Lucy
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a35455a4f4
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Remove status updates in unnecessary places
(cherry picked from commit 12f68b62690861675daa2436630f33518c39b7f7)
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2023-01-23 06:02:55 +01:00 |
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Mordred
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2f39f3d4a2
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Adjusted structs for 3.3, might still be more to fix.
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2023-01-20 21:50:08 +01:00 |
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Mordred
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258dc8d69b
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Fixed effectpacket flags.
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2023-01-20 11:40:35 +01:00 |
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dude22072
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601cf81353
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Hunting log crash fix
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2023-01-19 14:34:53 -06:00 |
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Mordred
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96249275f7
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Merge pull request #837 from Skyliegirl33/feature-impl
[3.x] Fix a few issues, add SubSea005 QB
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2023-01-19 21:16:11 +01:00 |
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Lucy
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6580fe1721
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Finally fix TP being stuck at 0
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2023-01-19 19:51:31 +01:00 |
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Alice Ogeda
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423af6f9bc
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myerge;
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2023-01-19 13:05:27 -03:00 |
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Alice Ogeda
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34213990bc
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AchievementMgr framework; styling fixes;
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2023-01-19 13:03:54 -03:00 |
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Mordred
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8af39dfeb8
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Clang tidy cleanups
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2023-01-17 08:28:06 +01:00 |
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Mordred
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bd1753423e
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Added a onPlayerDeath function, to be reworked when battlescripts arrive
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2023-01-15 22:03:44 +01:00 |
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Matthew
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f71230809b
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Improved Persistence (#822)
* persistant money
* removed hardcoding and fixed debug console spam
* refactor: fix coding system inconsistencies
* refactor: fix coding style inconsistencies in loading
* refactor: Missed some inconsistents
* refactor: Missed some more inconsistents
* quest: Introduced marauder quest (can get class, but no cutscenes yet)
* refactor: Code updated to fmt::format
* Delete ClsMar999.cpp
* Delete ClsMar998.cpp
* script-loader fix
* script-loader formatting
* build-error: removed broken dep
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2023-01-07 14:18:29 +11:00 |
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Mordred
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50fbdbfa12
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renamed setSystemActionUnlock to setRewardFlag
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2022-02-28 08:40:57 +01:00 |
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Rushi
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2474a3d285
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Fix TP showing as 0
(cherry picked from commit 8aed3c6a958424f4ffdce033b46ef62473b5925b)
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2022-02-20 19:30:00 +01:00 |
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Mordred
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2b3bb6297e
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Basic warptaxi work
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2022-02-10 18:50:44 +01:00 |
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Mordred
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efe827416b
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More cleanups around namespaces
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2022-02-05 23:31:35 +01:00 |
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Mordred
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cf69e1876a
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Finish zoning converted aswell
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2022-01-30 16:26:44 +01:00 |
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Mordred
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bfdf732579
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Removed old function for performZoning
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2022-01-30 15:37:24 +01:00 |
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Mordred
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0838881a5b
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Overhaul of the queued zoning system
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2022-01-30 14:44:17 +01:00 |
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Alice Ogeda
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56545371a3
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warning cleanups; less raw pointers;
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2022-01-27 18:35:19 -03:00 |
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Mordred
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a27bb3e687
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Remove Component namespace
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2022-01-27 21:24:54 +01:00 |
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Mordred
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f8303be9e8
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Fixed issues with using copies instead of references
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2022-01-24 09:20:34 +01:00 |
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Mordred
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4cef7cdab9
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Map previously unmapped eobj and enpc
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2022-01-23 23:00:50 +01:00 |
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Mordred
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92bd74cde2
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More Moveplayer work in preparation of warp overhaul
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2022-01-22 11:35:58 +01:00 |
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Mordred
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57da97236f
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Some more cleanup in regards of zones
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2022-01-21 22:55:14 +01:00 |
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Mordred
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aa0c318494
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More cleanup of territoryMgr in preparation of new move logic
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2022-01-18 23:47:35 +01:00 |
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Mordred
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00f0c1b431
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Clean up of move logic for housing territories, potentially some breakage. Needs to be tested still
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2022-01-18 00:21:38 +01:00 |
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Rushi
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c19df0e637
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More formatting
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2022-01-16 23:19:10 +01:00 |
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Rushi
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637fe3614d
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Remove logging line
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2022-01-16 22:56:49 +01:00 |
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Rushi
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62dabd571c
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Fix formatting
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2022-01-16 22:53:02 +01:00 |
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Rushi
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575fb37854
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Implement mount unlocking
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2022-01-16 22:48:55 +01:00 |
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Mordred
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27b218fd78
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Removed old code to further simplify warp mechanics
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2022-01-16 11:57:04 +01:00 |
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Mordred
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8767991e7a
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Removal of more territory move logic
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2022-01-15 23:28:06 +01:00 |
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Mordred
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79981909de
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Various smaller cleanups
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2022-01-15 22:48:27 +01:00 |
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Rushi
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d449c97a9f
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Add support for unlocking gear sets
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2022-01-14 19:06:23 +01:00 |
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Mordred
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0714a56e56
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Fix for setLevelForClass
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2022-01-13 23:41:24 +01:00 |
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Mordred
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1472041262
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get/setCurrentTerritory now completely removed
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2022-01-12 11:11:47 +01:00 |
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Mordred
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fda2353e78
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Small type conversion warnings fixed
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2022-01-11 14:42:45 +01:00 |
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Mordred
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1f1e761016
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Removed old getZoneId function, more detangleing.
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2022-01-11 00:18:00 +01:00 |
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Mordred
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0c1bbfb8d0
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Removing references to getCurrentTerritory in preparation for further detangleing
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2022-01-10 23:50:44 +01:00 |
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Mordred
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3b02afe99b
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Screenmessage when zoning, some effect packet 1 cleanup
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2022-01-07 21:22:55 +01:00 |
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Mordred
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beca9ccb3b
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Allow setting or target and source effects in single target effect packet
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2022-01-06 20:50:00 +01:00 |
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Mordred
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4fccaef569
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Renamed an actor control according to use
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2022-01-06 20:44:35 +01:00 |
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Mordred
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f0871c6217
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Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
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2022-01-06 20:25:50 +01:00 |
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Alice Ogeda
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25a179ab3a
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fall dmg calc; adjustments to falling state in movehandler;
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2022-01-05 20:56:02 -03:00 |
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Mordred
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ab1fbd833e
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Improve path finding and stop position of mobs, also auto attack distance fixed
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2022-01-04 22:51:29 +01:00 |
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Mordred
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d9e7e42a6d
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Basic actions are functional
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2022-01-02 22:32:17 +01:00 |
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Mordred
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342bd7d6ad
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Changed quest exp logic and fixed a bug in gain exp message
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2021-12-21 00:13:50 +01:00 |
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AriAvery
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11d8b95130
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rollback mp calculation
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2021-12-14 23:05:58 +01:00 |
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Alice Ogeda
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e07b182a19
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add blacklist mgr + handlers + paging;
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2021-12-13 22:36:29 -03:00 |
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Mordred
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48046fd10c
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HuntingLog fix
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2021-12-07 00:51:09 +01:00 |
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