Mordred
859f2329bb
Another big batch of refactoring for readability.
2023-03-08 09:20:08 +01:00
Mordred
f91494fa7b
sendToInRangeSet removed
2023-02-17 22:46:02 +01:00
Mordred
9b46b89c65
Changing various packet sending functions to clean up the project.
2023-02-17 15:34:51 +01:00
Mordred
8af39dfeb8
Clang tidy cleanups
2023-01-17 08:28:06 +01:00
Rushi
bd635b18c5
EObj: use permissionInvisibilty
2022-02-16 23:18:32 +01:00
Mordred
8058973700
Reworked instance scripts.
2022-02-16 11:56:59 +01:00
Mordred
48ed9da414
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
2021-11-27 00:53:57 +01:00
Jeido
0bc38c791c
style
2021-01-25 17:46:28 +01:00
Jeido
de160f96de
Several fixes and improvements
...
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
Mordred
cfc4a997fe
Changed makeActorControl calls aswell
2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0
Renamed ActorControl packets and definitions according to usage
2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d
revert worldchannelpacket changes
2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5
rename some getters and zonechannelpacket -> worldchannelpacket
2019-08-09 17:49:40 +10:00
NotAdam
891a73720d
rename zone to territory
2019-08-09 17:49:40 +10:00
Mordred
d55ae2c8c0
More groundwork for questbattles
2019-03-31 11:27:11 +02:00
mordred
df8a5aacae
Renamed GamePacketNew... finally
2019-03-08 15:34:38 +01:00
mordred
ca837de56f
Converting logging calls
2019-01-04 12:34:19 +01:00
Mordred
101f284003
More fw related cleanup
2018-12-23 13:26:33 +01:00
Mordred
f52588cdb2
Progress...
2018-12-23 03:53:08 +01:00
mordred
ea64b65331
Restructured project slightly
2018-12-13 12:40:42 +01:00