NotAdam
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75e665675b
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fix autoattack range
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2019-04-25 22:45:23 +10:00 |
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NotAdam
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2ab91b89dc
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cleanup stat calculation code, slightly better working aa dmg calc
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2019-04-25 21:57:41 +10:00 |
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NotAdam
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8c468dd38c
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ignore soulstones in ilvl calculation
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2019-04-25 18:26:35 +10:00 |
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NotAdam
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ec3e93eed9
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autoattack damage stat calc funcs, bnpc stat calculation
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2019-04-24 23:25:07 +10:00 |
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Mordred
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ad6de5fe00
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Properly reset aggro on mob retreat
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2019-04-23 00:00:07 +02:00 |
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Mordred
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f704aa4582
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Movement speed of BNpcs will double when in combat or retreat mode
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2019-04-22 23:30:43 +02:00 |
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Mordred
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6567e2ae7b
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Fxed bnpcs sometimes being immobile
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2019-04-22 00:16:39 +02:00 |
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NotAdam
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9362b3a3e4
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fix bnpcs not being pushed
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2019-04-22 00:05:04 +10:00 |
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NotAdam
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98e5e25e87
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make larger enemies stack further away from the player
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2019-04-21 23:52:41 +10:00 |
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Mordred
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680f8ea477
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Fix autoattack
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2019-04-20 23:15:58 +02:00 |
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Mordred
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3b783c9c80
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Maybe better scales?
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2019-04-20 15:42:48 +02:00 |
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NotAdam
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c42d4416a4
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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Mordred
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842ac5a5aa
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Further improvement of crowd logic
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2019-04-20 00:11:00 +02:00 |
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NotAdam
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ce3db81303
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more accurate bnpc scale calculation
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2019-04-19 23:01:27 +10:00 |
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Mordred
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5a50a59128
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Following and retreating works
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2019-04-19 14:50:00 +02:00 |
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Mordred
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7facc939e0
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Pushing of idle actors implemented
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2019-04-19 14:19:14 +02:00 |
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Mordred
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dc7497e350
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Fix roaming
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2019-04-19 14:04:38 +02:00 |
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Mordred
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f4958e004d
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Some progress on the crowd front, somehwat working roaming...
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2019-04-19 12:15:09 +02:00 |
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NotAdam
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b68e1b7876
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fix naviprovider not being set on instances
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2019-04-19 18:52:55 +10:00 |
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Mordred
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04427bda76
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Crowd avoidance works. Roaming and following a player, not so much
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2019-04-19 02:15:18 +02:00 |
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Mordred
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61e0b0c013
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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7844d0b463
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QuestBattle Chasing shadows actually playable... ish
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2019-04-17 22:36:23 +02:00 |
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mordred
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813e74555b
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Flags added to control BNpc behaviour in fights
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2019-04-17 12:37:24 +02:00 |
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mordred
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fe4c2d7a0c
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implicitly add bnpc to player hatelist if player hate is added to the bnpc
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2019-04-17 08:34:58 +02:00 |
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Mordred
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01537f12ce
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First iteration of questbattle update logic
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2019-04-17 00:10:32 +02:00 |
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Mordred
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9a2c346872
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
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NotAdam
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8ffd81248f
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use prepared statement for item loading, network item stain
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2019-04-13 22:42:02 +10:00 |
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Mordred
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5e6f4cb756
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Questbattle fail can be triggerd using a command and will remove you from the battle
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2019-04-09 23:17:00 +02:00 |
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NotAdam
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a0ee37d9db
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Merge remote-tracking branch 'upstream/develop' into develop
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2019-04-08 08:02:50 +10:00 |
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Mordred
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0079cba784
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
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NotAdam
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2f73a61eb2
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Start of action target selection implementation
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2019-04-07 16:04:36 +10:00 |
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Mordred
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ec84f7338f
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Properly handle jobs when doing hunting logs
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2019-04-06 17:17:56 +02:00 |
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NotAdam
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4eb42a3d0e
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remove unused header, fix monsternote crashing world if class has none
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2019-04-06 11:44:06 +11:00 |
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mordred
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8ea23d521b
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ActorFilters now functional
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2019-04-05 13:15:14 +02:00 |
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Mordred
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af07092978
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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NotAdam
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360fd5ce69
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add primary cost handling for actions for mp/tp
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2019-04-04 21:56:59 +11:00 |
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Mordred
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4cc8b99da2
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Added some InitZone information
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2019-04-02 23:56:47 +02:00 |
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Mordred
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e06099f762
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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Mordred
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859fd0044a
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More groundwork for questbattles
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2019-03-31 11:27:11 +02:00 |
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Mordred
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5c9d40fa9b
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Claimed mobs will now display in the correct color. Red if owned by self, purple if owned by others
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2019-03-29 17:12:22 +01:00 |
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Mordred
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3f22f0de18
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Re-added setOwner method to BNpc, not working yet though
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2019-03-28 23:57:58 +01:00 |
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Mordred
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c2ca32592c
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Hunting log now implemented for classes. GC still to come
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2019-03-28 22:58:40 +01:00 |
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Mordred
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ec21b1de21
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-03-28 16:27:41 +01:00 |
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mordred
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3c554f4d0d
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Repaired quest rewards
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2019-03-28 11:59:02 +01:00 |
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Mordred
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a6ba575932
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Properly initialize hunt data from db
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2019-03-26 23:08:34 +01:00 |
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mordred
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e0a3c4d35d
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Fixed quest complete size, db reinit needed
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2019-03-26 09:27:48 +01:00 |
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Mordred
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4482d91e8e
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Merge pull request #535 from NotAdam/develop
more stat calc functions, combo length validation
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2019-03-26 08:17:22 +01:00 |
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Mordred
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37fd168051
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Update PlayerSql.cpp
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2019-03-26 08:13:45 +01:00 |
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NotAdam
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4b8b58a1a2
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move m_bonusStats to std::array and zero it out on init
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2019-03-26 17:33:00 +11:00 |
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NotAdam
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14d42f857d
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validate the time since the last combo action and ignore any old combos
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2019-03-26 17:33:00 +11:00 |
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