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6427 commits

Author SHA1 Message Date
Mordred
0714a56e56 Fix for setLevelForClass 2022-01-13 23:41:24 +01:00
Mordred
d978197b3d Friendly bnpcs no longer fight eachother 2022-01-13 22:51:47 +01:00
Mordred
c19d4d4b25 Forgot to include quest param in debug print 2022-01-13 21:02:00 +01:00
Mordred
bb0d60966b Merge branch 'ThreePointOh' of https://github.com/SapphireMordred/Sapphire into ThreePointOh 2022-01-13 21:01:04 +01:00
Mordred
549d2adbcb Various small clean ups 2022-01-13 21:00:56 +01:00
Mordred
cefbdb6fac Added quest to EObj hit event 2022-01-13 21:00:47 +01:00
Mordred
daf9ff30d8
Merge pull request #749 from hkAlice/threepointoh
[3.0] revert sheet check for action and fix combo;
2022-01-13 15:47:29 +01:00
Alice Ogeda
16ce89cb48 revert sheet check for action and fix combo; 2022-01-13 11:45:40 -03:00
Mordred
be8d885e39 Aethery bools fix and potential action flags. 2022-01-12 23:16:49 +01:00
Mordred
c5c8199bd2 More cleanup and a session removal bug fixed 2022-01-12 22:28:39 +01:00
Mordred
775b1e5641 Cleanup of the server mainloop 2022-01-12 15:10:54 +01:00
Mordred
1472041262 get/setCurrentTerritory now completely removed 2022-01-12 11:11:47 +01:00
Mordred
fda2353e78 Small type conversion warnings fixed 2022-01-11 14:42:45 +01:00
Mordred
eee27910ec Missed one getCurrentTerri call. 2022-01-11 00:22:58 +01:00
Mordred
1f1e761016 Removed old getZoneId function, more detangleing. 2022-01-11 00:18:00 +01:00
Mordred
0c1bbfb8d0 Removing references to getCurrentTerritory in preparation for further detangleing 2022-01-10 23:50:44 +01:00
Mordred
2e66750748
Merge pull request #748 from hkAlice/happy-feet
[3.0] action combo work; add support for multiple action ct/tg; fix effectpacket inconsistencies; fix infinite loop on aoe no target;
2022-01-10 23:44:01 +01:00
Alice Ogeda
4cecf791f6 remove test line for multiple source effects in one cast; 2022-01-10 19:34:51 -03:00
Alice Ogeda
3d5bcc7d67 slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets; 2022-01-10 19:31:21 -03:00
Mordred
3b02afe99b Screenmessage when zoning, some effect packet 1 cleanup 2022-01-07 21:22:55 +01:00
Mordred
beca9ccb3b Allow setting or target and source effects in single target effect packet 2022-01-06 20:50:00 +01:00
Mordred
4fccaef569 Renamed an actor control according to use 2022-01-06 20:44:35 +01:00
Mordred
f0871c6217 Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage 2022-01-06 20:25:50 +01:00
Mordred
67d3d28a75
Merge pull request #747 from hkAlice/slippin-fallin-cant-get-up
[3.0] fall damage implementation;
2022-01-06 00:59:57 +01:00
Alice Ogeda
25a179ab3a fall dmg calc; adjustments to falling state in movehandler; 2022-01-05 20:56:02 -03:00
Mordred
ab1fbd833e Improve path finding and stop position of mobs, also auto attack distance fixed 2022-01-04 22:51:29 +01:00
Mordred
a5ba5bb2fb Further improvement of damage calculations 2022-01-03 13:24:33 +01:00
Mordred
76dfa7912e Dmg calc reworked 2022-01-02 23:31:02 +01:00
Mordred
d9e7e42a6d Basic actions are functional 2022-01-02 22:32:17 +01:00
Mordred
c4129924ea Fixed sprint action 2022-01-02 16:41:38 +01:00
Mordred
4b74b8bfc8 It is now possible to deaggro striking dummies properly... 2021-12-31 16:20:11 +01:00
Mordred
514c507dcf Renabled Bnpc dmg calc, striking dummies are now invincible. 2021-12-31 14:57:18 +01:00
Mordred
d244ad437b Spawn overworld mobs with accurate MaxHp 2021-12-30 13:57:08 +01:00
Mordred
b7aaeb38b1 Fixed some small linkshell issues 2021-12-22 23:17:35 +01:00
Mordred
34139a8937 Implemented a kill quest as a test again 2021-12-22 00:40:11 +01:00
Mordred
9f83094c43 sendEventNotice has been moved from player to eventMgr, reformatted scripts 2021-12-21 13:48:24 +01:00
Mordred
d6dd81ad1b Forward entity and name id to the onKill event 2021-12-21 12:19:35 +01:00
Mordred
532645fc88 Various quest script adjustments. 2021-12-21 12:02:22 +01:00
Mordred
495a675f35 Fixed an exp ui issue 2021-12-21 11:46:40 +01:00
Mordred
296dbb9904 GiveQuestRewards is no longer used in quests, but called automatically on finish 2021-12-21 01:05:08 +01:00
Mordred
342bd7d6ad Changed quest exp logic and fixed a bug in gain exp message 2021-12-21 00:13:50 +01:00
Mordred
7e953ad695 Fixed a bug with SubFst001 2021-12-20 02:46:15 +01:00
Mordred
90018d0137 Fixed quest state breaking on zoning, fixed some formatting issues in some quests, more are still messed up though 2021-12-20 00:06:52 +01:00
Mordred
083ce1d5f2 Improved quest rewards struct, not 100% correct yet but has the most important stuff fixed. 2021-12-19 01:17:44 +01:00
Mordred
1e35da393f Fixed homepoint 2021-12-17 23:39:54 +01:00
Mordred
4baf4314d3 onEventItem in scripts can now be implemented 2021-12-17 23:13:27 +01:00
Mordred
cf2f1d0d58 Merge branch 'ThreePointOh' of https://github.com/SapphireMordred/Sapphire into ThreePointOh 2021-12-17 15:49:06 +01:00
Mordred
e3dfcf2cfd Base implementation of event items, action still need to be generalized 2021-12-17 15:48:56 +01:00
Mordred
f421021497 Update bnpcs to include nonpop flag 2021-12-17 14:53:13 +01:00
Adam
4d99f7b035
Merge pull request #745 from dude22072/ThreePointOh
[3.0] Backport quests that don't require onBnpcKill or onEobjHit
2021-12-16 18:30:09 +11:00