dude22072
|
f18b94340e
|
Still more MSQ
|
2022-02-21 00:24:37 -06:00 |
|
dude22072
|
33bb3a8f28
|
Few more MSQ
|
2022-02-20 17:59:39 -06:00 |
|
dude22072
|
42a20c4dfc
|
MSQ: Start of Coerthas
|
2022-02-17 20:03:19 -06:00 |
|
dude22072
|
b9e5fc11e8
|
MSQ until Cid remembers himself
|
2022-02-17 19:15:47 -06:00 |
|
dude22072
|
d1421e2fbf
|
MSQ: ABADABADABAH ABADABADABAH ABADABADABAH TITAN
|
2022-02-17 16:31:45 -06:00 |
|
dude22072
|
9bbaa199de
|
MSQ through Brayflox's Longstop
|
2022-02-16 16:45:02 -06:00 |
|
dude22072
|
9f76176671
|
MSQ up to 30
|
2022-02-16 14:18:22 -06:00 |
|
dude22072
|
ebdc2dd646
|
Gridania MSQ: Little Ala Mhigo
|
2022-02-15 23:36:48 -06:00 |
|
dude22072
|
232eed391c
|
Gridania MSQ up to Little Ala Mhigo
|
2022-02-15 02:12:40 -06:00 |
|
dude22072
|
8a6a36c6f3
|
Gridnia MSQ up through Ifrit
|
2022-02-10 19:42:26 -06:00 |
|
dude22072
|
02322ea5ab
|
Yet More Gridania MSQ
|
2022-02-10 18:13:54 -06:00 |
|
dude22072
|
c427df0a51
|
Gridania MSQ up until Waking Sands
|
2022-02-08 17:40:03 -06:00 |
|
dude22072
|
38526e7dba
|
Even more Gridania MSQ; implement warps
|
2022-02-08 15:55:36 -06:00 |
|
dude22072
|
259879f7d8
|
More Gridania MSQ
|
2022-02-07 22:15:54 -06:00 |
|
dude22072
|
32027ffae4
|
Update SubFst053.cpp
|
2022-02-07 12:23:03 -06:00 |
|
dude22072
|
4413736ac7
|
More Gridania MSQ
|
2022-02-06 19:51:47 -06:00 |
|
dude22072
|
90783bf25f
|
Implement some Gridania MSQ Quests
|
2022-02-06 00:59:01 -06:00 |
|
dude22072
|
dc16463a17
|
Create SubSea012.cpp
|
2022-01-31 00:42:22 -06:00 |
|
dude22072
|
166c6e161f
|
More Sidequest Backports
|
2022-01-31 00:40:35 -06:00 |
|
Mordred
|
198e641420
|
Helper function in QuestScript to get a terriMgr reference
|
2022-01-24 10:10:33 +01:00 |
|
dude22072
|
0cc2a497dd
|
DelayedEmnityTask and BNpc additions
|
2022-01-24 02:39:21 -06:00 |
|
Mordred
|
f8303be9e8
|
Fixed issues with using copies instead of references
|
2022-01-24 09:20:34 +01:00 |
|
Mordred
|
4cef7cdab9
|
Map previously unmapped eobj and enpc
|
2022-01-23 23:00:50 +01:00 |
|
dude22072
|
1da2cce4da
|
ARC clang cleanup
|
2022-01-19 13:53:00 -06:00 |
|
Mordred
|
125c02d127
|
Very very simplistic mob exp
|
2022-01-19 17:22:56 +01:00 |
|
dude22072
|
588a692c73
|
Remove unneeded ampersands
|
2022-01-18 19:00:54 -06:00 |
|
dude22072
|
f89a677bd3
|
CNJ reference formatting fix
|
2022-01-18 18:53:16 -06:00 |
|
dude22072
|
8f6e76dc55
|
CNJ Quests
|
2022-01-18 00:07:49 -06:00 |
|
dude22072
|
8ff1faf666
|
Fix ClsArc004
|
2022-01-17 20:33:05 -06:00 |
|
dude22072
|
026059ee15
|
More ARC cleanup
Oh hey I have to make the sequence completion text show up myself.
|
2022-01-15 22:10:42 -06:00 |
|
Mordred
|
79981909de
|
Various smaller cleanups
|
2022-01-15 22:48:27 +01:00 |
|
Rushi
|
3063174652
|
Fix unlock quest for Archer
|
2022-01-14 19:07:38 +01:00 |
|
dude22072
|
cfcc29acbd
|
More ARC formatting
|
2022-01-14 01:44:35 -06:00 |
|
dude22072
|
55d212ddf6
|
ARC quests formatting
|
2022-01-14 01:26:54 -06:00 |
|
dude22072
|
d78523a072
|
Implement ARC questline
|
2022-01-13 23:18:53 -06:00 |
|
Mordred
|
1f1e761016
|
Removed old getZoneId function, more detangleing.
|
2022-01-11 00:18:00 +01:00 |
|
Mordred
|
34139a8937
|
Implemented a kill quest as a test again
|
2021-12-22 00:40:11 +01:00 |
|
Mordred
|
9f83094c43
|
sendEventNotice has been moved from player to eventMgr, reformatted scripts
|
2021-12-21 13:48:24 +01:00 |
|
Mordred
|
d6dd81ad1b
|
Forward entity and name id to the onKill event
|
2021-12-21 12:19:35 +01:00 |
|
Mordred
|
532645fc88
|
Various quest script adjustments.
|
2021-12-21 12:02:22 +01:00 |
|
Mordred
|
296dbb9904
|
GiveQuestRewards is no longer used in quests, but called automatically on finish
|
2021-12-21 01:05:08 +01:00 |
|
Mordred
|
7e953ad695
|
Fixed a bug with SubFst001
|
2021-12-20 02:46:15 +01:00 |
|
Mordred
|
90018d0137
|
Fixed quest state breaking on zoning, fixed some formatting issues in some quests, more are still messed up though
|
2021-12-20 00:06:52 +01:00 |
|
Mordred
|
4baf4314d3
|
onEventItem in scripts can now be implemented
|
2021-12-17 23:13:27 +01:00 |
|
dude22072
|
454e7506cf
|
Backport quests that dont require onBnpcKill or onEobjHit
|
2021-12-14 20:51:26 -06:00 |
|
Mordred
|
11b0683e7e
|
Added script generation for onEventItem, event not yet called from the server.
|
2021-12-15 00:36:41 +01:00 |
|
Rushi
|
9da566f19b
|
Fix formatting and remove unnecessary header
|
2021-12-01 21:42:54 +01:00 |
|
Rushi
|
763657c435
|
Update ManWil002 (Close to Home)
|
2021-12-01 20:42:50 +01:00 |
|
Mordred
|
48ed9da414
|
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
|
2021-11-27 00:53:57 +01:00 |
|
Mordred
|
dceff7eed6
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
# Conflicts:
# .appveyor.yml
# .gitmodules
# .travis.yml
# CMakeLists.txt
# CMakeSettings.json
# README.md
# cmake/FindMySQL.cmake
# cmake/paths.cmake
# deps/datReader/Dat.cpp
# deps/datReader/Dat.h
# deps/datReader/DatCat.cpp
# deps/datReader/DatCat.h
# deps/datReader/DatCategories/bg/lgb.h
# deps/datReader/DatCategories/bg/sgb.h
# deps/datReader/Exd.cpp
# deps/datReader/Exd.h
# deps/datReader/ExdCat.cpp
# deps/datReader/ExdCat.h
# deps/datReader/ExdData.cpp
# deps/datReader/ExdData.h
# deps/datReader/Exh.cpp
# deps/datReader/Exh.h
# deps/datReader/File.cpp
# deps/datReader/File.h
# deps/datReader/GameData.cpp
# deps/datReader/GameData.h
# deps/datReader/Index.cpp
# deps/datReader/Index.h
# deps/datReader/SqPack.cpp
# deps/datReader/SqPack.h
# deps/datReader/bparse.cpp
# deps/datReader/bparse.h
# deps/datReader/conv.cpp
# deps/datReader/conv.h
# deps/datReader/crc32.cpp
# deps/datReader/crc32.h
# deps/datReader/stream.cpp
# deps/datReader/stream.h
# deps/datReader/zlib.cpp
# deps/datReader/zlib.h
# deps/mysqlConnector/Connection.cpp
# deps/mysqlConnector/Connection.h
# deps/watchdog/Watchdog.h
# sql/schema/inserts.sql
# sql/schema/schema.sql
# src/api/PlayerMinimal.h
# src/api/SapphireApi.cpp
# src/api/main.cpp
# src/common/Common.h
# src/common/CommonGen.h
# src/common/Config/ConfigMgr.cpp
# src/common/Database/DbCommon.h
# src/common/Database/DbConnection.cpp
# src/common/Database/DbWorkerPool.cpp
# src/common/Exd/ExdDataGenerated.cpp
# src/common/Exd/ExdDataGenerated.h
# src/common/Logging/Logger.cpp
# src/common/Network/CommonActorControl.h
# src/common/Network/Connection.cpp
# src/common/Network/Connection.h
# src/common/Network/PacketDef/Ipcs.h
# src/common/Network/PacketDef/Zone/ClientZoneDef.h
# src/common/Network/PacketDef/Zone/ServerZoneDef.h
# src/common/Util/Util.cpp
# src/common/Util/UtilMath.cpp
# src/common/Util/UtilMath.h
# src/dbm/DbManager.cpp
# src/dbm/main.cpp
# src/lobby/Forwards.h
# src/lobby/GameConnection.cpp
# src/lobby/GameConnection.h
# src/lobby/ServerLobby.cpp
# src/lobby/mainLobbyServer.cpp
# src/scripts/action/common/ActionSprint3.cpp
# src/scripts/common/CmnDefCutSceneReplay.cpp
# src/scripts/common/GilShop.cpp
# src/scripts/common/aethernet/Aetheryte.cpp
# src/scripts/common/aethernet/HousingAethernet.cpp
# src/scripts/common/eobj/HousingEstateEntrance.cpp
# src/scripts/common/housing/CmnDefHousingSignboard.cpp
# src/scripts/common/warptaxi/WarpTaxi.cpp
# src/scripts/instances/questbattles/ChasingShadows.cpp
# src/scripts/quest/ManFst001.cpp
# src/scripts/quest/ManFst002.cpp
# src/scripts/quest/ManFst003.cpp
# src/scripts/quest/ManFst004.cpp
# src/scripts/quest/ManFst005.cpp
# src/scripts/quest/ManSea001.cpp
# src/scripts/quest/ManSea002.cpp
# src/scripts/quest/ManSea003.cpp
# src/scripts/quest/ManWil001.cpp
# src/scripts/quest/ManWil002.cpp
# src/scripts/quest/ManWil003.cpp
# src/scripts/quest/ManWil004.cpp
# src/scripts/quest/subquest/gridania/SubFst001.cpp
# src/scripts/quest/subquest/gridania/SubFst002.cpp
# src/scripts/quest/subquest/gridania/SubFst003.cpp
# src/scripts/quest/subquest/gridania/SubFst004.cpp
# src/scripts/quest/subquest/gridania/SubFst005.cpp
# src/scripts/quest/subquest/gridania/SubFst008.cpp
# src/scripts/quest/subquest/gridania/SubFst009.cpp
# src/scripts/quest/subquest/gridania/SubFst010.cpp
# src/scripts/quest/subquest/gridania/SubFst011.cpp
# src/scripts/quest/subquest/gridania/SubFst013.cpp
# src/scripts/quest/subquest/gridania/SubFst014.cpp
# src/scripts/quest/subquest/gridania/SubFst015.cpp
# src/scripts/quest/subquest/gridania/SubFst019.cpp
# src/scripts/quest/subquest/gridania/SubFst026.cpp
# src/scripts/quest/subquest/gridania/SubFst029.cpp
# src/scripts/quest/subquest/gridania/SubFst030.cpp
# src/scripts/quest/subquest/gridania/SubFst034.cpp
# src/scripts/quest/subquest/gridania/SubFst039.cpp
# src/scripts/quest/subquest/gridania/SubFst041.cpp
# src/scripts/quest/subquest/gridania/SubFst045.cpp
# src/scripts/quest/subquest/limsa/SubSea001.cpp
# src/scripts/quest/subquest/limsa/SubSea012.cpp
# src/scripts/quest/subquest/uldah/SubWil000.cpp
# src/scripts/quest/subquest/uldah/SubWil001.cpp
# src/scripts/quest/subquest/uldah/SubWil002.cpp
# src/scripts/quest/subquest/uldah/SubWil004.cpp
# src/scripts/quest/subquest/uldah/SubWil006.cpp
# src/scripts/quest/subquest/uldah/SubWil007.cpp
# src/scripts/quest/subquest/uldah/SubWil018.cpp
# src/scripts/quest/subquest/uldah/SubWil019.cpp
# src/scripts/quest/subquest/uldah/SubWil020.cpp
# src/scripts/quest/subquest/uldah/SubWil021.cpp
# src/scripts/quest/subquest/uldah/SubWil022.cpp
# src/scripts/quest/subquest/uldah/SubWil027.cpp
# src/scripts/quest/subquest/uldah/SubWil028.cpp
# src/scripts/quest/subquest/uldah/SubWil029.cpp
# src/tools/action_parse/main.cpp
# src/tools/discovery_parser/main.cpp
# src/tools/event_object_parser/instance.tmpl
# src/tools/event_object_parser/main.cpp
# src/tools/event_object_parser/questbattle.tmpl
# src/tools/exd_common_gen/main.cpp
# src/tools/exd_struct_gen/ExdData.cpp.tmpl
# src/tools/exd_struct_gen/ExdData.h.tmpl
# src/tools/exd_struct_gen/main.cpp
# src/tools/exd_struct_test/main.cpp
# src/tools/mob_parse/main.cpp
# src/tools/nav_export/lgb.h
# src/tools/nav_export/main.cpp
# src/tools/nav_export/nav/TiledNavmeshGenerator.cpp
# src/tools/nav_export/navmesh_exporter.h
# src/tools/nav_export/obj_exporter.h
# src/tools/pcb_reader/lgb.h
# src/tools/pcb_reader/main.cpp
# src/tools/pcb_reader/nav/TiledNavmeshGenerator.cpp
# src/tools/pcb_reader/navmesh_exporter.h
# src/tools/pcb_reader/obj_exporter.h
# src/tools/quest_parser/main.cpp
# src/tools/questbattle_bruteforce/main.cpp
# src/world/Action/Action.cpp
# src/world/Action/Action.h
# src/world/Action/ActionLut.h
# src/world/Action/ActionLutData.cpp
# src/world/Action/EffectBuilder.cpp
# src/world/Action/EffectBuilder.h
# src/world/Action/EffectResult.cpp
# src/world/Action/EffectResult.h
# src/world/Action/EventAction.cpp
# src/world/Action/EventAction.h
# src/world/Action/ItemAction.cpp
# src/world/Action/ItemAction.h
# src/world/Actor/Actor.cpp
# src/world/Actor/Actor.h
# src/world/Actor/BNpc.cpp
# src/world/Actor/BNpc.h
# src/world/Actor/Chara.cpp
# src/world/Actor/Chara.h
# src/world/Actor/EventObject.cpp
# src/world/Actor/EventObject.h
# src/world/Actor/Npc.cpp
# src/world/Actor/Npc.h
# src/world/Actor/Player.cpp
# src/world/Actor/Player.h
# src/world/Actor/PlayerEvent.cpp
# src/world/Actor/PlayerInventory.cpp
# src/world/Actor/PlayerQuest.cpp
# src/world/Actor/PlayerSql.cpp
# src/world/Event/Director.cpp
# src/world/Event/Director.h
# src/world/Event/EventHandler.h
# src/world/ForwardsZone.h
# src/world/Inventory/HousingItem.cpp
# src/world/Inventory/HousingItem.h
# src/world/Inventory/Item.cpp
# src/world/Inventory/Item.h
# src/world/Inventory/ItemContainer.cpp
# src/world/Inventory/ItemContainer.h
# src/world/Linkshell/Linkshell.h
# src/world/Manager/ActionMgr.cpp
# src/world/Manager/ActionMgr.h
# src/world/Manager/DebugCommandMgr.cpp
# src/world/Manager/DebugCommandMgr.h
# src/world/Manager/EventMgr.cpp
# src/world/Manager/EventMgr.h
# src/world/Manager/HousingMgr.cpp
# src/world/Manager/HousingMgr.h
# src/world/Manager/InventoryMgr.cpp
# src/world/Manager/InventoryMgr.h
# src/world/Manager/ItemMgr.cpp
# src/world/Manager/ItemMgr.h
# src/world/Manager/LinkshellMgr.cpp
# src/world/Manager/LinkshellMgr.h
# src/world/Manager/MarketMgr.cpp
# src/world/Manager/MarketMgr.h
# src/world/Manager/NaviMgr.cpp
# src/world/Manager/NaviMgr.h
# src/world/Manager/PlayerMgr.cpp
# src/world/Manager/PlayerMgr.h
# src/world/Manager/RNGMgr.cpp
# src/world/Manager/RNGMgr.h
# src/world/Manager/ShopMgr.cpp
# src/world/Manager/ShopMgr.h
# src/world/Manager/TerritoryMgr.cpp
# src/world/Manager/TerritoryMgr.h
# src/world/Math/CalcBattle.cpp
# src/world/Math/CalcStats.cpp
# src/world/Math/CalcStats.h
# src/world/Navi/NaviProvider.cpp
# src/world/Navi/NaviProvider.h
# src/world/Network/GameConnection.cpp
# src/world/Network/GameConnection.h
# src/world/Network/Handlers/ActionHandler.cpp
# src/world/Network/Handlers/CFHandlers.cpp
# src/world/Network/Handlers/ClientTriggerHandler.cpp
# src/world/Network/Handlers/EventHandlers.cpp
# src/world/Network/Handlers/GMCommandHandlers.cpp
# src/world/Network/Handlers/InventoryHandler.cpp
# src/world/Network/Handlers/PacketHandlers.cpp
# src/world/Network/PacketWrappers/ActorControlSelfPacket.h
# src/world/Network/PacketWrappers/EffectPacket.h
# src/world/Network/PacketWrappers/ExaminePacket.h
# src/world/Network/PacketWrappers/NpcSpawnPacket.h
# src/world/Network/PacketWrappers/PlayerSetupPacket.h
# src/world/Network/PacketWrappers/PlayerSpawnPacket.h
# src/world/Network/PacketWrappers/UpdateInventorySlotPacket.h
# src/world/Script/NativeScriptApi.cpp
# src/world/Script/NativeScriptApi.h
# src/world/Script/NativeScriptMgr.cpp
# src/world/Script/NativeScriptMgr.h
# src/world/Script/ScriptLoader.cpp
# src/world/Script/ScriptMgr.cpp
# src/world/Script/ScriptMgr.h
# src/world/ServerMgr.cpp
# src/world/ServerMgr.h
# src/world/Session.cpp
# src/world/Session.h
# src/world/StatusEffect/StatusEffect.cpp
# src/world/StatusEffect/StatusEffect.h
# src/world/Territory/Cell.cpp
# src/world/Territory/House.cpp
# src/world/Territory/House.h
# src/world/Territory/Housing/HousingInteriorTerritory.cpp
# src/world/Territory/Housing/HousingInteriorTerritory.h
# src/world/Territory/HousingZone.cpp
# src/world/Territory/HousingZone.h
# src/world/Territory/InstanceContent.cpp
# src/world/Territory/InstanceContent.h
# src/world/Territory/Land.cpp
# src/world/Territory/Land.h
# src/world/Territory/QuestBattle.cpp
# src/world/Territory/QuestBattle.h
# src/world/Territory/Territory.cpp
# src/world/Territory/Territory.h
# src/world/mainGameServer.cpp
|
2021-11-22 23:29:45 +01:00 |
|