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175 commits

Author SHA1 Message Date
NotAdam
75e665675b fix autoattack range 2019-04-25 22:45:23 +10:00
NotAdam
2ab91b89dc cleanup stat calculation code, slightly better working aa dmg calc 2019-04-25 21:57:41 +10:00
NotAdam
8c468dd38c ignore soulstones in ilvl calculation 2019-04-25 18:26:35 +10:00
NotAdam
ec3e93eed9 autoattack damage stat calc funcs, bnpc stat calculation 2019-04-24 23:25:07 +10:00
Mordred
ad6de5fe00 Properly reset aggro on mob retreat 2019-04-23 00:00:07 +02:00
Mordred
f704aa4582 Movement speed of BNpcs will double when in combat or retreat mode 2019-04-22 23:30:43 +02:00
Mordred
6567e2ae7b Fxed bnpcs sometimes being immobile 2019-04-22 00:16:39 +02:00
NotAdam
9362b3a3e4 fix bnpcs not being pushed 2019-04-22 00:05:04 +10:00
NotAdam
98e5e25e87 make larger enemies stack further away from the player 2019-04-21 23:52:41 +10:00
Mordred
680f8ea477 Fix autoattack 2019-04-20 23:15:58 +02:00
Mordred
3b783c9c80 Maybe better scales? 2019-04-20 15:42:48 +02:00
NotAdam
c42d4416a4 correctly calculate deltatime, set agent flags on dormant bnpcs 2019-04-20 15:13:46 +10:00
Mordred
842ac5a5aa Further improvement of crowd logic 2019-04-20 00:11:00 +02:00
NotAdam
ce3db81303 more accurate bnpc scale calculation 2019-04-19 23:01:27 +10:00
Mordred
5a50a59128 Following and retreating works 2019-04-19 14:50:00 +02:00
Mordred
7facc939e0 Pushing of idle actors implemented 2019-04-19 14:19:14 +02:00
Mordred
dc7497e350 Fix roaming 2019-04-19 14:04:38 +02:00
Mordred
f4958e004d Some progress on the crowd front, somehwat working roaming... 2019-04-19 12:15:09 +02:00
NotAdam
b68e1b7876 fix naviprovider not being set on instances 2019-04-19 18:52:55 +10:00
Mordred
04427bda76 Crowd avoidance works. Roaming and following a player, not so much 2019-04-19 02:15:18 +02:00
Mordred
61e0b0c013 Detour crowd experiments 2019-04-19 00:39:42 +02:00
Mordred
7844d0b463 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
mordred
813e74555b Flags added to control BNpc behaviour in fights 2019-04-17 12:37:24 +02:00
mordred
fe4c2d7a0c implicitly add bnpc to player hatelist if player hate is added to the bnpc 2019-04-17 08:34:58 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
NotAdam
8ffd81248f use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
5e6f4cb756 Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
NotAdam
a0ee37d9db Merge remote-tracking branch 'upstream/develop' into develop 2019-04-08 08:02:50 +10:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
NotAdam
2f73a61eb2 Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
ec84f7338f Properly handle jobs when doing hunting logs 2019-04-06 17:17:56 +02:00
NotAdam
4eb42a3d0e remove unused header, fix monsternote crashing world if class has none 2019-04-06 11:44:06 +11:00
mordred
8ea23d521b ActorFilters now functional 2019-04-05 13:15:14 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
NotAdam
360fd5ce69 add primary cost handling for actions for mp/tp 2019-04-04 21:56:59 +11:00
Mordred
4cc8b99da2 Added some InitZone information 2019-04-02 23:56:47 +02:00
Mordred
e06099f762 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Mordred
859fd0044a More groundwork for questbattles 2019-03-31 11:27:11 +02:00
Mordred
5c9d40fa9b Claimed mobs will now display in the correct color. Red if owned by self, purple if owned by others 2019-03-29 17:12:22 +01:00
Mordred
3f22f0de18 Re-added setOwner method to BNpc, not working yet though 2019-03-28 23:57:58 +01:00
Mordred
c2ca32592c Hunting log now implemented for classes. GC still to come 2019-03-28 22:58:40 +01:00
Mordred
ec21b1de21 Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-03-28 16:27:41 +01:00
mordred
3c554f4d0d Repaired quest rewards 2019-03-28 11:59:02 +01:00
Mordred
a6ba575932 Properly initialize hunt data from db 2019-03-26 23:08:34 +01:00
mordred
e0a3c4d35d Fixed quest complete size, db reinit needed 2019-03-26 09:27:48 +01:00
Mordred
4482d91e8e
Merge pull request #535 from NotAdam/develop
more stat calc functions, combo length validation
2019-03-26 08:17:22 +01:00
Mordred
37fd168051
Update PlayerSql.cpp 2019-03-26 08:13:45 +01:00
NotAdam
4b8b58a1a2 move m_bonusStats to std::array and zero it out on init 2019-03-26 17:33:00 +11:00
NotAdam
14d42f857d validate the time since the last combo action and ignore any old combos 2019-03-26 17:33:00 +11:00