collett
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7a7a2f1724
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Implement cure 1 proc.
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2020-01-15 18:07:06 +09:00 |
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collett
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abf71f5dc0
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clean up
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2020-01-15 00:42:31 +09:00 |
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collett
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e677ee5ef8
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Dots and hots should tick together one total number per tick.
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2020-01-14 23:41:31 +09:00 |
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collett
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a8242fcf87
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Implement swiftcast.
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2020-01-14 23:24:06 +09:00 |
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collett
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bb4aab0acc
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let caller decide effect delay time
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2020-01-14 22:34:19 +09:00 |
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collett
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8c9228ff34
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Merge branch 'misc_fix' into action_data_update_pr
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2020-01-14 22:15:25 +09:00 |
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collett
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983c772260
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fix inaccurate animation lock time for casts
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2020-01-14 22:01:11 +09:00 |
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collett
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62f25b4b77
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Implement presence of mind.
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2020-01-14 21:59:05 +09:00 |
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collett
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651e8e2d3e
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remove initial auto attack wait time for players
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2020-01-14 20:27:10 +09:00 |
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collett
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5b05900455
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refreshed status keeps its old last tick time
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2020-01-14 17:38:09 +09:00 |
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collett
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271edea8ec
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fix dots & hots first tick not working
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2020-01-14 17:37:25 +09:00 |
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collett
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4592f955a3
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Implement lucid dreaming.
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2020-01-14 17:15:05 +09:00 |
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collett
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32b677ad4d
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Merge remote-tracking branch 'remotes/origin/develop' into action_data_update_pr
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2020-01-14 17:10:54 +09:00 |
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collett
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8698ea415a
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clean up
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2020-01-14 17:02:11 +09:00 |
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collett
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fc66254da3
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more animation lock stuff
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2020-01-13 17:58:07 +09:00 |
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collett
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685fd9c3bf
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move applyShieldProtection to chara
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2020-01-13 03:49:25 +09:00 |
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collett
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0573138e1b
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Implement shield buff, and script for adloquium as a demo.
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2020-01-13 03:05:54 +09:00 |
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collett
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659786590c
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cannot absorb more than target remaining hp
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2020-01-12 21:17:36 +09:00 |
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collett
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511fc2b35a
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Implement hp absorb.
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2020-01-12 20:58:32 +09:00 |
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collett
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b9eaef6a85
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must be correct combo to apply status if a combo action is used.
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2020-01-12 18:19:23 +09:00 |
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collett
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64a1c4033b
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Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
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2020-01-12 17:46:18 +09:00 |
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collett
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e08643f380
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Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
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2020-01-12 03:29:52 +09:00 |
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collett
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0620aaa932
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Update EffectResult packet and send proper animation lock time.
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2020-01-11 21:02:11 +09:00 |
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collett
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8d7c6f5188
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Actually it is working and I'm going to do a separate PR alongside with some other related changes.
This reverts commit ed51e1537e .
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2020-01-11 20:54:24 +09:00 |
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collett
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ed51e1537e
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this seems like a better value matching retail experience after playing with some artificial latency, and set the not functioning value just to match retail packet.
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2020-01-11 19:39:18 +09:00 |
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collett
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a556d8dce4
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fix status applying too fast.
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2020-01-11 18:05:12 +09:00 |
|
Adam
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5d5763c74e
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Merge pull request #627 from NotAdam/develop
fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:42:19 +11:00 |
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collett
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b15864b541
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move attack type enum to common.h
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2020-01-11 16:33:19 +09:00 |
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NotAdam
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755c6b55c0
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fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:20:06 +11:00 |
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collett
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96a25c9a9e
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fix enum type
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2020-01-10 23:51:09 +09:00 |
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collett
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0724364d69
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update attackType.
remove healType as such thing does not exist.
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2020-01-10 23:42:20 +09:00 |
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collett
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896ce73175
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Generic action handler update with status support.
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2020-01-10 21:24:35 +09:00 |
|
Adam
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38392be3bf
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Merge pull request #625 from collett8192/crit_and_dh
Critical and direct hit.
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2020-01-09 12:03:49 +11:00 |
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Adam
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d327e40b53
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Merge pull request #624 from collett8192/money_sound_effect
Play the coin sound effect when buying items from shop.
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2020-01-09 12:00:49 +11:00 |
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collett
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f7f44e9c15
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rename
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2020-01-08 18:28:19 +09:00 |
|
collett
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00d8c0eef7
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Fix shop packet.
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2020-01-08 18:26:11 +09:00 |
|
collett
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ddb08ff59c
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rip vs2019 right click rename
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2020-01-08 17:59:02 +09:00 |
|
collett
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4bdfb1ef1f
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oops
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2020-01-08 17:32:15 +09:00 |
|
collett
|
76a9e1eca3
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effect entry field rename
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2020-01-08 17:21:01 +09:00 |
|
collett
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c460b007a1
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less op test value
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2020-01-07 19:46:07 +09:00 |
|
collett
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586a1ab0bb
|
crit & dh
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2020-01-07 19:16:13 +09:00 |
|
collett
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5083b51bf2
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Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
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2020-01-06 19:57:18 +09:00 |
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Adam
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76f666a1a3
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Merge pull request #623 from collett8192/script_effect
Allow action scripts to add effect.
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2020-01-06 21:44:36 +11:00 |
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collett
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c696cb2c80
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Allow action scripts to add effect.
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2020-01-06 19:25:01 +09:00 |
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NotAdam
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204ff7ec84
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fix linux build
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2020-01-06 20:23:03 +11:00 |
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NotAdam
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3de42fc670
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action_parse can take an exd path as a launch arg now
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2020-01-06 20:23:03 +11:00 |
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Adam
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c8ecd0ef68
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Merge pull request #620 from collett8192/action
Action system updates.
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2020-01-06 20:23:14 +11:00 |
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collett
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05480df1d9
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no need to return the list
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2020-01-06 17:52:45 +09:00 |
|
collett
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4e11690a45
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Fix skill animation for other players.
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2020-01-06 04:31:09 +09:00 |
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コレット
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4c324bf602
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Merge branch 'develop' into action
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2020-01-06 00:37:57 +09:00 |
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