Mordred
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975fcf1be8
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Move questbattle opening scene into the script
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2019-04-07 23:42:24 +02:00 |
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Mordred
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c7023fb6a3
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Move questbattle opening scene into the script
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2019-04-07 23:42:24 +02:00 |
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Mordred
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4fd49a1dae
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |
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Mordred
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e4b919e319
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |
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Mordred
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0079cba784
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
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Mordred
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6c8124373c
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
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NotAdam
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03856a339c
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refactoring, make ranged targeted aoe actions work somewhat properly
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2019-04-07 16:31:09 +10:00 |
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NotAdam
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e4878c4cc7
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refactoring, make ranged targeted aoe actions work somewhat properly
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2019-04-07 16:31:09 +10:00 |
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NotAdam
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2f73a61eb2
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Start of action target selection implementation
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2019-04-07 16:04:36 +10:00 |
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NotAdam
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1b49f2502d
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Start of action target selection implementation
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2019-04-07 16:04:36 +10:00 |
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Mordred
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af07092978
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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598dd50ff2
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More simplifications of the questbattle handling, exposing a script function to init player position
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2019-04-02 00:00:58 +02:00 |
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Mordred
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e09637c20e
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More simplifications of the questbattle handling, exposing a script function to init player position
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2019-04-02 00:00:58 +02:00 |
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Mordred
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e06099f762
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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Mordred
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8d1b25eaa1
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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NotAdam
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ec20b66f5b
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make more vfx items work good 😎
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2019-03-24 00:48:21 +11:00 |
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NotAdam
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3ad6b99867
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make more vfx items work good 😎
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2019-03-24 00:48:21 +11:00 |
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NotAdam
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f1469a554c
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add missing zonepositions, use move semantics for framework constructor
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2019-03-17 13:50:01 +11:00 |
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NotAdam
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6d9ef0e6c3
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add missing zonepositions, use move semantics for framework constructor
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2019-03-17 13:50:01 +11:00 |
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mordred
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bfa6f74501
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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mordred
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df8a5aacae
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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NotAdam
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2f4ca9b589
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add teleporting back in, remove action targeting for now
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2019-03-07 21:58:12 +11:00 |
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NotAdam
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e1ddf27d56
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add teleporting back in, remove action targeting for now
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2019-03-07 21:58:12 +11:00 |
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NotAdam
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fc62be84a2
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simplify action interface naming slightly - drops on prefix from vfuncs
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2019-03-07 20:33:29 +11:00 |
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NotAdam
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6c5fc0b270
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simplify action interface naming slightly - drops on prefix from vfuncs
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2019-03-07 20:33:29 +11:00 |
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NotAdam
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9d6622b522
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add ref to Data::Action inside action obj, move can cast logic to action
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2019-03-07 20:28:35 +11:00 |
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NotAdam
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3b670ebe57
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add ref to Data::Action inside action obj, move can cast logic to action
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2019-03-07 20:28:35 +11:00 |
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NotAdam
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36b693fc70
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minor refactoring, fix adventurer actions not working
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2019-02-17 16:55:00 +11:00 |
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NotAdam
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f692c7bccf
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minor refactoring, fix adventurer actions not working
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2019-02-17 16:55:00 +11:00 |
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NotAdam
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29f1f9b6bc
|
only allow area aoe actions through the aoe handler
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2019-02-11 19:10:42 +11:00 |
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NotAdam
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c5f2409234
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only allow area aoe actions through the aoe handler
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2019-02-11 19:10:42 +11:00 |
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NotAdam
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8e74681db1
|
cleanup some unneeded log output
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2019-02-11 14:51:56 +11:00 |
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NotAdam
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7ecbbd07c7
|
cleanup some unneeded log output
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2019-02-11 14:51:56 +11:00 |
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NotAdam
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cd26f7f48c
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cleanup action start behaviour, interrupt any unimplemented actions
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2019-02-11 00:40:00 +11:00 |
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NotAdam
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4185ef5f38
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cleanup action start behaviour, interrupt any unimplemented actions
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2019-02-11 00:40:00 +11:00 |
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NotAdam
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0890023532
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add eobj action handling
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2019-02-10 22:13:47 +11:00 |
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NotAdam
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2e9e127f56
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add eobj action handling
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2019-02-10 22:13:47 +11:00 |
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NotAdam
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68b935133c
|
correctly capture itemaction source slot/container from cast packet
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2019-02-10 19:50:28 +11:00 |
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NotAdam
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5f98d00d48
|
correctly capture itemaction source slot/container from cast packet
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2019-02-10 19:50:28 +11:00 |
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NotAdam
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a5aaa1b792
|
set target correctly on action objs
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2019-02-09 23:54:49 +11:00 |
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NotAdam
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fe5ff1a80f
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set target correctly on action objs
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2019-02-09 23:54:49 +11:00 |
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NotAdam
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7f4eeef162
|
log invalid itemaction types
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2019-02-09 22:45:29 +11:00 |
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NotAdam
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2e0d76c50f
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log invalid itemaction types
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2019-02-09 22:45:29 +11:00 |
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NotAdam
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458235685a
|
VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
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NotAdam
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4c888aba1b
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VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
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NotAdam
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d144da7c28
|
proper action type handling
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2019-02-09 19:26:31 +11:00 |
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NotAdam
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5b66b5433f
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proper action type handling
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2019-02-09 19:26:31 +11:00 |
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NotAdam
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dc7d760c2f
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fix actions being interrupted incorrectly
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2019-02-09 18:32:10 +11:00 |
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NotAdam
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6a88a6e694
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fix actions being interrupted incorrectly
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2019-02-09 18:32:10 +11:00 |
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