Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Mordred
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5302db1fcb
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Some cleanups in preperation for bnpcs
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2018-08-28 00:17:51 +02:00 |
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Mordred
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ac68133fa3
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Basic class to hold BNpcTemplate information
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2018-08-26 23:53:30 +02:00 |
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NotAdam
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be1a5d53f3
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fix db storage for classjobs, improve switching between classes
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2018-08-26 16:19:05 +10:00 |
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NotAdam
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7f448494ed
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EquipSlot -> GearSetSlot
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2018-08-25 22:56:46 +10:00 |
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NotAdam
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2859e3731b
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cleanup unnecessary debug output
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2018-08-25 22:41:03 +10:00 |
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NotAdam
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55ae5290f6
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correctly store items in armory/inventory based on client flag
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2018-08-25 22:38:07 +10:00 |
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NotAdam
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7c5c39cd42
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cleanup stack calc code
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2018-08-25 20:52:20 +10:00 |
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NotAdam
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479bf32938
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correctly preserve hq/lq stacks & cap quantity correctly
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2018-08-25 19:27:38 +10:00 |
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NotAdam
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86de3d98a2
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correctly update items and select slot
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2018-08-25 00:37:21 +10:00 |
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NotAdam
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901168d810
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addItem is way less retarded now, stacks are automagically filled first
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2018-08-25 00:15:26 +10:00 |
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NotAdam
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629c219b39
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formatting
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2018-08-23 23:32:44 +10:00 |
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NotAdam
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44fa5e545d
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fix some compile warnings
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2018-08-23 23:19:25 +10:00 |
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NotAdam
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05585ac24b
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missed a ! during refactoring, oops
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2018-08-12 23:04:23 +10:00 |
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NotAdam
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8a2b472554
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additem returns an itemptr, handin item container
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2018-08-12 22:53:21 +10:00 |
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NotAdam
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ade63f9170
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fix item splitting
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2018-08-12 22:30:18 +10:00 |
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Mordred Admin
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3650102807
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Style fixes
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2018-07-27 08:10:55 +02:00 |
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Mordred
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f5aba946be
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Merge remote-tracking branch 'origin/inventory_rework' into develop
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2018-07-26 23:43:27 +02:00 |
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Mordred
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2f814ca60e
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Inventory Overhaul wrapup
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2018-07-26 23:40:46 +02:00 |
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NotAdam
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460d4c79b7
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the last commit was shit, now it's done properly
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2018-07-26 23:37:12 +10:00 |
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NotAdam
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47f86e13c7
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improve behaviour for creating items with correct max stack sizes
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2018-07-26 23:29:58 +10:00 |
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NotAdam
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4385923129
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currency and crystal are now multistorage containers
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2018-07-26 23:21:57 +10:00 |
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NotAdam
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791f934a2d
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fix loading of currency/crystal items
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2018-07-26 23:12:02 +10:00 |
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Mordred Admin
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783bd655a8
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Inventory code cleanup number 2, packetWrapper for slot update
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2018-07-26 14:09:09 +02:00 |
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Mordred Admin
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260092f542
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Storing container configuration in container object
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2018-07-25 14:03:43 +02:00 |
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Mordred Admin
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e11f1b3f20
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Finished removing old inventory class and moving stuff into player
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2018-07-25 09:48:54 +02:00 |
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Mordred
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8555f3060f
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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NotAdam
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5ac4573bd3
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gilshops now work using the proper packet
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2018-07-23 00:05:44 +10:00 |
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NotAdam
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9ab7d5c68a
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somewhat working gilshops
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2018-07-22 23:20:22 +10:00 |
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NotAdam
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18a1ab79d6
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extremely broken gilshop implementation
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2018-07-22 22:11:03 +10:00 |
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NotAdam
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c84beee30a
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
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NotAdam
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9d7896043c
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fix builds with new effect packet
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2018-07-21 15:54:37 +10:00 |
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Mordred
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dbf0ce5284
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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Maru
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b15cd4948a
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InitUI pose def + set val;
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2018-07-14 19:32:50 -03:00 |
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Mordred
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4308757379
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fixes #122 - Searchmessages wont be overwritten anymore
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2018-07-12 20:01:38 +02:00 |
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NotAdam
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5eb846118d
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fix emotes which require a weapon to be unholstered
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2018-07-12 20:42:28 +10:00 |
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Mordred
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c12c0b1d99
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Groundwork for pose, still needs to be added to spawn / initui
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2018-07-11 23:52:24 +02:00 |
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NotAdam
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467bcf4163
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persist emotes now persist through logout/login
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2018-07-11 18:07:48 +10:00 |
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Tahir Akhlaq
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ca5db2cae3
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changed player.setQuestBitFlag functions to allow unsetting the bit
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2018-07-09 21:53:23 +01:00 |
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Mordred
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3dcb7c3629
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#329 Fixed relogging while persistent emote is on ( restting state to idle )
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2018-07-09 22:34:56 +02:00 |
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Mordred
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afbb247e1c
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Persistent emotes now show properly to other players on spawn
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2018-07-09 21:48:42 +02:00 |
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Maru
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542541b1f6
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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f6d387c161
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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a5191c2b4f
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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NotAdam
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7b1281fba4
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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Mordred
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bc01b0ccb1
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-07-08 00:43:08 +02:00 |
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Mordred
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5bd6e94a16
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Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
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goaaats
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9292ee94f5
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Correctly initialize m_targetId in Chara
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2018-07-07 14:06:10 +02:00 |
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NotAdam
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0fa55e3d9a
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fix searchinfo update, add searchinfo ipc struct
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2018-07-07 16:50:11 +10:00 |
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