collett
|
b3367cba63
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-14 22:11:12 +09:00 |
|
collett
|
983c772260
|
fix inaccurate animation lock time for casts
|
2020-01-14 22:01:11 +09:00 |
|
collett
|
62f25b4b77
|
Implement presence of mind.
|
2020-01-14 21:59:05 +09:00 |
|
collett
|
d04b7a3519
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-14 20:27:53 +09:00 |
|
collett
|
651e8e2d3e
|
remove initial auto attack wait time for players
|
2020-01-14 20:27:10 +09:00 |
|
collett
|
b6286da75e
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-14 17:39:45 +09:00 |
|
collett
|
5b05900455
|
refreshed status keeps its old last tick time
|
2020-01-14 17:38:09 +09:00 |
|
collett
|
271edea8ec
|
fix dots & hots first tick not working
|
2020-01-14 17:37:25 +09:00 |
|
collett
|
4592f955a3
|
Implement lucid dreaming.
|
2020-01-14 17:15:05 +09:00 |
|
collett
|
32b677ad4d
|
Merge remote-tracking branch 'remotes/origin/develop' into action_data_update_pr
|
2020-01-14 17:10:54 +09:00 |
|
collett
|
8698ea415a
|
clean up
|
2020-01-14 17:02:11 +09:00 |
|
collett
|
4485f22040
|
Merge branch 'misc_fix' into develop_c
|
2020-01-13 19:36:20 +09:00 |
|
collett
|
fc66254da3
|
more animation lock stuff
|
2020-01-13 17:58:07 +09:00 |
|
collett
|
d62b32b4c1
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-13 03:49:38 +09:00 |
|
collett
|
685fd9c3bf
|
move applyShieldProtection to chara
|
2020-01-13 03:49:25 +09:00 |
|
collett
|
f5b6dc7282
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-13 03:06:07 +09:00 |
|
collett
|
0573138e1b
|
Implement shield buff, and script for adloquium as a demo.
|
2020-01-13 03:05:54 +09:00 |
|
collett
|
df472ae3e3
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-12 21:17:48 +09:00 |
|
collett
|
659786590c
|
cannot absorb more than target remaining hp
|
2020-01-12 21:17:36 +09:00 |
|
collett
|
86e37ef7f7
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-12 20:59:00 +09:00 |
|
collett
|
511fc2b35a
|
Implement hp absorb.
|
2020-01-12 20:58:32 +09:00 |
|
collett
|
57635ac69b
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-12 18:19:39 +09:00 |
|
collett
|
b9eaef6a85
|
must be correct combo to apply status if a combo action is used.
|
2020-01-12 18:19:23 +09:00 |
|
collett
|
2ba1c4d940
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-12 18:00:57 +09:00 |
|
collett
|
64a1c4033b
|
Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
|
2020-01-12 17:46:18 +09:00 |
|
collett
|
30461e8583
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-12 03:48:53 +09:00 |
|
collett
|
e08643f380
|
Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
|
2020-01-12 03:29:52 +09:00 |
|
collett
|
b83c70589e
|
scale npc aa damage base on level
|
2020-01-11 21:37:07 +09:00 |
|
collett
|
fecd838fe7
|
Merge branch 'misc_fix' into action_data_update
|
2020-01-11 21:05:10 +09:00 |
|
collett
|
36fe4a72e6
|
Merge branch 'action_data_update_pr' into action_data_update
|
2020-01-11 21:05:01 +09:00 |
|
collett
|
0620aaa932
|
Update EffectResult packet and send proper animation lock time.
|
2020-01-11 21:02:11 +09:00 |
|
collett
|
8d7c6f5188
|
Actually it is working and I'm going to do a separate PR alongside with some other related changes.
This reverts commit ed51e1537e .
|
2020-01-11 20:54:24 +09:00 |
|
collett
|
a2958601a1
|
Merge branch 'action_data_update_pr' into action_data_update
|
2020-01-11 19:40:38 +09:00 |
|
collett
|
ed51e1537e
|
this seems like a better value matching retail experience after playing with some artificial latency, and set the not functioning value just to match retail packet.
|
2020-01-11 19:39:18 +09:00 |
|
collett
|
a556d8dce4
|
fix status applying too fast.
|
2020-01-11 18:05:12 +09:00 |
|
collett
|
3b140f36d3
|
Merge remote-tracking branch 'remotes/origin/develop' into action_data_update
|
2020-01-11 17:53:58 +09:00 |
|
collett
|
a9108f8dfc
|
Merge branch 'action_data_update_pr' into action_data_update
|
2020-01-11 17:53:50 +09:00 |
|
Adam
|
5d5763c74e
|
Merge pull request #627 from NotAdam/develop
fix some warnings & world shouldn't crash when warming up object cache
|
2020-01-11 18:42:19 +11:00 |
|
collett
|
b15864b541
|
move attack type enum to common.h
|
2020-01-11 16:33:19 +09:00 |
|
NotAdam
|
755c6b55c0
|
fix some warnings & world shouldn't crash when warming up object cache
|
2020-01-11 18:20:06 +11:00 |
|
collett
|
96a25c9a9e
|
fix enum type
|
2020-01-10 23:51:09 +09:00 |
|
collett
|
0724364d69
|
update attackType.
remove healType as such thing does not exist.
|
2020-01-10 23:42:20 +09:00 |
|
collett
|
896ce73175
|
Generic action handler update with status support.
|
2020-01-10 21:24:35 +09:00 |
|
collett
|
b391bc4aad
|
remove gain job resource
|
2020-01-10 20:33:50 +09:00 |
|
collett
|
a6daa4ea8e
|
more clean up
|
2020-01-10 19:58:53 +09:00 |
|
collett
|
f7ca365c8d
|
status effect: heal cast multiplier, crit dh bonus
fix multipliers not applying to dots/hots
clean up hard-coded values.
|
2020-01-10 19:39:44 +09:00 |
|
collett
|
b744941620
|
status effect: heal receive multiplier
|
2020-01-10 02:17:41 +09:00 |
|
collett
|
e79d262442
|
update parse data
|
2020-01-10 01:27:44 +09:00 |
|
collett
|
92173f778b
|
minor fix
|
2020-01-10 01:19:33 +09:00 |
|
collett
|
77a6904220
|
status effect: dots & hots
|
2020-01-10 01:11:13 +09:00 |
|