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Alice Ogeda
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3d5bcc7d67
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slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets;
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2022-01-10 19:31:21 -03:00 |
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Mordred
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3b02afe99b
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Screenmessage when zoning, some effect packet 1 cleanup
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2022-01-07 21:22:55 +01:00 |
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Mordred
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beca9ccb3b
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Allow setting or target and source effects in single target effect packet
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2022-01-06 20:50:00 +01:00 |
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Mordred
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f0871c6217
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Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
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2022-01-06 20:25:50 +01:00 |
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Mordred
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d9e7e42a6d
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Basic actions are functional
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2022-01-02 22:32:17 +01:00 |
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Mordred
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34139a8937
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Implemented a kill quest as a test again
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2021-12-22 00:40:11 +01:00 |
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Mordred
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9f83094c43
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sendEventNotice has been moved from player to eventMgr, reformatted scripts
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2021-12-21 13:48:24 +01:00 |
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Alice Ogeda
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5391af378a
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fix world expansion level;
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2021-12-13 17:03:42 -03:00 |
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Mordred
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139f771e7a
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Linkshell join logic redone to use linkshell result packets.
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2021-12-07 00:02:41 +01:00 |
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Mordred
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c5bfed1ba9
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Fix start town field
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2021-12-02 20:32:31 +01:00 |
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Mordred
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2fa9e2c11a
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Fixed persistant emotes
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2021-12-01 01:03:36 +01:00 |
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Mordred
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0f7c27f0a3
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No longer send zone packet twice on initial login
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2021-12-01 00:05:34 +01:00 |
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Mordred
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e845f03ba4
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Set companion details on spawn
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2021-11-30 16:29:21 +01:00 |
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Mordred
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48ed9da414
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
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コレット
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23b7b052a1
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PublicContent support. (#720)
* PublicContent support.
* update code
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2021-08-16 18:18:29 +10:00 |
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collett
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301bd61180
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update to 5.55 hotfix
Co-authored-by: Jeido Uran <tourais.q@gmail.com>
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2021-07-27 07:33:55 +09:00 |
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collett
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b70435413e
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Selling items and buying back from shop, show corresponding messages in chat.
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2020-05-11 06:27:34 +09:00 |
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Adam
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96774b5f55
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Merge pull request #651 from Arazati/develop-serious
implemented dyeable items
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2020-03-17 12:54:08 +11:00 |
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Arazati
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1496999358
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more style changes
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2020-03-16 02:08:35 -07:00 |
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Arazati
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02f1bd71c5
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style + cast changes
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2020-03-16 01:37:00 -07:00 |
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Arazati
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4c75f1fd32
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implement dyeing items + show dyes in examine
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2020-03-14 00:57:09 -07:00 |
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collett
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0816ba2002
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fix npcspawn
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2020-02-19 18:57:25 +09:00 |
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collett
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c98594f6c5
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5.2 packet update.
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2020-02-18 23:05:24 +09:00 |
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collett
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60e701dbdd
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enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
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2020-01-19 21:20:01 +09:00 |
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collett
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bf247276b5
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
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collett
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e8dcef63ba
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Action system updates.
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2020-01-05 17:09:27 +09:00 |
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Mordred
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cfc4a997fe
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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9bfb9c74f0
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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467ce65a5d
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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431948f7f8
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proper sequencing now I think
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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7f686ffee5
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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bd1130fe73
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switch from binary to blobs, fix known array sizes in player obj
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2019-07-06 15:00:26 +10:00 |
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NotAdam
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0efcfefa8c
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cap level to 80, enable shadowbringers, new mp calc
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2019-06-30 19:51:18 +10:00 |
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NotAdam
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6b44dc9a6e
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rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
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2019-06-20 14:48:24 +10:00 |
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NotAdam
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90d1fbc3ea
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
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JeidoUran
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39a5f25478
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Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
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2019-04-17 00:31:19 +02:00 |
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Mordred
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6c43c79af1
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First iteration of questbattle update logic
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2019-04-17 00:10:32 +02:00 |
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Mordred
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69f3d47100
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
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NotAdam
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1c8ca42d6c
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use prepared statement for item loading, network item stain
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2019-04-13 22:42:02 +10:00 |
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Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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be4d961116
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eobj_parser also parses questbattles now
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2019-03-31 13:06:37 +02:00 |
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Mordred
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b38da7c7cf
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Do not unlock all minions by default
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2019-03-31 11:39:24 +02:00 |
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