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5006 commits

Author SHA1 Message Date
Mordred
9ab636662d Added triggerOwner to bnpc 2022-01-18 08:03:49 +01:00
dude22072
8f6e76dc55 CNJ Quests 2022-01-18 00:07:49 -06:00
dude22072
8ff1faf666 Fix ClsArc004 2022-01-17 20:33:05 -06:00
Mordred
00f0c1b431 Clean up of move logic for housing territories, potentially some breakage. Needs to be tested still 2022-01-18 00:21:38 +01:00
Rushi
c19df0e637 More formatting 2022-01-16 23:19:10 +01:00
Rushi
637fe3614d Remove logging line 2022-01-16 22:56:49 +01:00
Rushi
62dabd571c Fix formatting 2022-01-16 22:53:02 +01:00
Rushi
575fb37854 Implement mount unlocking 2022-01-16 22:48:55 +01:00
Mordred
b9032f551e Fix for quests being added on decline 2022-01-16 22:22:27 +01:00
Mordred
3eb5fbf6fa OnWithin and OnOutside range have been adjusted to include Quest object, minor fix to onEmote function quest updates 2022-01-16 19:40:21 +01:00
Mordred
27b218fd78 Removed old code to further simplify warp mechanics 2022-01-16 11:57:04 +01:00
dude22072
026059ee15 More ARC cleanup
Oh hey I have to make the sequence completion text show up myself.
2022-01-15 22:10:42 -06:00
Mordred
8767991e7a Removal of more territory move logic 2022-01-15 23:28:06 +01:00
Mordred
79981909de Various smaller cleanups 2022-01-15 22:48:27 +01:00
Mordred
3f6f31b848 Hopefully a fix for effects breaking in instanced zones 2022-01-14 23:13:47 +01:00
Rushi
3063174652 Fix unlock quest for Archer 2022-01-14 19:07:38 +01:00
Rushi
d449c97a9f Add support for unlocking gear sets 2022-01-14 19:06:23 +01:00
Rushi
df58683c6f Fix compilation issues on *NIX platforms 2022-01-14 19:02:50 +01:00
Mordred
f093aba377 Fixed event item action, also changed the way the action interrupt grace period works 2022-01-14 12:51:37 +01:00
Mordred
7fa20f2a3a
Merge pull request #751 from dude22072/ThreePointOh
[3.0] Implement ARC questline
2022-01-14 08:45:39 +01:00
dude22072
cfcc29acbd More ARC formatting 2022-01-14 01:44:35 -06:00
dude22072
55d212ddf6 ARC quests formatting 2022-01-14 01:26:54 -06:00
dude22072
d78523a072 Implement ARC questline 2022-01-13 23:18:53 -06:00
Alice Ogeda
27a800cc5e expose playermgr() to nativescript; fix friendlist insert on new character; 2022-01-14 01:34:58 -03:00
Mordred
0714a56e56 Fix for setLevelForClass 2022-01-13 23:41:24 +01:00
Mordred
d978197b3d Friendly bnpcs no longer fight eachother 2022-01-13 22:51:47 +01:00
Mordred
c19d4d4b25 Forgot to include quest param in debug print 2022-01-13 21:02:00 +01:00
Mordred
bb0d60966b Merge branch 'ThreePointOh' of https://github.com/SapphireMordred/Sapphire into ThreePointOh 2022-01-13 21:01:04 +01:00
Mordred
549d2adbcb Various small clean ups 2022-01-13 21:00:56 +01:00
Mordred
cefbdb6fac Added quest to EObj hit event 2022-01-13 21:00:47 +01:00
Alice Ogeda
16ce89cb48 revert sheet check for action and fix combo; 2022-01-13 11:45:40 -03:00
Mordred
be8d885e39 Aethery bools fix and potential action flags. 2022-01-12 23:16:49 +01:00
Mordred
c5c8199bd2 More cleanup and a session removal bug fixed 2022-01-12 22:28:39 +01:00
Mordred
775b1e5641 Cleanup of the server mainloop 2022-01-12 15:10:54 +01:00
Mordred
1472041262 get/setCurrentTerritory now completely removed 2022-01-12 11:11:47 +01:00
Mordred
fda2353e78 Small type conversion warnings fixed 2022-01-11 14:42:45 +01:00
Mordred
eee27910ec Missed one getCurrentTerri call. 2022-01-11 00:22:58 +01:00
Mordred
1f1e761016 Removed old getZoneId function, more detangleing. 2022-01-11 00:18:00 +01:00
Mordred
0c1bbfb8d0 Removing references to getCurrentTerritory in preparation for further detangleing 2022-01-10 23:50:44 +01:00
Alice Ogeda
4cecf791f6 remove test line for multiple source effects in one cast; 2022-01-10 19:34:51 -03:00
Alice Ogeda
3d5bcc7d67 slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets; 2022-01-10 19:31:21 -03:00
Mordred
3b02afe99b Screenmessage when zoning, some effect packet 1 cleanup 2022-01-07 21:22:55 +01:00
Mordred
beca9ccb3b Allow setting or target and source effects in single target effect packet 2022-01-06 20:50:00 +01:00
Mordred
4fccaef569 Renamed an actor control according to use 2022-01-06 20:44:35 +01:00
Mordred
f0871c6217 Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage 2022-01-06 20:25:50 +01:00
Alice Ogeda
25a179ab3a fall dmg calc; adjustments to falling state in movehandler; 2022-01-05 20:56:02 -03:00
Mordred
ab1fbd833e Improve path finding and stop position of mobs, also auto attack distance fixed 2022-01-04 22:51:29 +01:00
Mordred
a5ba5bb2fb Further improvement of damage calculations 2022-01-03 13:24:33 +01:00
Mordred
76dfa7912e Dmg calc reworked 2022-01-02 23:31:02 +01:00
Mordred
d9e7e42a6d Basic actions are functional 2022-01-02 22:32:17 +01:00