Lucy
|
0cd43df305
|
Add basic generic handler for applying statuseffects
|
2023-03-06 23:47:34 +01:00 |
|
Lucy
|
65ad14a475
|
Rename buildEffects to make more sense
|
2023-03-06 23:41:41 +01:00 |
|
Lucy
|
7f70248836
|
Check statuses to determine valid lut entry
|
2023-03-06 23:40:00 +01:00 |
|
Mordred
|
f4ab4ab418
|
More cleanup of player packets.
|
2023-03-06 10:12:29 +01:00 |
|
Mordred
|
35f3ef8109
|
Moving player packet generation into a player util function
|
2023-03-05 23:27:43 +01:00 |
|
Mordred
|
fe471fb4f1
|
Fix for online status and minor cleanup
|
2023-03-02 07:38:14 +01:00 |
|
Mordred
|
ffdbed72ce
|
More cleanup around actions
|
2023-02-28 22:30:54 +01:00 |
|
Mordred
|
0a9f5da1d3
|
Clarity through better naming of fields.
|
2023-02-28 10:31:59 +01:00 |
|
Mordred
|
e0ec74a6bc
|
More cleanups.
|
2023-02-25 15:31:57 +01:00 |
|
Mordred
|
6bf3ac0be8
|
Refactoring ongoing.
|
2023-02-20 15:25:57 +01:00 |
|
Mordred
|
9b46b89c65
|
Changing various packet sending functions to clean up the project.
|
2023-02-17 15:34:51 +01:00 |
|
Alice Ogeda
|
d5022516f5
|
fix actionresult, hudparam, resting packet; comment action filter for sprint false selftarget; warp vfx on exit range; fix status duration;
|
2023-02-13 16:27:36 -03:00 |
|
Alice Ogeda
|
2b57b73471
|
first batch of moving packet/logic out of player to playermgr;
|
2023-02-10 12:11:11 -03:00 |
|
Lucy
|
ac4c8ec8a6
|
Add sprint costtype
|
2023-01-23 21:51:22 +01:00 |
|
Mordred
|
a02e58fd35
|
More overall cleanup and warning reductions
|
2023-01-17 11:27:39 +01:00 |
|
Alice Ogeda
|
83333690a0
|
correctly process hatevalues to table; update players with value/rate of their respective table entry;
|
2022-01-27 20:03:51 -03:00 |
|
Mordred
|
a27bb3e687
|
Remove Component namespace
|
2022-01-27 21:24:54 +01:00 |
|
Mordred
|
453f441ad3
|
Some clang-tidy love and new warpmanager, still empty though.
|
2022-01-23 11:04:26 +01:00 |
|
Alice Ogeda
|
1235ea99ac
|
parse combo data in actionlut; check for nextcombo/ogcd to allow ogcd weaving in combos;
|
2022-01-20 20:14:34 -03:00 |
|
Alice Ogeda
|
00ecce8406
|
Merge branch 'ThreePointOh' of https://github.com/SapphireServer/Sapphire into threepointoh
|
2022-01-20 17:39:24 -03:00 |
|
Alice Ogeda
|
24708040d0
|
some ogcd checks;
|
2022-01-20 17:39:22 -03:00 |
|
Mordred
|
79981909de
|
Various smaller cleanups
|
2022-01-15 22:48:27 +01:00 |
|
Mordred
|
f093aba377
|
Fixed event item action, also changed the way the action interrupt grace period works
|
2022-01-14 12:51:37 +01:00 |
|
Alice Ogeda
|
16ce89cb48
|
revert sheet check for action and fix combo;
|
2022-01-13 11:45:40 -03:00 |
|
Alice Ogeda
|
4cecf791f6
|
remove test line for multiple source effects in one cast;
|
2022-01-10 19:34:51 -03:00 |
|
Alice Ogeda
|
3d5bcc7d67
|
slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets;
|
2022-01-10 19:31:21 -03:00 |
|
Mordred
|
d9e7e42a6d
|
Basic actions are functional
|
2022-01-02 22:32:17 +01:00 |
|
Mordred
|
c4129924ea
|
Fixed sprint action
|
2022-01-02 16:41:38 +01:00 |
|
Mordred
|
e3dfcf2cfd
|
Base implementation of event items, action still need to be generalized
|
2021-12-17 15:48:56 +01:00 |
|
AriAvery
|
11d8b95130
|
rollback mp calculation
|
2021-12-14 23:05:58 +01:00 |
|
Mordred
|
48ed9da414
|
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
|
2021-11-27 00:53:57 +01:00 |
|
NotAdam
|
ca102697f4
|
move to new service locator
|
2020-03-01 11:58:26 +11:00 |
|
collett
|
d4afee03a6
|
Implement mount action.
|
2020-01-23 22:36:01 +09:00 |
|
collett
|
60e701dbdd
|
enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
|
2020-01-19 21:20:01 +09:00 |
|
collett
|
ff2ffa379b
|
crit & dh
|
2020-01-07 19:16:13 +09:00 |
|
collett
|
4bed2f4c30
|
Allow action scripts to add effect.
|
2020-01-06 19:25:01 +09:00 |
|
collett
|
e6c3e327f7
|
Fix skill animation for other players.
|
2020-01-06 04:31:09 +09:00 |
|
collett
|
c319cb012c
|
combo fix
|
2020-01-06 00:25:42 +09:00 |
|
collett
|
4b89c45790
|
local var rename
|
2020-01-05 21:31:54 +09:00 |
|
collett
|
bf247276b5
|
Minor tweaks and code clean up.
|
2020-01-05 20:49:50 +09:00 |
|
collett
|
e8dcef63ba
|
Action system updates.
|
2020-01-05 17:09:27 +09:00 |
|
collett
|
1ff69bcce0
|
Fix non-existing lut entry being executed.
|
2020-01-02 17:42:48 +09:00 |
|
kbasikhin
|
4c4fff58ce
|
using static and reinterpret casts instead of old style casts
|
2019-12-30 13:58:41 +03:00 |
|
Mordred
|
cfc4a997fe
|
Changed makeActorControl calls aswell
|
2019-10-09 18:42:25 +02:00 |
|
Mordred
|
9bfb9c74f0
|
Renamed ActorControl packets and definitions according to usage
|
2019-10-09 18:14:53 +02:00 |
|
NotAdam
|
467ce65a5d
|
revert worldchannelpacket changes
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
b1e6ad3141
|
some cleanup, kinda working battle dmg calc
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
6c011baa02
|
fix actorcast packet opcode, add new opcode
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
78aade9cea
|
kinda working effect packets
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
443ea30b8d
|
fix action parser not writing combo potency and offsetting all values
|
2019-08-09 17:50:31 +10:00 |
|