Lucy
6e30be3be8
Merge branch 'master' of https://github.com/SapphireServer/Sapphire into actions-war
2023-03-12 20:50:17 +01:00
Mordred
31557f52f8
Fixe for target and statuseffect issues, cleanup of gambits
2023-03-12 20:46:27 +01:00
Lucy
fb65f728a7
Merge branch 'master' of https://github.com/SapphireServer/Sapphire into actions-war
2023-03-12 20:04:12 +01:00
Lucy
49486f5d02
Some aoe work
2023-03-12 16:45:52 +01:00
Mordred
5cc7b0c87b
Converted autoattacks to the action system
2023-03-11 20:52:52 +01:00
Mordred
5d353de158
Action logic rework #1
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statuseffects and autoattack still on the todo list
2023-03-10 17:32:52 +01:00
Mordred
0def7896ec
Refactoring of action logic, ongoing.
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Fixing source of actorcontrols being always player for single target packets.
2023-03-09 21:54:30 +01:00
Mordred
859f2329bb
Another big batch of refactoring for readability.
2023-03-08 09:20:08 +01:00
Mordred
4bee448f4b
Syntax error which snuck in fixed.
2023-03-07 15:09:56 +01:00
Mordred
fb7be5053a
Some more packet cleanup.
2023-03-07 15:08:28 +01:00
Mordred
ca002dadd1
Renamed the Util::Player namespace to Util::Packet. More cleanups and refactorings.
2023-03-07 10:25:55 +01:00
Mordred
5fdbc90487
Next big batch of packet cleanup
2023-03-06 13:27:56 +01:00
Mordred
f4ab4ab418
More cleanup of player packets.
2023-03-06 10:12:29 +01:00
Mordred
35f3ef8109
Moving player packet generation into a player util function
2023-03-05 23:27:43 +01:00
Alice Ogeda
9528b8177e
add achv history support;
2023-03-05 16:05:25 -03:00
Mordred
0a9f5da1d3
Clarity through better naming of fields.
2023-02-28 10:31:59 +01:00
Mordred
6cb86efd47
Cleanup of GameConnection
2023-02-27 09:57:22 +01:00
Mordred
cd01ed7295
Cleanup of GameConnection
2023-02-27 09:57:12 +01:00
Mordred
0116272e69
Reducing direct calls to getSession
2023-02-27 08:58:08 +01:00
Mordred
d8dd7dea4c
Moved player management actually into playerMgr...
2023-02-25 15:58:11 +01:00
Mordred
e0ec74a6bc
More cleanups.
2023-02-25 15:31:57 +01:00
Mordred
c647cc2511
Some minor refactorings I came across while working on events.
2023-02-22 14:55:59 +01:00
Mordred
065c1817bd
Missed a few state flags functions during renaming.
2023-02-20 16:41:04 +01:00
Mordred
6bf3ac0be8
Refactoring ongoing.
2023-02-20 15:25:57 +01:00
Mordred
188d80d2ec
Alot more cleanups in various areas.
2023-02-20 11:24:02 +01:00
Mordred
00cb4ade45
Login packet flow further adjusted to be closer to retail
2023-02-18 23:05:15 +01:00
Mordred
d34d93a7dd
Fixed an issue with scripts no longer having a function to warp to a different territory type.
2023-02-18 17:59:24 +01:00
Mordred
3a71d90e71
Fixing some array sizes and defining them in common
2023-02-18 15:26:50 +01:00
Mordred
f91494fa7b
sendToInRangeSet removed
2023-02-17 22:46:02 +01:00
Alice Ogeda
06a4a46bf2
fix case sensitive fs import;
2023-02-17 14:42:17 -03:00
Mordred
9b46b89c65
Changing various packet sending functions to clean up the project.
2023-02-17 15:34:51 +01:00
Mordred
fbbd599969
Merge pull request #899 from Skyliegirl33/master
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[3.x] Support other currencies than gil
2023-02-17 08:01:54 +01:00
Rushi
a17c891c2c
[3.x] Basic map icon support (MapMgr backport) ( #896 )
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* Fix several structs
* Preliminary map icon support (only quests work)
Backport of #721 to 3.x
* MapMgr cleanup
* Add missing null check for ENpcBase
* Use CLASSJOB_SLOTS in PlayerSetup instead
* Use util function for getting bit fields
2023-02-16 22:16:01 +01:00
Mordred
87295a0ff6
Fixed a few fields in playerstatus and changed script events to display script name instad of quest text.
2023-02-16 12:45:01 +01:00
Mordred
85501effed
Implemented a basic actionintegrity implementation, subject to be changed.
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Fixed replay packet sending.
2023-02-16 08:25:03 +01:00
Lucy
9f048502f7
Support other currencies than gil
2023-02-14 21:29:24 +01:00
Mordred
9f100bc671
Fixed a couple minor struct issues and overall changed login packetflow to be more retail-like.
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Added a few unknown actorcontrol packets for testing.
2023-02-14 13:50:08 +01:00
Lucy
ae94aac979
wip: fixing gearset handler
2023-02-12 21:12:04 +01:00
Mordred
9d6eb7f676
Merge pull request #883 from T00fy/master
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Reimplemented EventItem. Fixed bug with onDeath not triggering when b…
2023-02-11 23:34:06 +01:00
Lucy
595795d3b0
Implement glamouring
2023-02-11 17:31:48 +01:00
Alice Ogeda
62136f66a7
warpmgr vfx; get threadcount for nav export;
2023-02-10 23:13:00 -03:00
Mordred
a55e912d9f
Merge attempt #2
2023-02-10 21:38:08 +01:00
Mordred
4a8092b71e
Revert "Merge and minor cleanup"
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This reverts commit 4c35944433
.
2023-02-10 21:28:34 +01:00
Mordred
4c35944433
Merge and minor cleanup
2023-02-10 21:22:54 +01:00
Mordred
19d84b5eb3
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2023-02-10 21:16:31 +01:00
Alice Ogeda
83a08ea149
Merge branch 'master' of https://github.com/SapphireServer/Sapphire into teletubbies-vacuum-cleaner
2023-02-10 17:14:24 -03:00
Alice Ogeda
735e2f73bd
hudparam fixes; int type fixes;
2023-02-10 16:53:00 -03:00
Alice Ogeda
38c176c4b6
raise anim on death return warp;
2023-02-10 15:21:48 -03:00
Alice Ogeda
b049c0aa1c
fix unsetflag on warp;
2023-02-10 14:17:33 -03:00
Lucy
f56a0a38e8
Implement ItemManipulationAction
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Used for actions with a delay time but no cast
2023-02-10 18:17:04 +01:00