Mordred
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0714a56e56
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Fix for setLevelForClass
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2022-01-13 23:41:24 +01:00 |
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Mordred
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d978197b3d
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Friendly bnpcs no longer fight eachother
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2022-01-13 22:51:47 +01:00 |
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Mordred
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c19d4d4b25
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Forgot to include quest param in debug print
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2022-01-13 21:02:00 +01:00 |
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Mordred
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bb0d60966b
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Merge branch 'ThreePointOh' of https://github.com/SapphireMordred/Sapphire into ThreePointOh
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2022-01-13 21:01:04 +01:00 |
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Mordred
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549d2adbcb
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Various small clean ups
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2022-01-13 21:00:56 +01:00 |
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Mordred
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cefbdb6fac
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Added quest to EObj hit event
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2022-01-13 21:00:47 +01:00 |
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Mordred
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daf9ff30d8
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Merge pull request #749 from hkAlice/threepointoh
[3.0] revert sheet check for action and fix combo;
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2022-01-13 15:47:29 +01:00 |
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Alice Ogeda
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16ce89cb48
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revert sheet check for action and fix combo;
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2022-01-13 11:45:40 -03:00 |
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Mordred
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be8d885e39
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Aethery bools fix and potential action flags.
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2022-01-12 23:16:49 +01:00 |
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Mordred
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c5c8199bd2
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More cleanup and a session removal bug fixed
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2022-01-12 22:28:39 +01:00 |
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Mordred
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775b1e5641
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Cleanup of the server mainloop
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2022-01-12 15:10:54 +01:00 |
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Mordred
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1472041262
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get/setCurrentTerritory now completely removed
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2022-01-12 11:11:47 +01:00 |
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Mordred
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fda2353e78
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Small type conversion warnings fixed
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2022-01-11 14:42:45 +01:00 |
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Mordred
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eee27910ec
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Missed one getCurrentTerri call.
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2022-01-11 00:22:58 +01:00 |
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Mordred
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1f1e761016
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Removed old getZoneId function, more detangleing.
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2022-01-11 00:18:00 +01:00 |
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Mordred
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0c1bbfb8d0
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Removing references to getCurrentTerritory in preparation for further detangleing
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2022-01-10 23:50:44 +01:00 |
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Mordred
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2e66750748
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Merge pull request #748 from hkAlice/happy-feet
[3.0] action combo work; add support for multiple action ct/tg; fix effectpacket inconsistencies; fix infinite loop on aoe no target;
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2022-01-10 23:44:01 +01:00 |
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Alice Ogeda
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4cecf791f6
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remove test line for multiple source effects in one cast;
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2022-01-10 19:34:51 -03:00 |
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Alice Ogeda
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3d5bcc7d67
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slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets;
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2022-01-10 19:31:21 -03:00 |
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Mordred
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3b02afe99b
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Screenmessage when zoning, some effect packet 1 cleanup
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2022-01-07 21:22:55 +01:00 |
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Mordred
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beca9ccb3b
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Allow setting or target and source effects in single target effect packet
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2022-01-06 20:50:00 +01:00 |
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Mordred
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4fccaef569
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Renamed an actor control according to use
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2022-01-06 20:44:35 +01:00 |
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Mordred
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f0871c6217
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Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
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2022-01-06 20:25:50 +01:00 |
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Mordred
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67d3d28a75
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Merge pull request #747 from hkAlice/slippin-fallin-cant-get-up
[3.0] fall damage implementation;
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2022-01-06 00:59:57 +01:00 |
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Alice Ogeda
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25a179ab3a
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fall dmg calc; adjustments to falling state in movehandler;
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2022-01-05 20:56:02 -03:00 |
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Mordred
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ab1fbd833e
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Improve path finding and stop position of mobs, also auto attack distance fixed
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2022-01-04 22:51:29 +01:00 |
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Mordred
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a5ba5bb2fb
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Further improvement of damage calculations
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2022-01-03 13:24:33 +01:00 |
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Mordred
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76dfa7912e
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Dmg calc reworked
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2022-01-02 23:31:02 +01:00 |
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Mordred
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d9e7e42a6d
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Basic actions are functional
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2022-01-02 22:32:17 +01:00 |
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Mordred
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c4129924ea
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Fixed sprint action
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2022-01-02 16:41:38 +01:00 |
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Mordred
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4b74b8bfc8
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It is now possible to deaggro striking dummies properly...
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2021-12-31 16:20:11 +01:00 |
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Mordred
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514c507dcf
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Renabled Bnpc dmg calc, striking dummies are now invincible.
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2021-12-31 14:57:18 +01:00 |
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Mordred
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d244ad437b
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Spawn overworld mobs with accurate MaxHp
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2021-12-30 13:57:08 +01:00 |
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Mordred
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b7aaeb38b1
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Fixed some small linkshell issues
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2021-12-22 23:17:35 +01:00 |
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Mordred
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34139a8937
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Implemented a kill quest as a test again
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2021-12-22 00:40:11 +01:00 |
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Mordred
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9f83094c43
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sendEventNotice has been moved from player to eventMgr, reformatted scripts
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2021-12-21 13:48:24 +01:00 |
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Mordred
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d6dd81ad1b
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Forward entity and name id to the onKill event
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2021-12-21 12:19:35 +01:00 |
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Mordred
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532645fc88
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Various quest script adjustments.
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2021-12-21 12:02:22 +01:00 |
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Mordred
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495a675f35
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Fixed an exp ui issue
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2021-12-21 11:46:40 +01:00 |
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Mordred
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296dbb9904
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GiveQuestRewards is no longer used in quests, but called automatically on finish
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2021-12-21 01:05:08 +01:00 |
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Mordred
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342bd7d6ad
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Changed quest exp logic and fixed a bug in gain exp message
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2021-12-21 00:13:50 +01:00 |
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Mordred
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7e953ad695
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Fixed a bug with SubFst001
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2021-12-20 02:46:15 +01:00 |
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Mordred
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90018d0137
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Fixed quest state breaking on zoning, fixed some formatting issues in some quests, more are still messed up though
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2021-12-20 00:06:52 +01:00 |
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Mordred
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083ce1d5f2
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Improved quest rewards struct, not 100% correct yet but has the most important stuff fixed.
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2021-12-19 01:17:44 +01:00 |
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Mordred
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1e35da393f
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Fixed homepoint
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2021-12-17 23:39:54 +01:00 |
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Mordred
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4baf4314d3
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onEventItem in scripts can now be implemented
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2021-12-17 23:13:27 +01:00 |
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Mordred
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cf2f1d0d58
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Merge branch 'ThreePointOh' of https://github.com/SapphireMordred/Sapphire into ThreePointOh
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2021-12-17 15:49:06 +01:00 |
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Mordred
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e3dfcf2cfd
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Base implementation of event items, action still need to be generalized
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2021-12-17 15:48:56 +01:00 |
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Mordred
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f421021497
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Update bnpcs to include nonpop flag
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2021-12-17 14:53:13 +01:00 |
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Adam
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4d99f7b035
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Merge pull request #745 from dude22072/ThreePointOh
[3.0] Backport quests that don't require onBnpcKill or onEobjHit
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2021-12-16 18:30:09 +11:00 |
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