collett
|
3ae54d3db0
|
fix build
|
2020-05-16 06:13:07 +09:00 |
|
collett
|
37fbb35c0a
|
Fix armory.
|
2020-05-12 00:19:18 +09:00 |
|
collett
|
1e53333c9e
|
Fix buy back price.
|
2020-05-11 19:03:52 +09:00 |
|
collett
|
b70435413e
|
Selling items and buying back from shop, show corresponding messages in chat.
|
2020-05-11 06:27:34 +09:00 |
|
collett
|
484657f102
|
JobGauge definition
|
2020-04-24 19:24:04 +09:00 |
|
collett
|
cb2211a8f8
|
add new packet
|
2020-03-15 22:12:55 +09:00 |
|
NotAdam
|
894c1016af
|
fix quest_parser to use new service locator
|
2020-03-01 11:58:26 +11:00 |
|
NotAdam
|
ca102697f4
|
move to new service locator
|
2020-03-01 11:58:26 +11:00 |
|
NotAdam
|
3a2272594e
|
start of new service locator impl
|
2020-03-01 11:58:25 +11:00 |
|
NotAdam
|
b6344cfe23
|
fix excel structures, been a while
|
2020-02-24 23:04:52 +11:00 |
|
collett
|
29da401de7
|
Fix moundId type.
|
2020-01-23 22:43:16 +09:00 |
|
collett
|
d4afee03a6
|
Implement mount action.
|
2020-01-23 22:36:01 +09:00 |
|
collett
|
47d6d285ff
|
rip vs2019 right click rename
|
2020-01-08 17:59:02 +09:00 |
|
コレット
|
4deac81abd
|
Merge branch 'develop' into action
|
2020-01-06 00:37:57 +09:00 |
|
NotAdam
|
8fa3a7d3f4
|
Merge branch 'develop' into exit_poprange
|
2020-01-05 20:06:31 +11:00 |
|
collett
|
e8dcef63ba
|
Action system updates.
|
2020-01-05 17:09:27 +09:00 |
|
kbasikhin
|
4c4fff58ce
|
using static and reinterpret casts instead of old style casts
|
2019-12-30 13:58:41 +03:00 |
|
liam
|
f16be26e4c
|
minor instance script fixes, eobj parser should work as well as produce usable scripts now
|
2019-11-23 02:57:29 -05:00 |
|
Mordred
|
b17af41e67
|
Major rewrite of zonelines, aetherytes and discoveries
|
2019-10-21 23:24:26 +02:00 |
|
Mordred
|
cfc4a997fe
|
Changed makeActorControl calls aswell
|
2019-10-09 18:42:25 +02:00 |
|
Mordred
|
9bfb9c74f0
|
Renamed ActorControl packets and definitions according to usage
|
2019-10-09 18:14:53 +02:00 |
|
NotAdam
|
467ce65a5d
|
revert worldchannelpacket changes
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
78aade9cea
|
kinda working effect packets
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
a5b9923b66
|
minor zone -> territory refactoring
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
7f686ffee5
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
891a73720d
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
6b44dc9a6e
|
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
|
2019-06-20 14:48:24 +10:00 |
|
NotAdam
|
f935dd4282
|
move itemaction to own class, perchbird's effect command
|
2019-06-02 20:45:18 +10:00 |
|
NotAdam
|
d755ea2a32
|
somewhat working action lut stuff
|
2019-06-02 02:30:54 +10:00 |
|
NotAdam
|
90d1fbc3ea
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
|
NotAdam
|
0350b4dc22
|
remove the code restricting ic territories from being created
|
2019-05-07 22:16:18 +10:00 |
|
NotAdam
|
591f57cec2
|
fix a crash where !instance bind is used incorrectly, better getter name
|
2019-05-07 22:10:55 +10:00 |
|
NotAdam
|
2b217a545b
|
gracefully crash the server if no navmeshes exist with a useful error
|
2019-04-29 19:59:54 +10:00 |
|
Mordred
|
fc2c3248de
|
Some naming changes for actions
|
2019-04-28 23:34:43 +02:00 |
|
NotAdam
|
a7f31c77a9
|
fix naviprovider not being set on instances
|
2019-04-19 18:52:55 +10:00 |
|
Mordred
|
018096266a
|
Detour crowd experiments
|
2019-04-19 00:39:42 +02:00 |
|
NotAdam
|
1c8ca42d6c
|
use prepared statement for item loading, network item stain
|
2019-04-13 22:42:02 +10:00 |
|
Mordred
|
cfd4352ff6
|
QuestBattles can now be started from scripts, see ManFst005
|
2019-04-11 00:16:04 +02:00 |
|
NotAdam
|
160b7fae3d
|
fix debug commands not working for questbattles, map another actrl
|
2019-04-08 23:36:02 +10:00 |
|
NotAdam
|
c0533349f5
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2019-04-08 08:02:50 +10:00 |
|
Mordred
|
8d6f80b357
|
Shortcut adde for questbattle command
|
2019-04-07 23:59:33 +02:00 |
|
Mordred
|
c7023fb6a3
|
Move questbattle opening scene into the script
|
2019-04-07 23:42:24 +02:00 |
|
Mordred
|
e4b919e319
|
Show svent on questbattle completion, remove inactive questbattle instances
|
2019-04-07 16:01:53 +02:00 |
|
Mordred
|
6c8124373c
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
NotAdam
|
e4878c4cc7
|
refactoring, make ranged targeted aoe actions work somewhat properly
|
2019-04-07 16:31:09 +10:00 |
|
NotAdam
|
1b49f2502d
|
Start of action target selection implementation
|
2019-04-07 16:04:36 +10:00 |
|
Mordred
|
2014ec41dc
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
|
Mordred
|
e09637c20e
|
More simplifications of the questbattle handling, exposing a script function to init player position
|
2019-04-02 00:00:58 +02:00 |
|
Mordred
|
8d1b25eaa1
|
Questbattle instances can be created and joined.
|
2019-03-31 23:45:03 +02:00 |
|
NotAdam
|
3ad6b99867
|
make more vfx items work good 😎
|
2019-03-24 00:48:21 +11:00 |
|