collett
3ae54d3db0
fix build
2020-05-16 06:13:07 +09:00
collett
d5677b2a5a
greater than 65535 effect entry value.
2020-05-16 02:46:51 +09:00
Mordred
fb8d4e9794
Merge pull request #672 from collett8192/shop_update
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delete sold item from db
2020-05-12 00:18:19 +02:00
Mordred
54ea88ffdd
Merge pull request #671 from collett8192/get_item_icon_fix
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Add LootMessage packet to fix old ItemObtainIcon.
2020-05-12 00:17:59 +02:00
collett
228f9b0ef4
should silent the sound effect as well
2020-05-12 04:15:52 +09:00
Flawed
5f4d87cd7b
Fill in other known EventHandlerTypes
2020-05-11 12:12:12 -07:00
collett
302d06c038
also when logout
2020-05-12 03:06:04 +09:00
collett
0273931e4c
delete sold item from db
2020-05-12 02:57:48 +09:00
collett
cc95097fbe
Add LootMessage packet to fix old ItemObtainIcon.
2020-05-12 02:30:21 +09:00
collett
37fbb35c0a
Fix armory.
2020-05-12 00:19:18 +09:00
collett
1e53333c9e
Fix buy back price.
2020-05-11 19:03:52 +09:00
collett
15e5d60b0b
fix build
2020-05-11 06:43:07 +09:00
collett
b70435413e
Selling items and buying back from shop, show corresponding messages in chat.
2020-05-11 06:27:34 +09:00
Flavien Normand
2c7d74e72c
Add Fishing and Craft event types
2020-05-10 20:45:18 +02:00
collett
97b2c2a867
Handle minion despawn.
2020-05-07 23:57:16 +09:00
collett
01555ee8da
Fix CFCancel, more opcode update.
2020-05-01 20:19:10 +09:00
Adam
17ec51579d
Merge pull request #662 from collett8192/jobgauge
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JobGauge definition.
2020-04-24 23:25:07 +10:00
collett
484657f102
JobGauge definition
2020-04-24 19:24:04 +09:00
collett
7122826c0d
disable wrong opcodes to prevent problems
2020-04-24 17:02:27 +09:00
collett
852842c0cf
more opcode, fix mount list shift
2020-04-14 21:14:23 +09:00
collett
f7856bacce
5.25 opcode
2020-04-07 20:53:12 +09:00
Flavien Normand
e38658feff
Add struct for UpdatePositionInstance
2020-03-28 14:24:31 +01:00
Flavien Normand
d4bb5a3174
Fix UpdatePositionInstance opcode
2020-03-26 14:21:05 +01:00
collett
9bc8fbeaa8
WeatherChange
2020-03-20 23:08:06 +09:00
collett
f5cbf58706
remove wrong packet. it was PlayerClassInfo.
2020-03-20 17:39:39 +09:00
collett
7e36ed54f0
more opcode update
2020-03-20 17:37:31 +09:00
collett
5725b4dab8
duplicated InventoryTransaction
2020-03-18 04:55:16 +09:00
collett
b8f14b4c05
opcode
2020-03-18 04:52:47 +09:00
collett
14b966fdfa
opcode
2020-03-18 04:52:47 +09:00
collett
baad397507
update 5.21 hotfix, load player stats after inventory.
2020-03-17 22:23:26 +09:00
Adam
96774b5f55
Merge pull request #651 from Arazati/develop-serious
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implemented dyeable items
2020-03-17 12:54:08 +11:00
Arazati
1496999358
more style changes
2020-03-16 02:08:35 -07:00
Arazati
02f1bd71c5
style + cast changes
2020-03-16 01:37:00 -07:00
Adam
259f891e38
Merge pull request #652 from collett8192/add_packet
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Add CharaVisualEffect packet.
2020-03-16 19:03:40 +11:00
collett
cb2211a8f8
add new packet
2020-03-15 22:12:55 +09:00
Arazati
4c75f1fd32
implement dyeing items + show dyes in examine
2020-03-14 00:57:09 -07:00
Arazati
bf65499e61
updated opcodes -collette
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Was sending the player to a solo duty when trying to Examine
2020-03-14 00:56:57 -07:00
コレット
ca651e26ca
Fix nav_export memory leak. ( #650 )
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* Fix nav_export memory leak.
* space
2020-03-12 12:28:48 +11:00
collett
f1d06452ef
more opcode
2020-03-11 05:13:23 +09:00
collett
eb4a6d5c73
opcode
2020-03-11 05:13:08 +09:00
collett
f6354d3fc4
more 5.21 stuff
2020-03-10 21:10:35 +09:00
collett
1a62cdcfa6
opcode pickup
2020-03-10 21:10:34 +09:00
collett
b2c92340f7
5.21
2020-03-10 21:10:20 +09:00
Sophie Hamilton
8f62c23a8b
Check for nullptr before using returned map data
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It's best to not crash the server if we can help it.
2020-03-03 08:37:19 +00:00
Sophie Hamilton
1fc067a3e6
New Discovery/DiscoveryHandler opcodes
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Add in the new opcodes for Discovery and DiscoveryHandler found by
@collett8192.
2020-03-02 09:01:00 +00:00
Sophie Hamilton
f8236147a6
Additional EXP bonus on full map completion
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When the map is fully completed, gain an additional EXP bonus equal to
10 times the regular amount.
2020-03-02 08:55:06 +00:00
Sophie Hamilton
579972278b
Make Player::discover() honour passed map_id
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The Sapphire::Entity::Player::discover() method never actually honoured
the passed map_id, instead always using the ID of the map the player was
currently in.
2020-03-02 08:55:06 +00:00
NotAdam
aa838d272c
fix windows build
2020-03-01 12:16:01 +11:00
NotAdam
894c1016af
fix quest_parser to use new service locator
2020-03-01 11:58:26 +11:00
NotAdam
f10d7938d7
fix lobby gameconnection
2020-03-01 11:58:26 +11:00