Mordred
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bfdf732579
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Removed old function for performZoning
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2022-01-30 15:37:24 +01:00 |
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Mordred
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0838881a5b
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Overhaul of the queued zoning system
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2022-01-30 14:44:17 +01:00 |
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Alice Ogeda
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83333690a0
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correctly process hatevalues to table; update players with value/rate of their respective table entry;
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2022-01-27 20:03:51 -03:00 |
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Alice Ogeda
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56545371a3
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warning cleanups; less raw pointers;
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2022-01-27 18:35:19 -03:00 |
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Mordred
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a27bb3e687
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Remove Component namespace
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2022-01-27 21:24:54 +01:00 |
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Mordred
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f5258bfd92
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Improving code consistency and readability in manager classes
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2022-01-27 21:08:43 +01:00 |
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Mordred
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dfac661763
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Fixing trigger ownder script and small clang tidy stuff
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2022-01-25 17:08:11 +01:00 |
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Mordred
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db6506a7b9
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Change onTriggerOwner deaggro to pass a bnpc reference
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2022-01-25 14:15:19 +01:00 |
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Mordred
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8a55a8b42c
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Implemented onTriggerOwnerDeaggro for handling forced spawn mobs
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2022-01-24 11:06:34 +01:00 |
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dude22072
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0cc2a497dd
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DelayedEmnityTask and BNpc additions
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2022-01-24 02:39:21 -06:00 |
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Mordred
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f8303be9e8
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Fixed issues with using copies instead of references
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2022-01-24 09:20:34 +01:00 |
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Mordred
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4cef7cdab9
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Map previously unmapped eobj and enpc
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2022-01-23 23:00:50 +01:00 |
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Mordred
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92bd74cde2
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More Moveplayer work in preparation of warp overhaul
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2022-01-22 11:35:58 +01:00 |
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Mordred
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57da97236f
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Some more cleanup in regards of zones
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2022-01-21 22:55:14 +01:00 |
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Mordred
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7e8209c11b
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Minor code cleanups
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2022-01-21 08:41:48 +01:00 |
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Mordred
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d00be5cd88
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Properly fade out dead mobs
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2022-01-21 00:42:40 +01:00 |
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Mordred
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097a00b913
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Task for dead bnpc removal
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2022-01-20 22:42:26 +01:00 |
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Mordred
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8eb0638848
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Some clang-tidy cleanups
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2022-01-19 17:55:29 +01:00 |
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Mordred
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125c02d127
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Very very simplistic mob exp
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2022-01-19 17:22:56 +01:00 |
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Mordred
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aa0c318494
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More cleanup of territoryMgr in preparation of new move logic
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2022-01-18 23:47:35 +01:00 |
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Mordred
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9ab636662d
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Added triggerOwner to bnpc
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2022-01-18 08:03:49 +01:00 |
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Mordred
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00f0c1b431
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Clean up of move logic for housing territories, potentially some breakage. Needs to be tested still
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2022-01-18 00:21:38 +01:00 |
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Rushi
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c19df0e637
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More formatting
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2022-01-16 23:19:10 +01:00 |
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Rushi
|
637fe3614d
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Remove logging line
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2022-01-16 22:56:49 +01:00 |
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Rushi
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62dabd571c
|
Fix formatting
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2022-01-16 22:53:02 +01:00 |
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Rushi
|
575fb37854
|
Implement mount unlocking
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2022-01-16 22:48:55 +01:00 |
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Mordred
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b9032f551e
|
Fix for quests being added on decline
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2022-01-16 22:22:27 +01:00 |
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Mordred
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27b218fd78
|
Removed old code to further simplify warp mechanics
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2022-01-16 11:57:04 +01:00 |
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Mordred
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8767991e7a
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Removal of more territory move logic
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2022-01-15 23:28:06 +01:00 |
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Mordred
|
79981909de
|
Various smaller cleanups
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2022-01-15 22:48:27 +01:00 |
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Rushi
|
d449c97a9f
|
Add support for unlocking gear sets
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2022-01-14 19:06:23 +01:00 |
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Mordred
|
0714a56e56
|
Fix for setLevelForClass
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2022-01-13 23:41:24 +01:00 |
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Mordred
|
d978197b3d
|
Friendly bnpcs no longer fight eachother
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2022-01-13 22:51:47 +01:00 |
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Mordred
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1472041262
|
get/setCurrentTerritory now completely removed
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2022-01-12 11:11:47 +01:00 |
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Mordred
|
fda2353e78
|
Small type conversion warnings fixed
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2022-01-11 14:42:45 +01:00 |
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Mordred
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1f1e761016
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Removed old getZoneId function, more detangleing.
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2022-01-11 00:18:00 +01:00 |
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Mordred
|
0c1bbfb8d0
|
Removing references to getCurrentTerritory in preparation for further detangleing
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2022-01-10 23:50:44 +01:00 |
|
Alice Ogeda
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3d5bcc7d67
|
slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets;
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2022-01-10 19:31:21 -03:00 |
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Mordred
|
3b02afe99b
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Screenmessage when zoning, some effect packet 1 cleanup
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2022-01-07 21:22:55 +01:00 |
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Mordred
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beca9ccb3b
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Allow setting or target and source effects in single target effect packet
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2022-01-06 20:50:00 +01:00 |
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Mordred
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4fccaef569
|
Renamed an actor control according to use
|
2022-01-06 20:44:35 +01:00 |
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Mordred
|
f0871c6217
|
Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
|
2022-01-06 20:25:50 +01:00 |
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Alice Ogeda
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25a179ab3a
|
fall dmg calc; adjustments to falling state in movehandler;
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2022-01-05 20:56:02 -03:00 |
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Mordred
|
ab1fbd833e
|
Improve path finding and stop position of mobs, also auto attack distance fixed
|
2022-01-04 22:51:29 +01:00 |
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Mordred
|
d9e7e42a6d
|
Basic actions are functional
|
2022-01-02 22:32:17 +01:00 |
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Mordred
|
4b74b8bfc8
|
It is now possible to deaggro striking dummies properly...
|
2021-12-31 16:20:11 +01:00 |
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Mordred
|
514c507dcf
|
Renabled Bnpc dmg calc, striking dummies are now invincible.
|
2021-12-31 14:57:18 +01:00 |
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Mordred
|
d244ad437b
|
Spawn overworld mobs with accurate MaxHp
|
2021-12-30 13:57:08 +01:00 |
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Mordred
|
34139a8937
|
Implemented a kill quest as a test again
|
2021-12-22 00:40:11 +01:00 |
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Mordred
|
9f83094c43
|
sendEventNotice has been moved from player to eventMgr, reformatted scripts
|
2021-12-21 13:48:24 +01:00 |
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