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6932 commits

Author SHA1 Message Date
Toofy
3bf03c54f4 Fixed up json object and added lobbyPort for api response 2024-01-23 23:54:22 +00:00
Pinapelz
3d1c8b0c2c
Merge branch 'SapphireServer:master' into quest_work 2024-01-17 20:55:53 -08:00
Pinapelz
cfb9408b2e implement initial CNJ job quests
- ClsCnj998
- ClsCnj999
2024-01-17 20:51:17 -08:00
Mordred
072562bc4a
Merge pull request #950 from Sveimoldr/master
Login.html refactored
2024-01-12 10:21:34 +01:00
Mordred
48c0127fa8
Merge pull request #952 from pinapelz/master
Minor ItemAction and Player Title fixes
2024-01-12 10:21:01 +01:00
Pinapelz
22b4ed3c5a fix: allow player to remove title after being set
- index 0 is None in-game removing the currently equipped title
2024-01-10 20:36:08 -08:00
Pinapelz
90354e82f4 implement unlocking orchestrion roll 2024-01-10 20:35:02 -08:00
Leo Carvalho
127a5077c9
Create github.js 2023-10-20 11:23:36 -03:00
Leo Carvalho
364c304d4a
Update login.html 2023-10-20 11:17:57 -03:00
Leo Carvalho
132129aaf1
Create login.js 2023-10-20 11:16:13 -03:00
Mordred
96c1c4c042
Merge pull request #935 from pinapelz/master
SubWil/ManWil MSQ and adding Item Icons to quest notices
2023-05-11 16:43:35 +02:00
Pinapelz
511d227862
Fixed typo 2023-05-10 18:11:03 -07:00
Pinapelz
3b274cd9ae Central Thanalan SubWil MSQ
- SubWil026
- SubWil073
- SubWil080
2023-05-10 16:47:24 -07:00
Pinapelz
99b802c7c2 Added missing HIDE_HOTBAR 2023-05-10 16:46:31 -07:00
Pinapelz
bce9df158f Added ItemIcons to quest notices with multiple vars 2023-05-10 14:59:55 -07:00
Pinapelz
8581a96a40 Central Thanalan SubWil MSQ pt.1 2023-05-10 02:32:19 -07:00
Pinapelz
fe140ab2d6 Added Item Icons to notices in some existing quests
- Miner Job Quest
- White Mage Quest
- MSQ
2023-05-09 17:06:50 -07:00
Pinapelz
6fb07971c7 Added ItemIcons to quest notice, logic fixes, set Bitflag8 for SubsSea quests 2023-05-09 16:35:57 -07:00
Pinapelz
0a70db8686 Underneath the Sultantree quest + questbattle implementation
ManWil005 MSQ. HP values are likely to be wrong
2023-05-07 01:43:22 -07:00
Mordred
4992503308
Merge pull request #933 from collett8192/3.0_master
fix some PlayerCondition flags
2023-05-01 18:14:26 +02:00
collett
78b860d9f8 fix some PlayerCondition flags 2023-04-30 19:36:24 +09:00
Mordred
e7cfe87fef
Merge pull request #930 from T00fy/master
Some bug fixes and very minor refactoring
2023-04-25 15:12:44 +02:00
Toofy
b3e86d3877 Formatting 2023-04-23 16:42:24 +01:00
Toofy
f0e1990cbd Some bug fixes 2023-04-18 17:33:29 +01:00
Toofy
d4d8c3c155 Moving around level up logic to make gm level up command behave 'normally' 2023-04-18 16:42:25 +01:00
Mordred
a65b23778b
Merge pull request #927 from hkAlice/faster-but-not-enough
[3.x] overall optimizations; add getRows to exd data;
2023-03-25 08:24:57 +01:00
Mordred
928729326c Gambit packs added. Basic timelines for bnpc actions can be defined. 2023-03-24 22:52:38 +01:00
Alice Ogeda
631abf48aa remove extra call; 2023-03-24 18:09:12 -03:00
Alice Ogeda
dedf66f28d add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs; 2023-03-24 17:38:58 -03:00
Alice Ogeda
f6ce8207b2 switchy; 2023-03-24 14:11:07 -03:00
Alice Ogeda
09d0469c96 emplace_back for in-place move const for shared ptr; 2023-03-24 13:32:36 -03:00
Alice Ogeda
d5c4739a77 use cache in getterritorydetail; remove unused bgpath; avoid throwing exceptions when possible; 2023-03-24 13:31:50 -03:00
Mordred
4f3f866531 Fill Bnpc link info in spawn packet if available 2023-03-20 22:59:34 +01:00
Mordred
c97a67ffe6 Implementation of the state machine for bnpcs, missing hp recovering after lost hate. 2023-03-20 10:29:56 +01:00
Mordred
c7b50ca1e9 Keep cells active for 20 seconds even after all players left.
Also reset target and autoattack state on player on change zone.
2023-03-17 22:01:06 +01:00
Mordred
e72fe535f6 Added the framework for a fsm for future use on bnpcs. 2023-03-17 15:43:44 +01:00
Mordred
fe9a2ef974 Cleanup cleanup cleanup 2023-03-16 21:56:57 +01:00
Mordred
33463f45a9 More cleanup of actions 2023-03-15 15:21:03 +01:00
Mordred
aafb77ecbb Use attack type for action hit effect, further simply action code. 2023-03-14 22:32:55 +01:00
Mordred
9ba263da00
Merge pull request #923 from collett8192/3.0_master
3.x crit, fix random generator and remove direct hit
2023-03-14 10:54:04 +01:00
collett
123dad2e23 update rng to RandGenerator 2023-03-14 18:22:41 +09:00
collett
5fb62b75ec support 3.x crit damage and remove direct hit 2023-03-14 18:06:02 +09:00
Mordred
658d2fa7aa minor cleanup of actionResultBuilder 2023-03-13 23:26:50 +01:00
Mordred
f1cd218e85 Include Common::ActionResultFlag::EffectOnSource on source status effects 2023-03-13 11:44:09 +01:00
Mordred
09db0ee7d2 There is now an applyStatusEffectSelf for status effects which same source and target. 2023-03-13 11:21:42 +01:00
Mordred
b98f63eb75 Statuseffect fix #3 2023-03-12 21:19:44 +01:00
Mordred
0edff5ab85 Statuseffect fix #2 2023-03-12 21:06:37 +01:00
Mordred
31557f52f8 Fixe for target and statuseffect issues, cleanup of gambits 2023-03-12 20:46:27 +01:00
Mordred
d6918a88e0 Basic gambit work, still needs cleanup and improvements 2023-03-12 16:33:33 +01:00
Mordred
5cc7b0c87b Converted autoattacks to the action system 2023-03-11 20:52:52 +01:00