1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-05-01 16:37:45 +00:00
Commit graph

2548 commits

Author SHA1 Message Date
Maple
06afc24ddc Update ExdData to latest definitions 2023-05-23 13:57:56 -03:00
Maple
ada4ec2b4d Update comment 2023-05-23 13:09:11 -03:00
Maple
e728efe998 Add Client skill handlers 2023-05-23 13:08:28 -03:00
Maple
d552869571 Update GMCommand1/2 Client IPC for 6.4 2023-05-23 12:53:10 -03:00
Maple
dc1f7e76b1 Update Ipcs.h for 6.40, thanks Flawed for the opcode diff. 2023-05-23 07:48:42 -03:00
Maple
d03c72afab Update ExdDataGenerated for 6.40 2023-05-23 07:47:30 -03:00
liam
7d0275e1f9 Add a few client IPCs 2023-05-03 13:21:08 -04:00
Rey
12d3a1d94b Added opcodes to load into 6.38. Thank you perch for TCP Oodle.
Also changed the CommonGen.h to remove disallowed characters in
identifiers generated from Endwalker. (Pandaemonium and Cafe label)
2023-05-03 11:40:40 -05:00
Liam
1a20febd8a update for tcp oodle 2023-05-03 00:13:19 -04:00
Flawed
db005e874d Update ServerZoneIpcTypes for 6.38 2023-04-03 23:18:57 -07:00
Maple
ffcf4b087c Update excel data to 6.35 2023-03-07 09:40:56 -03:00
Maple
7d8b5472be Add enhanced logging to exd_common_gen 2023-03-07 09:40:30 -03:00
Maple
71eb8dcf42 Fix building on gcc 2023-03-07 09:38:09 -03:00
Mordred
2862208cfe
Merge pull request #912 from ff14wed/Sapphire6.35
Update ServerZoneIpcTypes for 6.35
2023-03-07 11:21:01 +01:00
Makar
3b80d7849c
Nav export fix for 6.x 2023-03-07 03:52:44 -06:00
Flawed
fc722572c5 Update ServerZoneIpcTypes for 6.35 2023-03-06 23:38:54 -08:00
Moydow
445597a639 add LandAvailability packet
New packet introduced in 6.1 that tells the client on clicking on a housing placard, whether the property is available by lottery or first-come-first-served, private or FC, etc.
2023-03-04 00:11:02 +00:00
Moydow
789a9e7058 always face north on entering a house 2023-03-04 00:10:05 +00:00
Moydow
9cc0b01b3b fix LandFlagsSlot
What was previously listed as "apartment" should be the private chambers in a FC house, and the unknown value should be apartments
2023-03-04 00:09:44 +00:00
Moydow
fe10e55118 make isFcHouse actually based on FC houses 2023-03-04 00:07:44 +00:00
Moydow
fbe38df8fa Better detection of housing subdivisions 2023-03-04 00:07:01 +00:00
Moydow
569fe373d1 update for Empyreum 2023-03-04 00:06:38 +00:00
Rey
6f186d8126 Readded the isHq code in PlayerQuest as suggested by collett 2023-03-02 12:04:19 -06:00
Rey
6ff45f7c5d Merge branch '6.31_Hotfix_Windows' (from unofficial forks) into Sapphire6.31
You can login to current retail (6.31 Hotfix) but also requires some new
fanagling with oodle.
2023-03-02 10:50:31 -06:00
Rey
b431e3bf13 Patch 6.31 Hotfix works and you can login. 2023-03-02 00:19:08 -06:00
Rey
762a35f8b9 Revert "Fix Oodle on Linux (todo:: make this not suck)"
This reverts commit 81bbe690a8.
2023-02-28 00:09:56 -06:00
コレット
f608e1e8cf
Insert entities back into zone caches to make MapMgr happy. (#900) 2023-02-17 07:58:06 +01:00
Mordred
7deb52dac0
Merge pull request #877 from collett8192/service_workaround
Service locator workaround for Visual Studio.
2023-02-09 07:56:48 +01:00
collett
eb30d66788 Service locator workaround for Visual Studio. 2023-02-07 06:39:42 +09:00
collett
c4695ba3fd preserve chara effects across zones and show them to other in range players. 2023-02-07 06:10:46 +09:00
collett
df35893d8f custom unlock options in PlayerSetup. 2023-02-07 06:10:43 +09:00
Skyliegirl33
ea27ff3a55 Gearset handler, mount item action, some GLA starting quests.
This is #732 with 25eaa62fa0 merged, cleaned up and slightly modified to avoid client desync.
2023-02-07 06:10:10 +09:00
collett
14860047b6 First batch of 5.58 updates:
- Common defs, ActorControls and packet updates (more to come later).
  - Haste added to chara base stats for later use.
  - Acquiring HQ items support (HQ status not yet saved to db, need table modification).
  - Event item support.
  - Load more default zones.
  - Quest related debug commands.
2023-02-06 02:32:21 +09:00
Tahir
c82be40934 re-add multithreaded exporting and make it eat less ram 2023-02-05 17:49:21 +09:00
Tahir
ee11c313ab Fix vs2022 build 2023-02-05 08:41:32 +09:00
collett
5d6aa369dc Fix item count in container. 2023-02-05 07:24:25 +09:00
collett
0d6a0719de fix quest battles which are using InstanceContent instead of QuestBattle. 2023-02-05 07:22:14 +09:00
collett
616b12c695 Fix OutsideRange event. 2023-02-05 07:20:29 +09:00
collett
459fa4865b fix merge error 2023-02-05 07:18:31 +09:00
Mordred
ec7195639e Removed unused cell logic 2023-02-05 07:18:31 +09:00
Mordred
a9a628fe47 Updated EventHandlerTypes 2023-02-05 07:18:31 +09:00
Mordred
ba1b8aadfb Added layerset parsing 2023-02-05 07:18:30 +09:00
Mordred
a56eec5d32 Fallback to entranceRect if no entrance circle is found in instance 2023-02-05 07:18:30 +09:00
Mordred
a84d0f4154 Map previously unmapped eobj and enpc
# Conflicts:
#	src/world/Manager/EventMgr.cpp
2023-02-05 07:18:30 +09:00
Maple
95897dffc2 Add more client side opcodes, new characters can progress past opening now. 2023-01-27 20:55:25 -03:00
Maple
2c5c403172 Add partial client opcodes for 6.31, client can login 2023-01-27 18:47:24 -03:00
Maple
7dfbe76436 Update server opcodes to 6.31 (Thanks Flawed!) 2023-01-27 00:33:31 -03:00
Maple
206b98e1df Actually update exd to 6.31 2023-01-26 23:59:41 -03:00
collett
1e7176b3d8 minor fix 2023-01-26 22:30:42 +09:00
collett
3624b4374f Handle house removing.
Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00