NotAdam
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973cfbf365
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Block //gm terri <territorytype> usage for instanced territories
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2018-11-05 23:04:26 +11:00 |
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Mordred
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0f6ac74f15
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Houseing data initializing and signs
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2018-11-04 23:47:10 +01:00 |
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Mordred
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f1aa9253c8
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Small refactors
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2018-11-03 23:44:43 +01:00 |
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Mordred
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36f7272357
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Initialize all lands to state 1
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2018-11-03 11:42:09 +01:00 |
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Mordred
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458fd9b190
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More refactoring and linux compile fix
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2018-11-03 00:47:45 +01:00 |
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Mordred
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f012d0bd2f
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More housing cleanup
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2018-11-02 19:21:12 +01:00 |
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Mordred
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81f247932c
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Housing cleanup
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2018-11-01 23:56:43 +01:00 |
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Mordred
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00d86d753b
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Initial housing work by Vox
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2018-11-01 00:18:19 +01:00 |
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mordred
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26e8552cb0
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More boost or... less boost.
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2018-10-26 11:38:56 +02:00 |
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NotAdam
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daf8fbfdb6
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more boost gone & remove duplicated watchdog lib
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2018-10-25 13:38:32 +11:00 |
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NotAdam
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4e3edbbcd2
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remove more boost
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2018-10-25 12:44:51 +11:00 |
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Mordred
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8421980b43
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Various cleanups and start of spawn system
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2018-09-24 23:48:42 +02:00 |
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Mordred
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f7d2bb813a
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Fixed !instance cr, it now takes contentfindercondition ids as input though
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2018-09-19 23:04:23 +02:00 |
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Mordred Admin
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150ce725bc
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Merge develop into bnpc
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2018-09-17 14:04:40 +02:00 |
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Mordred
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0d767e4986
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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NotAdam
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0cffd54606
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cleanup old festival vars
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2018-09-01 21:34:48 +10:00 |
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NotAdam
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d88efbf30d
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allow for multiple festivals to run at once
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2018-09-01 20:55:28 +10:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Mordred
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d96c86853b
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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AriAvery
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3158df44a7
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less hosuing
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2018-07-16 17:58:42 +02:00 |
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AriAvery
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28d6c8fe61
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removed hosuing - created housing
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2018-07-16 17:51:17 +02:00 |
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AriAvery
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2054a87cf7
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Revert "fixed style #4"
This reverts commit 500b194762 .
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2018-07-16 16:21:01 +02:00 |
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AriAvery
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500b194762
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fixed style #4
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2018-07-16 16:13:39 +02:00 |
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AriAvery
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e4aeaaae8b
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added wardMaxNum
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2018-07-16 13:54:03 +02:00 |
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AriAvery
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d5b7520e22
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fixed style #3
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2018-07-16 12:37:04 +02:00 |
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AriAvery
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627a816f6e
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fixed style #2
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2018-07-16 12:05:51 +02:00 |
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AriAvery
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d31a33732c
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fixed style
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2018-07-16 11:58:25 +02:00 |
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AriAvery
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9aeba7a0b3
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init housing setup
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2018-07-15 23:59:15 +02:00 |
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Mordred
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5e280c9d05
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Added another trigger def and removed some debug prints
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2018-07-03 23:25:44 +02:00 |
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Mordred Admin
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a3d5dc8c26
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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b28a4e6776
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Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-07-03 14:38:57 +02:00 |
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Mordred Admin
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b2aeed0f8a
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
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2018-07-03 09:32:14 +02:00 |
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Mordred Admin
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50ba02ed27
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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d4133f19d9
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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7ee18f713f
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Rename m_territoryInstanceMap to m_territoryIdToInstanceGuidMap
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2018-07-01 21:36:35 +10:00 |
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Mordred
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671576b861
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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3b9811ef17
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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NotAdam
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766340fc2d
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instanceCommenceTime is set by a function that returns a uint
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2018-06-11 22:26:19 +10:00 |
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Biscuit Boy
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c38ab3a445
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Now erase zone from the set and removed count like talked about
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2018-04-22 01:13:37 +10:00 |
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Biscuit Boy
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333ec303bd
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Fixed making new zones
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2018-04-22 00:49:32 +10:00 |
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Adam
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d7006574ac
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proper festival handling (woah)
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2018-03-20 20:30:05 +11:00 |
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Mordred
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c4ec162f0f
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Improved handling of actors in zones generally
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2018-03-17 18:06:13 +01:00 |
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Mordred
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2d4d6c6579
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Fixed an issue where players were removed from the wrong zone
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2018-03-17 11:36:56 +01:00 |
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Adam
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15dd60534c
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some more initui figured out
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2018-03-17 01:25:44 +11:00 |
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Adam
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39df53f7d0
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make cf choose a random instance, fix territorymgr spawning event instances
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2018-03-16 21:40:59 +11:00 |
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Adam
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96bf9d506a
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don't start instance until all bound players are present
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2018-03-16 19:43:36 +11:00 |
|
Adam
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00771da156
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instance player binding done, minor refactoring
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2018-03-16 16:56:43 +11:00 |
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Mordred
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efa0a81d9e
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Basics of instance binding system
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2018-03-15 23:37:21 +01:00 |
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Mordred
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fa198efbb5
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style fix
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2018-03-15 12:24:34 +01:00 |
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