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3278 commits

Author SHA1 Message Date
Moydow
fe10e55118 make isFcHouse actually based on FC houses 2023-03-04 00:07:44 +00:00
Moydow
fbe38df8fa Better detection of housing subdivisions 2023-03-04 00:07:01 +00:00
Moydow
569fe373d1 update for Empyreum 2023-03-04 00:06:38 +00:00
Mordred
0cfb238472
Merge pull request #906 from Reyli/6.31Hotfix_Forks_Merge_to_OfficialSapphire
6.31 hotfix forks merge to official sapphire
2023-03-02 21:37:42 +01:00
Rey
6f186d8126 Readded the isHq code in PlayerQuest as suggested by collett 2023-03-02 12:04:19 -06:00
Rey
ae06d6e7c9 Fixed misc build errors.
Was missing Win64 on the CMakeSettings.json
Was missing the "Oodle" folder for the oodle DLL since it was just
looking in deps.
2023-03-02 11:14:47 -06:00
Rey
6ff45f7c5d Merge branch '6.31_Hotfix_Windows' (from unofficial forks) into Sapphire6.31
You can login to current retail (6.31 Hotfix) but also requires some new
fanagling with oodle.
2023-03-02 10:50:31 -06:00
Rey
b431e3bf13 Patch 6.31 Hotfix works and you can login. 2023-03-02 00:19:08 -06:00
Rey
762a35f8b9 Revert "Fix Oodle on Linux (todo:: make this not suck)"
This reverts commit 81bbe690a8.
2023-02-28 00:09:56 -06:00
コレット
f608e1e8cf
Insert entities back into zone caches to make MapMgr happy. (#900) 2023-02-17 07:58:06 +01:00
Mordred
7deb52dac0
Merge pull request #877 from collett8192/service_workaround
Service locator workaround for Visual Studio.
2023-02-09 07:56:48 +01:00
Mordred
3539c45bd1
Merge pull request #876 from collett8192/Sapphire5.58
More 5.58 updates, see individual commit for detail.
2023-02-08 11:02:36 +01:00
collett
eb30d66788 Service locator workaround for Visual Studio. 2023-02-07 06:39:42 +09:00
collett
c4695ba3fd preserve chara effects across zones and show them to other in range players. 2023-02-07 06:10:46 +09:00
collett
df35893d8f custom unlock options in PlayerSetup. 2023-02-07 06:10:43 +09:00
Skyliegirl33
ea27ff3a55 Gearset handler, mount item action, some GLA starting quests.
This is #732 with 25eaa62fa0 merged, cleaned up and slightly modified to avoid client desync.
2023-02-07 06:10:10 +09:00
Mordred
f2d81604a9
Merge pull request #874 from collett8192/Sapphire5.58
First batch of 5.58 updates.
2023-02-05 22:56:11 +01:00
collett
14860047b6 First batch of 5.58 updates:
- Common defs, ActorControls and packet updates (more to come later).
  - Haste added to chara base stats for later use.
  - Acquiring HQ items support (HQ status not yet saved to db, need table modification).
  - Event item support.
  - Load more default zones.
  - Quest related debug commands.
2023-02-06 02:32:21 +09:00
Mordred
3c347d7590
Merge pull request #872 from collett8192/Sapphire5.58
Port from 3.x: re-add multithreaded exporting and make it eat less ram
2023-02-05 18:24:39 +01:00
Tahir
c82be40934 re-add multithreaded exporting and make it eat less ram 2023-02-05 17:49:21 +09:00
Adam
0782616851
Merge pull request #867 from collett8192/Sapphire5.58
Fix vs2022 build
2023-02-05 11:49:09 +11:00
Tahir
ee11c313ab Fix vs2022 build 2023-02-05 08:41:32 +09:00
Mordred
882eadbf47
Merge pull request #865 from collett8192/Sapphire5.58
Miscellaneous fixes and LGB/Cell updates ported from 3.x
2023-02-04 23:38:38 +01:00
collett
5d6aa369dc Fix item count in container. 2023-02-05 07:24:25 +09:00
collett
0d6a0719de fix quest battles which are using InstanceContent instead of QuestBattle. 2023-02-05 07:22:14 +09:00
collett
616b12c695 Fix OutsideRange event. 2023-02-05 07:20:29 +09:00
Mordred
abb295d4fe parse Event and PopRange into entries too 2023-02-05 07:18:31 +09:00
Mordred
3b139571eb Fixed types in lgb.h and lgbtypes.h 2023-02-05 07:18:31 +09:00
collett
459fa4865b fix merge error 2023-02-05 07:18:31 +09:00
Mordred
ec7195639e Removed unused cell logic 2023-02-05 07:18:31 +09:00
Mordred
a9a628fe47 Updated EventHandlerTypes 2023-02-05 07:18:31 +09:00
Mordred
ba1b8aadfb Added layerset parsing 2023-02-05 07:18:30 +09:00
Mordred
a56eec5d32 Fallback to entranceRect if no entrance circle is found in instance 2023-02-05 07:18:30 +09:00
Mordred
a84d0f4154 Map previously unmapped eobj and enpc
# Conflicts:
#	src/world/Manager/EventMgr.cpp
2023-02-05 07:18:30 +09:00
Mordred
6669300124 Changed information in readme in merged develop into master 2023-02-04 14:25:46 +01:00
Mordred
8afaa0a42d Merge remote-tracking branch 'origin/develop' 2023-02-04 14:24:31 +01:00
Maple
95897dffc2 Add more client side opcodes, new characters can progress past opening now. 2023-01-27 20:55:25 -03:00
Maple
2c5c403172 Add partial client opcodes for 6.31, client can login 2023-01-27 18:47:24 -03:00
Maple
7dfbe76436 Update server opcodes to 6.31 (Thanks Flawed!) 2023-01-27 00:33:31 -03:00
Maple
206b98e1df Actually update exd to 6.31 2023-01-26 23:59:41 -03:00
Mordred
3c6fccbad0
Merge pull request #852 from collett8192/patch
Handle house removing.
2023-01-26 14:45:48 +01:00
collett
1e7176b3d8 minor fix 2023-01-26 22:30:42 +09:00
collett
3624b4374f Handle house removing.
Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00
Maple
f13bae27f7 Minor player fixes 2023-01-26 07:11:56 -03:00
Maple
79f58a36aa Add missing OnlineStatus.exd to CommonGen.h 2023-01-26 07:11:41 -03:00
Maple
81bbe690a8 Fix Oodle on Linux (todo:: make this not suck) 2023-01-26 07:10:45 -03:00
Maple
5b63cfb023 Re-add CountdownCancel opcode 2023-01-26 04:45:38 -03:00
Maple
8220d90ed6 Update CommonGen.h for Patch 6.31 2023-01-26 04:42:45 -03:00
Maple
a2bdb4e347 Update Network definitions to 6.30hf1 (Thanks Moydow, Reyli, Guaiguaijun) 2023-01-26 04:25:51 -03:00
Moydow
432cdc0de8 added a short form oodle2net.h
Custom short version of oodle2net.h that only sets up the functions we need here. Still need oo2net_9_win64.dll and oo2net_9_win64.lib which won't be added here
2023-01-26 04:22:44 -03:00