NotAdam
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591f57cec2
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fix a crash where !instance bind is used incorrectly, better getter name
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2019-05-07 22:10:55 +10:00 |
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Mordred
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5cc390d772
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Merge pull request #558 from NotAdam/develop
warn instead of crash with missing navmeshes
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2019-04-30 22:57:41 +02:00 |
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Mordred
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f30f20d5a9
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-04-30 22:54:54 +02:00 |
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Mordred
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b6863678c8
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Show default hit effect on autoattacks, also send 2nd hate packet
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2019-04-30 22:54:35 +02:00 |
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NotAdam
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3f6d7934a5
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warn instead of crash with missing navmeshes
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2019-04-30 21:41:10 +10:00 |
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NotAdam
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2b217a545b
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gracefully crash the server if no navmeshes exist with a useful error
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2019-04-29 19:59:54 +10:00 |
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Mordred
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fc2c3248de
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Some naming changes for actions
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2019-04-28 23:34:43 +02:00 |
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NotAdam
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a0d596f40f
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fix autoattack range
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2019-04-25 22:45:23 +10:00 |
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NotAdam
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0005b672a7
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cleanup stat calculation code, slightly better working aa dmg calc
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2019-04-25 21:57:41 +10:00 |
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NotAdam
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9a26a24d31
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ignore soulstones in ilvl calculation
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2019-04-25 18:26:35 +10:00 |
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NotAdam
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fc9f1e6673
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fix attack power calculation not using level value
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2019-04-24 23:47:35 +10:00 |
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NotAdam
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c851a4a88b
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slightly better stat calc for bnpcs
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2019-04-24 23:35:26 +10:00 |
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NotAdam
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4de66b1064
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autoattack damage stat calc funcs, bnpc stat calculation
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2019-04-24 23:25:07 +10:00 |
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NotAdam
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a2e5d5a661
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some cleanup
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2019-04-23 22:04:24 +10:00 |
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NotAdam
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e951a33d96
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fix bnpcs not navigating around obstacles
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2019-04-23 21:52:00 +10:00 |
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Mordred
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8002e88d10
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Properly reset aggro on mob retreat
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2019-04-23 00:00:07 +02:00 |
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Mordred
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ad4d8049e0
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Movement speed of BNpcs will double when in combat or retreat mode
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2019-04-22 23:30:43 +02:00 |
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Mordred
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1621b9fd20
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Fxed bnpcs sometimes being immobile
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2019-04-22 00:16:39 +02:00 |
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NotAdam
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cb7a91d9d8
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fix bnpcs not being pushed
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2019-04-22 00:05:04 +10:00 |
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NotAdam
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6ebdad3855
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make larger enemies stack further away from the player
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2019-04-21 23:52:41 +10:00 |
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Mordred
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37cff8580f
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Fix autoattack
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2019-04-20 23:15:58 +02:00 |
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Mordred
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d934863673
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Maybe better scales?
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2019-04-20 15:42:48 +02:00 |
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NotAdam
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8f9c4dd960
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fix dumb mistake
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2019-04-20 22:50:05 +10:00 |
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NotAdam
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c1da01436f
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fix build, not sure how that happened
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2019-04-20 19:40:44 +10:00 |
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NotAdam
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4112ae712a
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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Mordred
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8fa3fa325d
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Further improvement of crowd logic
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2019-04-20 00:11:00 +02:00 |
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NotAdam
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19e6a0f748
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more accurate bnpc scale calculation
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2019-04-19 23:01:27 +10:00 |
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Mordred
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c0c88ca783
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Following and retreating works
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2019-04-19 14:50:00 +02:00 |
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Mordred
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eeded4c4f0
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Pushing of idle actors implemented
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2019-04-19 14:19:14 +02:00 |
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Mordred
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19a0ea2e93
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Fix roaming
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2019-04-19 14:04:38 +02:00 |
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Mordred
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018046d03b
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Some progress on the crowd front, somehwat working roaming...
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2019-04-19 12:15:09 +02:00 |
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NotAdam
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a7f31c77a9
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fix naviprovider not being set on instances
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2019-04-19 18:52:55 +10:00 |
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Mordred
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a344990a63
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Crowd avoidance works. Roaming and following a player, not so much
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2019-04-19 02:15:18 +02:00 |
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Mordred
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018096266a
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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NotAdam
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ef1188cbe6
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add some more director ids, add packet def for DirectorPopUp
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2019-04-18 20:57:55 +10:00 |
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Mordred
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a03bcd6bfc
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Merge pull request #547 from JeidoUran/stuff
ActorControl, OpCode and NpcSpawn findings. Also added worldId to Examine and PlayerSpawn
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2019-04-18 07:56:54 +02:00 |
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Mordred
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7615f83748
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QuestBattle Chasing shadows actually playable... ish
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2019-04-17 22:36:23 +02:00 |
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mordred
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bfda1adca4
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Flags added to control BNpc behaviour in fights
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2019-04-17 12:37:24 +02:00 |
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mordred
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c712c747c6
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Moved bnpc creation from level to zone, implicitly adding them to world aswell
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2019-04-17 09:26:29 +02:00 |
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mordred
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8badc6e34d
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implicitly add bnpc to player hatelist if player hate is added to the bnpc
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2019-04-17 08:34:58 +02:00 |
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JeidoUran
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39a5f25478
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Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
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2019-04-17 00:31:19 +02:00 |
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Mordred
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6c43c79af1
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First iteration of questbattle update logic
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2019-04-17 00:10:32 +02:00 |
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Mordred
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69f3d47100
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
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NotAdam
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1c8ca42d6c
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use prepared statement for item loading, network item stain
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2019-04-13 22:42:02 +10:00 |
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Mordred
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cfd4352ff6
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QuestBattles can now be started from scripts, see ManFst005
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2019-04-11 00:16:04 +02:00 |
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Mordred
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28f47643aa
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Questbattle fail can be triggerd using a command and will remove you from the battle
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2019-04-09 23:17:00 +02:00 |
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Mordred
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921bad031d
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Missing return value fixed
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2019-04-09 22:11:36 +02:00 |
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NotAdam
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160b7fae3d
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fix debug commands not working for questbattles, map another actrl
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2019-04-08 23:36:02 +10:00 |
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NotAdam
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c0533349f5
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Merge remote-tracking branch 'upstream/develop' into develop
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2019-04-08 08:02:50 +10:00 |
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Mordred
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8d6f80b357
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Shortcut adde for questbattle command
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2019-04-07 23:59:33 +02:00 |
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