Mordred
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72f06fb072
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Status effect rework for actionintegrity.
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2023-03-10 22:34:12 +01:00 |
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Mordred
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5d353de158
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Action logic rework #1
statuseffects and autoattack still on the todo list
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2023-03-10 17:32:52 +01:00 |
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Mordred
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0def7896ec
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Refactoring of action logic, ongoing.
Fixing source of actorcontrols being always player for single target packets.
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2023-03-09 21:54:30 +01:00 |
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Mordred
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859f2329bb
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Another big batch of refactoring for readability.
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2023-03-08 09:20:08 +01:00 |
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Mordred
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ca002dadd1
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Renamed the Util::Player namespace to Util::Packet. More cleanups and refactorings.
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2023-03-07 10:25:55 +01:00 |
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Mordred
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f4ab4ab418
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More cleanup of player packets.
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2023-03-06 10:12:29 +01:00 |
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Mordred
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35f3ef8109
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Moving player packet generation into a player util function
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2023-03-05 23:27:43 +01:00 |
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Mordred
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fe471fb4f1
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Fix for online status and minor cleanup
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2023-03-02 07:38:14 +01:00 |
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Mordred
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ffdbed72ce
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More cleanup around actions
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2023-02-28 22:30:54 +01:00 |
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Mordred
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0a9f5da1d3
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |
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Mordred
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0116272e69
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Reducing direct calls to getSession
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2023-02-27 08:58:08 +01:00 |
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Lucy
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fa1a5213d1
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Drop inventory items for minion/mount
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2023-02-25 19:59:53 +01:00 |
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Mordred
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e0ec74a6bc
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More cleanups.
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2023-02-25 15:31:57 +01:00 |
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Mordred
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065c1817bd
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Missed a few state flags functions during renaming.
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2023-02-20 16:41:04 +01:00 |
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Mordred
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6bf3ac0be8
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Refactoring ongoing.
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2023-02-20 15:25:57 +01:00 |
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Mordred
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188d80d2ec
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Alot more cleanups in various areas.
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2023-02-20 11:24:02 +01:00 |
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Mordred
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d34d93a7dd
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Fixed an issue with scripts no longer having a function to warp to a different territory type.
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2023-02-18 17:59:24 +01:00 |
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Mordred
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f91494fa7b
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sendToInRangeSet removed
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2023-02-17 22:46:02 +01:00 |
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Mordred
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9b46b89c65
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Changing various packet sending functions to clean up the project.
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2023-02-17 15:34:51 +01:00 |
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Mordred
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85501effed
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Implemented a basic actionintegrity implementation, subject to be changed.
Fixed replay packet sending.
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2023-02-16 08:25:03 +01:00 |
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Alice Ogeda
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d5022516f5
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fix actionresult, hudparam, resting packet; comment action filter for sprint false selftarget; warp vfx on exit range; fix status duration;
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2023-02-13 16:27:36 -03:00 |
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Mordred
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9d6eb7f676
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Merge pull request #883 from T00fy/master
Reimplemented EventItem. Fixed bug with onDeath not triggering when b…
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2023-02-11 23:34:06 +01:00 |
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Alice Ogeda
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83a08ea149
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Merge branch 'master' of https://github.com/SapphireServer/Sapphire into teletubbies-vacuum-cleaner
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2023-02-10 17:14:24 -03:00 |
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Lucy
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f56a0a38e8
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Implement ItemManipulationAction
Used for actions with a delay time but no cast
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2023-02-10 18:17:04 +01:00 |
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Alice Ogeda
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2b57b73471
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first batch of moving packet/logic out of player to playermgr;
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2023-02-10 12:11:11 -03:00 |
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Toofy
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6cc41758f4
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Changing pointer var name
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2023-02-10 15:05:14 +00:00 |
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Toofy
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ea2705165a
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Reimplemented EventItem. Fixed bug with onDeath not triggering when bnpc kills player. Fixed EventItem struct. Implemented ClsThm050 quest. Fixed some wrong param names
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2023-02-09 22:57:21 +00:00 |
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Lucy
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e036a69cf9
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Make sure modifiers exist before deserializing
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2023-01-28 21:17:35 +01:00 |
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Lucy
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5b225de6f7
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Map out modifiers for lut and handle deserializing
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2023-01-28 20:02:34 +01:00 |
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Lucy
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f3627a9566
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Convert action lut to JSON
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2023-01-27 21:25:26 +01:00 |
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Lucy
|
ac4c8ec8a6
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Add sprint costtype
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2023-01-23 21:51:22 +01:00 |
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Lucy
|
8f0c517514
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[wip] Implement minions
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2023-01-23 21:51:02 +01:00 |
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Lucy
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347141f1cd
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Use discardItem instead of dropInventoryItem
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2023-01-19 20:18:14 +01:00 |
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Mordred
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920da4de3b
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Tiny cleanup
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2023-01-18 21:44:26 +01:00 |
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Mordred
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a02e58fd35
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More overall cleanup and warning reductions
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2023-01-17 11:27:39 +01:00 |
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Alice Ogeda
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83333690a0
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correctly process hatevalues to table; update players with value/rate of their respective table entry;
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2022-01-27 20:03:51 -03:00 |
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Alice Ogeda
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56545371a3
|
warning cleanups; less raw pointers;
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2022-01-27 18:35:19 -03:00 |
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Mordred
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a27bb3e687
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Remove Component namespace
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2022-01-27 21:24:54 +01:00 |
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Mordred
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453f441ad3
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Some clang-tidy love and new warpmanager, still empty though.
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2022-01-23 11:04:26 +01:00 |
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Alice Ogeda
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53c4ea962b
|
fick linux build;
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2022-01-20 20:34:00 -03:00 |
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Alice Ogeda
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1235ea99ac
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parse combo data in actionlut; check for nextcombo/ogcd to allow ogcd weaving in combos;
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2022-01-20 20:14:34 -03:00 |
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Alice Ogeda
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00ecce8406
|
Merge branch 'ThreePointOh' of https://github.com/SapphireServer/Sapphire into threepointoh
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2022-01-20 17:39:24 -03:00 |
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Alice Ogeda
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24708040d0
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some ogcd checks;
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2022-01-20 17:39:22 -03:00 |
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Rushi
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575fb37854
|
Implement mount unlocking
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2022-01-16 22:48:55 +01:00 |
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Mordred
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79981909de
|
Various smaller cleanups
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2022-01-15 22:48:27 +01:00 |
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Mordred
|
3f6f31b848
|
Hopefully a fix for effects breaking in instanced zones
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2022-01-14 23:13:47 +01:00 |
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Mordred
|
f093aba377
|
Fixed event item action, also changed the way the action interrupt grace period works
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2022-01-14 12:51:37 +01:00 |
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Alice Ogeda
|
16ce89cb48
|
revert sheet check for action and fix combo;
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2022-01-13 11:45:40 -03:00 |
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Mordred
|
eee27910ec
|
Missed one getCurrentTerri call.
|
2022-01-11 00:22:58 +01:00 |
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Mordred
|
0c1bbfb8d0
|
Removing references to getCurrentTerritory in preparation for further detangleing
|
2022-01-10 23:50:44 +01:00 |
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