Maru
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542541b1f6
|
Emote stuff, launcher;
Please don't look
Emote stuff;
|
2018-07-09 01:29:16 -03:00 |
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Mordred
|
f6d387c161
|
Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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a5191c2b4f
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
|
NotAdam
|
7b1281fba4
|
Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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Mordred
|
bc01b0ccb1
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-07-08 00:43:08 +02:00 |
|
Mordred
|
5bd6e94a16
|
Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
|
goaaats
|
9292ee94f5
|
Correctly initialize m_targetId in Chara
|
2018-07-07 14:06:10 +02:00 |
|
NotAdam
|
0fa55e3d9a
|
fix searchinfo update, add searchinfo ipc struct
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2018-07-07 16:50:11 +10:00 |
|
Mordred
|
ac9845f827
|
Some movement improvements, still not perfect.. baby steps...
|
2018-07-07 00:10:16 +02:00 |
|
NotAdam
|
92cfe1e2a5
|
unlockAction now takes u16 param, unlockAction debug command added
|
2018-07-04 19:28:54 +10:00 |
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Mordred Admin
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a3d5dc8c26
|
Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
|
2018-07-03 15:01:13 +02:00 |
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Mordred
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b28a4e6776
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Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-07-03 14:38:57 +02:00 |
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NotAdam
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0ae41974b2
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segment header types, send inrange packets and override target id
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2018-07-03 20:04:12 +10:00 |
|
Mordred Admin
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b2aeed0f8a
|
Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
|
2018-07-03 09:32:14 +02:00 |
|
Mordred Admin
|
50ba02ed27
|
Removed old GamePacket
|
2018-07-03 09:20:09 +02:00 |
|
Mordred
|
b784c9e311
|
More packet conversion for lobby and zone
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2018-07-03 00:01:26 +02:00 |
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Mordred
|
d4133f19d9
|
Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
|
062566f848
|
change isActingAsGm const location and add const to getOnlineStatus
|
2018-07-02 07:31:23 +10:00 |
|
Biscuit Boy
|
667ab110b9
|
Update isActingAsGm so we don't call getOnlineStatus 3 times
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2018-07-01 21:43:50 +10:00 |
|
Biscuit Boy
|
54be80a26b
|
add isActingAsGm in Player
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2018-07-01 21:31:49 +10:00 |
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Mordred
|
671576b861
|
Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
|
3b9811ef17
|
Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
|
Mordred
|
28840bca52
|
Merge pull request #317 from perize/develop
EObj thing
|
2018-06-12 06:22:28 +02:00 |
|
Perize
|
7662b46628
|
EObj anim
|
2018-06-12 09:29:21 +09:00 |
|
NotAdam
|
463d56e76e
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
|
Mordred
|
04671e2e24
|
Cleanup cleanup cleanup
|
2018-06-03 19:31:03 +02:00 |
|
Mordred
|
738b09d5c5
|
More cleanup yet
|
2018-06-02 15:52:35 +02:00 |
|
Mordred
|
06b5113d78
|
Zone-Server should now start up fine again
|
2018-05-22 17:42:50 +02:00 |
|
Mordred
|
522010881d
|
Implemented quest flag getters and setters
|
2018-05-20 00:33:26 +02:00 |
|
goaaats
|
b2621bd5d6
|
Added SQL field for EquipDisplayFlags, fixed Legacy Mark
|
2018-05-17 20:46:11 +02:00 |
|
Adam
|
24a2de55e1
|
shouldn't default to a nonexistant onlinestatus...
|
2018-04-24 20:36:06 +10:00 |
|
Adam
|
7a64e5f33f
|
biscuit didn't copy my code correctly 😢
|
2018-04-24 20:34:36 +10:00 |
|
Biscuit Boy
|
6a6f5b4349
|
How did I not notice that....
|
2018-04-20 02:22:09 +10:00 |
|
Biscuit Boy
|
c78e33c53f
|
Spacing should go back here
|
2018-04-19 23:04:31 +10:00 |
|
Biscuit Boy
|
e4b9db8853
|
Must be a fire type
|
2018-04-19 23:02:24 +10:00 |
|
Biscuit Boy
|
77cb5d7d50
|
Digital Monsters?
|
2018-04-19 22:50:17 +10:00 |
|
Biscuit Boy
|
168cc7409b
|
I love me some style and wording fixes
|
2018-04-19 22:34:45 +10:00 |
|
Biscuit Boy
|
10eec1f954
|
Use that Gminvis yo
|
2018-04-19 22:30:23 +10:00 |
|
Biscuit Boy
|
51a1c020a1
|
Fixed Shitty commit mistake
|
2018-04-19 22:27:57 +10:00 |
|
Biscuit Boy
|
f815e3e3d2
|
Added status priority and made the invis check better
|
2018-04-19 22:22:20 +10:00 |
|
Biscuit Boy
|
22abaf9d23
|
Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
|
2018-04-18 21:00:20 +10:00 |
|
Adam
|
a1c531932c
|
fix infinite callback loop
|
2018-03-20 23:56:06 +11:00 |
|
Adam
|
dd8ed62430
|
eventPlay -> playScene, added playSceneChain
|
2018-03-20 22:08:25 +11:00 |
|
Adam
|
d7006574ac
|
proper festival handling (woah)
|
2018-03-20 20:30:05 +11:00 |
|
Adam
|
093f23c5c4
|
bgm is set correctly for instances
|
2018-03-15 20:48:35 +11:00 |
|
Mordred
|
855ae3e961
|
Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
|
2018-03-12 23:51:17 +01:00 |
|
Mordred
|
83cb17610c
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
|
Mordred Admin
|
b91e711834
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
ec0335b64a
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
|
Mordred
|
22402651e9
|
Basic event play for directors, still buggy. Also some small fixes all around
|
2018-03-05 23:01:55 +01:00 |
|