Lucy
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8337d5ddca
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Merge branch 'master' of https://github.com/SapphireServer/Sapphire into actions-war
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2023-03-12 21:11:45 +01:00 |
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Mordred
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0edff5ab85
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Statuseffect fix #2
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2023-03-12 21:06:37 +01:00 |
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Lucy
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6e30be3be8
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Merge branch 'master' of https://github.com/SapphireServer/Sapphire into actions-war
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2023-03-12 20:50:17 +01:00 |
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Mordred
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31557f52f8
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Fixe for target and statuseffect issues, cleanup of gambits
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2023-03-12 20:46:27 +01:00 |
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Lucy
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fb65f728a7
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Merge branch 'master' of https://github.com/SapphireServer/Sapphire into actions-war
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2023-03-12 20:04:12 +01:00 |
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Lucy
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5bb8f11881
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Add flags to StatusEffects
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2023-03-12 16:37:33 +01:00 |
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Mordred
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5cc7b0c87b
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Converted autoattacks to the action system
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2023-03-11 20:52:52 +01:00 |
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Mordred
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72f06fb072
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Status effect rework for actionintegrity.
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2023-03-10 22:34:12 +01:00 |
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Mordred
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5d353de158
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Action logic rework #1
statuseffects and autoattack still on the todo list
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2023-03-10 17:32:52 +01:00 |
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Lucy
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ff0a1c8be0
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Apply modifiers in applyStatus
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2023-03-09 00:25:18 +01:00 |
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Lucy
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38a0cd12ca
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Move modifiers to statuseffect
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2023-03-09 00:14:48 +01:00 |
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Lucy
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b4cd677264
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fix indentation
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2023-03-08 19:12:35 +01:00 |
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Lucy
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ec3c109898
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Change delModifier assert to return early instead
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2023-03-08 18:57:10 +01:00 |
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Lucy
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b5c603ac63
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Add option to not send statusremove order
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2023-03-08 18:57:10 +01:00 |
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Mordred
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859f2329bb
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Another big batch of refactoring for readability.
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2023-03-08 09:20:08 +01:00 |
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Lucy
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78acb58d8f
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Update HP on tick effects
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2023-03-07 20:03:43 +01:00 |
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Lucy
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51b7740a6f
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Basic dot/hot ticks implemented
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2023-03-07 20:00:32 +01:00 |
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Lucy
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7ad9f9687e
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Fix hasStatusEffect to prevent duplicates
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2023-03-07 19:59:11 +01:00 |
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Lucy
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dd20478a01
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Add basic modifier impl for Chara
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2023-03-06 23:47:39 +01:00 |
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Mordred
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e0ec74a6bc
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More cleanups.
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2023-02-25 15:31:57 +01:00 |
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Mordred
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6ea6f8e190
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Merge pull request #903 from Skyliegirl33/status-fix
[3.x] StatusEffect and HudParam fixes
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2023-02-22 17:02:02 +01:00 |
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Mordred
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d34bddc6ae
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Removed redundant max_hp/max_mp
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2023-02-21 07:58:53 +01:00 |
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Lucy
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b1132d9ef3
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Remove statuseffects in the same tick if the expiry time is the same
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2023-02-21 06:33:27 +01:00 |
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Lucy
|
7b8cf18851
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Statuseffect and hudparam fixes
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2023-02-21 01:32:35 +01:00 |
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Mordred
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f91494fa7b
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sendToInRangeSet removed
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2023-02-17 22:46:02 +01:00 |
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Mordred
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85501effed
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Implemented a basic actionintegrity implementation, subject to be changed.
Fixed replay packet sending.
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2023-02-16 08:25:03 +01:00 |
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Alice Ogeda
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0838ca3eb0
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revert slot incr;
|
2023-02-13 16:29:06 -03:00 |
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Alice Ogeda
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d5022516f5
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fix actionresult, hudparam, resting packet; comment action filter for sprint false selftarget; warp vfx on exit range; fix status duration;
|
2023-02-13 16:27:36 -03:00 |
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Mordred
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8af39dfeb8
|
Clang tidy cleanups
|
2023-01-17 08:28:06 +01:00 |
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Mordred
|
a27bb3e687
|
Remove Component namespace
|
2022-01-27 21:24:54 +01:00 |
|
Mordred
|
f8303be9e8
|
Fixed issues with using copies instead of references
|
2022-01-24 09:20:34 +01:00 |
|
Mordred
|
7e8209c11b
|
Minor code cleanups
|
2022-01-21 08:41:48 +01:00 |
|
Mordred
|
0c1bbfb8d0
|
Removing references to getCurrentTerritory in preparation for further detangleing
|
2022-01-10 23:50:44 +01:00 |
|
Alice Ogeda
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3d5bcc7d67
|
slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets;
|
2022-01-10 19:31:21 -03:00 |
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Mordred
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f0871c6217
|
Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
|
2022-01-06 20:25:50 +01:00 |
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AriAvery
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11d8b95130
|
rollback mp calculation
|
2021-12-14 23:05:58 +01:00 |
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Mordred
|
48ed9da414
|
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
|
2021-11-27 00:53:57 +01:00 |
|
NotAdam
|
ca102697f4
|
move to new service locator
|
2020-03-01 11:58:26 +11:00 |
|
collett
|
c98594f6c5
|
5.2 packet update.
|
2020-02-18 23:05:24 +09:00 |
|
collett
|
60e701dbdd
|
enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
|
2020-01-19 21:20:01 +09:00 |
|
collett
|
47d6d285ff
|
rip vs2019 right click rename
|
2020-01-08 17:59:02 +09:00 |
|
collett
|
e8dcef63ba
|
Action system updates.
|
2020-01-05 17:09:27 +09:00 |
|
Adam
|
6af408a24d
|
Merge branch 'develop' into opcode_update
|
2020-01-02 14:21:39 +11:00 |
|
collett
|
b93dbbbaca
|
Update 5.18 opcodes and packets.
|
2020-01-01 23:17:13 +09:00 |
|
kbasikhin
|
a98a7eccc8
|
comparing floating point with "==" or "!=" is not correct (Chara.cpp)
|
2019-12-30 13:59:57 +03:00 |
|
kbasikhin
|
4c4fff58ce
|
using static and reinterpret casts instead of old style casts
|
2019-12-30 13:58:41 +03:00 |
|
Mordred
|
cfc4a997fe
|
Changed makeActorControl calls aswell
|
2019-10-09 18:42:25 +02:00 |
|
Mordred
|
9bfb9c74f0
|
Renamed ActorControl packets and definitions according to usage
|
2019-10-09 18:14:53 +02:00 |
|
NotAdam
|
467ce65a5d
|
revert worldchannelpacket changes
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
b1e6ad3141
|
some cleanup, kinda working battle dmg calc
|
2019-08-09 17:50:31 +10:00 |
|